Difference between revisions of "User:Zilly"

From Custom Mario Kart
Jump to navigation Jump to search
(update)
Line 6: Line 6:
  
 
Here are some other unreleased Custom Tracks that I have (from most completed to least completed):
 
Here are some other unreleased Custom Tracks that I have (from most completed to least completed):
 +
 +
===[[N64 Luigi Raceway]] v1.0===
 +
The update to this track is about 75% completed. I have redone the texture mapping for many polygons, so it will look more precise. I now know how to make MKWii-style boost panels, so I will implement them into the update. Besides texture mapping, general model and KCL improvements are being worked on. Finally, I plan to use more Objects.
  
 
===[[SMS Delfino Plaza]] (Battle)===
 
===[[SMS Delfino Plaza]] (Battle)===
This track is about 70% completed. I have the model and it is being improved. Also, the KCL is mostly finished, but the KMP needs work.
+
This track is about 60% completed. I have the model and it is being improved. Also, the KCL is mostly finished, but the KMP needs a lot of work.
  
 
===[[GCN Luigi's Mansion]] (Battle)===
 
===[[GCN Luigi's Mansion]] (Battle)===
This track is about 45% completed. I have the model and KCL, but I need to fix the KMP and add vertex colors.
+
This track is on hiatus.
  
 
===[[SM64 Tall Tall Mountain]]===
 
===[[SM64 Tall Tall Mountain]]===

Revision as of 02:48, 3 February 2013

Introduction

Hello! I'm ZillaSpaz, or Zilla for short. "Zilla" seems common on the internet, so I will start going by my full username. I am a Custom Track builder from the United States of America. My specialty is ported tracks, or starting with the full model, but I am also an editor. I started making Mario Kart Wii Custom Tracks around September 2012. I can make most of a custom track by myself, fortunately. The tutorials around here were very helpful! My debut in this community started with N64 Luigi Raceway.

Custom Tracks

You can see my released Custom Tracks in my user link. I'm working on a much-needed update for N64 Luigi Raceway.

Here are some other unreleased Custom Tracks that I have (from most completed to least completed):

N64 Luigi Raceway v1.0

The update to this track is about 75% completed. I have redone the texture mapping for many polygons, so it will look more precise. I now know how to make MKWii-style boost panels, so I will implement them into the update. Besides texture mapping, general model and KCL improvements are being worked on. Finally, I plan to use more Objects.

SMS Delfino Plaza (Battle)

This track is about 60% completed. I have the model and it is being improved. Also, the KCL is mostly finished, but the KMP needs a lot of work.

GCN Luigi's Mansion (Battle)

This track is on hiatus.

SM64 Tall Tall Mountain

This track is on hiatus. I don't feel like the current version is good enough, especially since I started this months ago. I am going to completely redo this as soon as I get the DS model.

Pipe Network

I am unsure when I will start this track, but I have already designed the layout. This will be my first Custom Track that doesn't use a ported model from another game. I've always wanted a pipe maze. Pipe Network will feature two new "mechanics" not utilized by other Custom Tracks yet [I think].

Template:User-Zilla-Link