Difference between revisions of "User talk:Strobenz"
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:Yeah... I think that making the X and the Z 3 times bigger will do it. Don't scale de Y, or the skybox will then move up and be floating highter than needed, possibly showing the black void. | :Yeah... I think that making the X and the Z 3 times bigger will do it. Don't scale de Y, or the skybox will then move up and be floating highter than needed, possibly showing the black void. | ||
:[[User:Igorseabra4|Igorseabra4]] 02:38, 29 April 2011 (CEST) | :[[User:Igorseabra4|Igorseabra4]] 02:38, 29 April 2011 (CEST) | ||
+ | :Ok, I think I'm releasing RC1 soon :P Thanks for your help !. |
Revision as of 00:41, 29 April 2011
Do you knew that you can make the skybox bigger with the Apply A Matrix tool? That way you can fix the Punch Island sky.
Igorseabra4 01:29, 29 April 2011 (CEST)
- Yeah... I think that making the X and the Z 3 times bigger will do it. Don't scale de Y, or the skybox will then move up and be floating highter than needed, possibly showing the black void.
- Igorseabra4 02:38, 29 April 2011 (CEST)
- Ok, I think I'm releasing RC1 soon :P Thanks for your help !.