Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.
Work In Progress Tracks
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
Alpha Boost Road Remake: I’ll be using textures from Space Race Castle to make this.
Aquatropolis Remake: I’ll use Huili's ideas to remake this.
Asteroid Tunnels: Concept made by Quattro.
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as SpyKid’s track.
Beach Road Remake: I’ll remake it in the style of Sandcastle Beach.
Blue Mushroom Sky Remake: I’ll remake it in the styles of Skylane and Kinoko Cave.
Bowser's Castle 9001 Remake: I’ll remake it in the styles of the GBA Bowser Castles and Cyberstate.
Bowser's Dark Castle Remake: I'll remake it in the styles of the GBA Bowser Castles and Horror Mansion.
Bowser's Nightmare Remake: A mixture of Underground and Melting Magma Melee textures are used in this.
Canary Bay Remake: Based off of v1.0 and Torrential Flood Lake.
Chaotic Grass Hill: A Track heavily inspired by One Super Race.
Clan Cave: Concept by Huili.
Color Dimension Remake: This will definitely not be as painful on the eyes.
Delfino Park Remake: Based off of the old version AKA Delfino Beach and Quadrate Circuit.
DK Jungle Tour II Remake: I’ll remake it in the style of Rocky Cliff.
DK Waterfall Remake: I'll remake it in the styles of Jungle Island and Underground Sky.
Daisy's Island Remake: I'll remake it in the styles of GCN Peach Beach, Birdo Island, and Water Road.
Dark Mole Abyss Remake: I'll remake it in the styles of GBA Broken Pier and similar tracks.
Darky Cliff Remake: Trying to keep it as true to the original as I can.
Down to Earth: This one is a question mark for now but it might happen if I can get SpyKid’s permission.
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
F-Zero Port Town Remake: Leans more towards the original style but it keeps the gimmicks from the original.
F-Zero Silence: Will be similar to Cloud Carpet by YoshiGo99.
Fireclay Fortress: Concept made by Quattro.
Hemoglobin Falls (working name): Volcano track that uses the lava from Blood Fire Sky.
Horror Valley Remake: Based off of King Boo's Area with elements from GBA Broken Pier and some billboards referencing Spooky's Jumpscare Mansion.
Icestorm Peak Branch: It’ll have a storm to make the name make since.
Inferno: A huge track based off of a drawing I made.
Inside Bowser: Based off of Bowser's Inside Story and and idea 4TLPati had.
Jungle Park Remake: I’ll remake it in the styles of Rainbow Jungle and Jungle Cliff.
Justin's Box Track Remake: An idea Huili suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
Kinoko Peaks: Originally a remake of Mushroom Peaks, but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
LR Rocket Racer Run: I’m porting this from the N64 version.
Majora's Castle Remake: Keeping the same layout but it will be a haunted castle instead.
Miku's Birthday Spectacular: Another MK7 custom track.
Moby's Planet: A track that goes inside a whale for one section.
Molten Mountainway Branch: It’ll have more tricks and a brand new cave section.
Mountain Crazyness Remake: I’ll remake it in the style of Kinoko Cave.
Mushroom Garden Remake: I’ll remake it in the styles of Kinoko Cave and Sweet Garden.
Mushroom Glacier: Concept made by Quattro.
Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.
Narshe Circuit Remake: Calling this new version Frosty Village.
Neon Tower Remake: I’ll remake it in the styles of Bullet Tower and Rainbow Labyrinth.
Northpole Slide Remake: I felt like Retrostyle12's remake was lacking some things, so I decided to add those missing things. It will be remade in the styles of Icy Mountaintop and Dreamworld Cloudway.
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
Proxmia Road Remake: I’ll remake it in the styles of The Chamber and Rainbow Rollercoaster.
Punch City Branch: Based off of both versions and Mario Odyssey’s New Donk City.
Pyramid of Life: Concept made by Huili.
Quake City: Concept made by Huili.
Rainbow Loop: Based off of YellowYoshi's Loop series. I’ll make 2 versions: one in the old loop style and another that looks like Rainbow Rollercoaster.
Rapid Speedway: A model I found on the 3D Warehouse made by Putinas. The model can be found here.
Refresh Road Remake: I’ll remake it in the styles of Ocean Circuit and Seaside Circuit.
Resistance to Fate Remake: Keeping the original style but updating visuals and adding shortcuts.
Ruin Labyrinth Remake: I'll remake it in the styles of Hell Pyramid and Celestial Ruins.
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
SM64 Whomp’s Fortress: A better port of this stage was made by Yoshi74. I’ll make it into a CT.
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to Maple Platform.
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
Sand Speedway II Remake: Calling this new version Limestone Sands.
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
Shadow Light Road Remake: I’ll remake it in the styles of Kinoko Cave and Darkness Temple.
Six King Labyrinth Remake: Planning to make the beginning look like a section of Dawn Township and remaking the entire end section.
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
Space Glass: A SketchUp model I made that MaximilianoMK might remake.
Sprintmaster Track 6: Based off of the ice appearance.
Star Halation: Sequel to Snow Halation.
Sunset Island Remake: I'll keep the original style but redo the layout.
TAS (Tool Assisted Speedway) Branch: Keeping the same layout but adding missing features and fixing bugs.
TB's Road Remake: I’ll remake it in the styles of Darkness Power Plant, Volcanic Skyway II, and Space Race Castle
Temple Bay Remake: Making this for Huili.
Tobys Road Remake: I’ll remake it in the styles of Volcanic Skyway II and 8-Bit Road.
Tower Loop Remake: I’ll remake it in the same style but I’ll add more deco.
Tree Circuit Remake: I'll remake it in the styles of Sweet Garden and Emotion Journey's happiness section.
Trench: Twenty one pilots themed track.
Trick Mountain Remake: I’ll remake it in the style of Rocky Cliff.
Valley Pathway Remake: I’ll remake it in the styles of Crossingville and Riverview Square.
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit.
Volcanic Skyway Remake: Based off of v2.3.
Volcano's Mine Remake: Calling this new version Magma Shaft.
Xylophone Spaceway: Uses textures from 3DS Music Park.
Zap Zone: Concept made by Huili.