Difference between revisions of "User:Kozakura"

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Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.
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{| class="textbox float-right grid"
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|+ Kozakura
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! Avatar:
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| [[File:Kozakura Avatar 2023.png|300px]]
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|-
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! Age:
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| {{age|2003|09|01}}
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|-
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|-
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! Discord:
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| kozakura_k
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|-
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! YouTube:
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| [https://www.youtube.com/channel/UCD0QTEsL6Y3pCfCH4fobHfg Kozakura]
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|-
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! Profile Picture Credit:
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| [https://www.youtube.com/channel/UCgoOvEc32sjvQqB8cBmMpsA Comet404]
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|}
  
== Released Tracks ==
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__TOC__
[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had.
 
  
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
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Hi! I’m Kozakura. I’m an autistic American MK and Geometry Dash player that makes a lot of art and animations. I struggle with communication and controlling some of my emotions sometimes, especially anxiety, but I still enjoy being in the community and making these mods.
  
[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
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=== Note ===
  
[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
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If you want to update or remake one of my tracks, please ask me first. I will most likely say yes unless if it's a track I'm updating myself.
  
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== Released Tracks ==
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[[Birdo Island (Kozakura & slipperymac)]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[slipperymac]] for fixing all the issues it had. [[ZPL]] made a new version as well.
  
==Work In Progress Tracks==
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[[Sunset Bridge (ChisSilver64 & Kozakura)|Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
 
 
 
A Beam In The Dark: Based off of the SM3DW stage.
 
 
 
Abandoned Factory: Inspired by Night Factory.
 
 
 
Alpine Slide: Icy slide track.
 
 
 
Anthropolis: Zootopia inspired CT.
 
 
 
Antimolecular Distribution: A Bowser’s Castle/Rainbow Road hybrid.
 
 
 
Aquadrom: Based off of the city surrounding Aquadrom Stage plus another water park is included.
 
 
 
Aquaflow Ruins: Koopa Cape inspired track in a dream I had once.
 
 
 
Area 51: Based off of the real life location.
 
 
 
Asteroid Tunnels: Concept made by Quattro.
 
 
 
Baked Dunes: Food and desert themed track.
 
 
 
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as SpyKid’s track.
 
 
 
[[Beach Road]] Remake: I’ll remake it in the style of Sandcastle Beach.
 
 
 
Bear Boulevard: Track I’m making for [[Bearably]].
 
 
 
[[Birdo Island]] v2.0: I’ll make it more Birdo themed and I’ll fix some glitches the original had.
 
 
 
Blazing Summit: Snowy volcano track.
 
 
 
[[Blue Mushroom Sky]] Remake: I’ll remake it in the styles of Skylane and Kinoko Cave.
 
  
[[Bowser's Castle 9001]] Remake: I’ll remake it in the styles of the GBA Bowser Castles and Cyberstate.
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[[Volcanic Skyway (Kozakura & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3. An update is planned.
  
[[Bowser's Dark Castle]] Remake: I'll remake it in the styles of the GBA Bowser Castles and Horror Mansion.
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[[Northpole Slide (Kozakura)]]: New version released on New Year's 2024. I also made an old version with [[Bri]].
  
[[Bowser's Nightmare]] Remake: A mixture of Underground and Melting Magma Melee textures are used in this.
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[[Tower Loop (Kozakura, Rosalina Speedruns & ZPL)]]: Got permission from Jay089 (the creator) to remake this.
  
Bowsette's Castle: Based off of GCN Bowser's Castle.
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[[Blue Loop (Kozakura)]]: This is a haunted ice rendition of the former CTGP track. There's also an old version I made with [[acaruso]].
  
Brianna's Circuit: One of my characters' tracks.
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[[Petite Town]]: My first original design in MKW. It was made for my IRL friend.
  
Butterfly Effect: A chaotic 1 lap track.
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[[F-Zero White Land I (Kozakura)]]: I will make more F-Zero ports in the future.
  
[[Canary Bay]] Remake: Based off of v1.0 and Torrential Flood Lake.
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[[Orange Loop (Kozakura & Bri)]]: My first track with shadows. An update is planned.
  
Capsaicin Fortress: A track based off of Fuego Castle and Bowser's Infernal Fortress.
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[[Horror Valley (Kozakura)]]: A remake of an old paint track by [[4TLPati]]. I also made an old version with [[ZPL]].
  
Caramel Apple: Based off of Disco Fever and Junk Food Wonderland.
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[[Hemoglobin Falls (varemi & Kozakura)]]: Inspired by Shy Guy Falls and Blood Fire Sky.
  
Chaotic Grass Hill: A Track heavily inspired by One Super Race.
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[[Cheese Road 2 (Kozakura)]]: I got inspiration from Toy Time Galaxy’s third Star in Super Mario Galaxy. A remake is planned.
  
Clan Cave: Concept by Huili.
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[[SNES Rainbow Road (Kozakura)]]: The alpha was intended to be a joke. v1.0 was made to be a more serious track.
  
[[Cloudy Air Road]] Remake: I’ll remake it in the styles of GBA Sky Garden and Space Road.
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[[Cheese Road 1 (Kozakura)]]: Made this so people wouldn’t wonder why I didn’t do Cheese Road 1. A remake is planned.
  
[[Color Dimension]] Remake: This will definitely not be as painful on the eyes.
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[[Cheese Road 3 (Kozakura)]]: Decided to complete the trilogy. A remake is planned.
  
Condor Paradise: One of my characters' tracks.
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[[Castle of Hope]]: I made the track concept in 2018 and [[Lovelifeandtpose024]] made it into a CT.
  
Cthulhu Cave: One of my characters' tracks.
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[[Torrential Treetops]]: Another concept I made that [[Lovelifeandtpose024]] made into a CT.
  
Cyan Loop: Similar to Purple Loop.
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[[Tiny Town Route]]: Sequel to Petite Town, collab with [[ZPL]].
  
[[Daisy's Island]] Remake: I'll remake it in the styles of GCN Peach Beach, Birdo Island, and Water Road.
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[[Desert Raceway (Kozakura)|Desert Raceway]]: Something I worked on since December 2019. I plan on adding animations in a future update.
  
Dance of the Swords: One of my characters' tracks.
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[[Mozzarella Mountain]]: Made for a contest, not my best model, but oh well. A huge update is planned.
  
[[Dark Mole Abyss]] Remake: I'll remake it in the styles of GBA Broken Pier and similar tracks.
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[[Azria Temple (Kozakura)|Azria Temple]]: [[SpyKid]] gave me permission to use his model and I made it into a CT.
  
Dark Rainbow: Rainbow Road that starts off dark but gets brighter as it goes.
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[[Gold Leaf Skyway]]: Created for a contest, inspired by Gold Leaf Galaxy.
  
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
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[[Coin Soup Pot]]: Created for a contest, inspired by an unfinished track by [[SpyKid]].
  
[[Delfino Park]] Remake: Based off of the old version AKA Delfino Beach and Quadrate Circuit.
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[[Labyrinthine Freeway]]: A track I started in 2018 but never got back to until 2020.
  
Desert Night: A 2 lap track that is based off of Tomb of Anubis.
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[[RMX Choco Island 1 (Kozakura)|RMX Choco Island 1]]: A Mario Kart Tour track I remade for Mario Kart Wii, with shadows and model edits by [[ZPL]].
  
Desert Storm: Based off of GCN Dry Dry Desert.
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[[Divine Tunnels]]: Created for a contest, haunted sewer track that's shaped like the Katakana letter sa.
  
[[DK Jungle Tour II]] Remake: I’ll remake it in the style of Rocky Cliff.
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[[Legend of the Seventh Star]]: I thought of a concept of making track edits into custom tracks, so I started by remaking the layout of [[Volcano Manege (Grumble Volcano Edit)|Volcano Manege]] and then editing it with my own takes. I might do this with other track edits as well.
  
[[DK Waterfall]] Remake: I'll remake it in the styles of Jungle Island and Underground Sky.
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[[Mossy Tower Ruins]]: Collab with [[Rex]] for a contest. Basically a bunch of towers that have crumbled over time.
  
Down to Earth: This one is a question mark for now but it might happen if I can get [[SpyKid]]’s permission.
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[[Arctic Chill]]: I made the model back in 2019 but I didn't finish the model until earlier this year. [[User:Sheale|Sheale]] finished the track.
  
Dragon's Peak: Based off of Heart of China.
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[[Abandoned Bazaar]]: Created for a contest. The name says it all. A huge update is planned.
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
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[[SNES Vanilla Lake 1 (Kozakura)]]: I saw that [[Atlas]] made a remake of this track for Mario Kart 8 and I used it as inspiration for this remake, along with a model I got from the 3D Warehouse.
  
Eerie Chateau: Based off of Horror Mansion.
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[[Starlit Sanctuary]]: Created for a contest. It's basically my first attempt at modeling certain complex structures.
  
ESCAPE: The key to success lies at the end.
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[[Cloakwood Chasm]]: Created for a contest. This was a collab with [[Hman6516]]. A huge update is planned.
  
Ethereal Dissection: Moo Moo Meadows and SNES Ghost Valley 2 hybrid.
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[[SNES Ghost Valley 1 (Kozakura)]]: I wanted to make a version of this track based off of the one in Mario Kart Tour, but I eventually decided to add elements inspired by [[AltairYoshi]]'s remake of [[SNES Ghost Valley 3 (AltairYoshi)|SNES Ghost Valley 3]] to make it more interesting.
  
[[F-Zero Port Town]] Remake: Leans more towards the original style but it keeps the gimmicks from the original.
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[[Old Churches]]: Created for a contest. I got heavy inspiration from a track called [[Citro's Wedding Altar]].
  
F-Zero Silence: Will be similar to Cloud Carpet by YoshiGo99.
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[[SNES Choco Island 3 (Kozakura)]]: Once the SNES beta tracks got leaked, this one stuck out to me the most and I decided to remake it.
  
Fate: The second key track in the wonder tracks.
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[[Carrington Cove]]: Created for a contest and a collab with [[JDS]]. This is based off of the Carrington event, which is the largest recorded geomagnetic storm on the planet.
  
The Final Flight: The remaining survivors drove this extremely difficult track.
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[[H]]: Created for a contest. It was made as a giant troll.
  
Fire Halation: Opposite of Snow Halation.
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[[Rolling Green Run]]: Created for the [[SMG Custom Tracks Project]]. This is based off of Rolling Green Galaxy.
  
Fireclay Fortress: Concept made by Quattro.
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[[Toxic Circuit]]: Made for my birthday, it's basically a fire and ice track that starts off at night but becomes morning between laps 2 and 3.
  
Fireground Hotway: A few stone platforms on lava with backwards cannons.
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[[Sunken Sanctuary]]: Created for a contest. It's an underwater temple, that's all there is to it (except for some easter eggs).
  
Firewall Falls: Lava waterfall track.
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[[Carpet Spires]]: Created for a contest. Heavily inspired by [[Kamek's Library]].
  
Floating Water: Based off of River of Dreams.
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[[RMX Rainbow Road 1 (Luca & Kozakura)]]: Collab with [[Luca]], I did some model and [[KMP]] work for this track.
  
Flying Fish Falls: Waterfall track that goes into the sky.
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[[Papyrophobia]]: Created for a contest. It's essentially a ruined paper kingdom filled with evil.
  
Forest Island: Concept made by louieStop.
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[[Alternate Ghost Valley 2]]: I got inspired by tracks such as [[Alternative N64 Bowser's Castle]] to make this.
  
Galactic Disco: Based off of Disco Fever.
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[[Ruined Rainbow Road]]: Created for a contest. I thought taking a track theme from a Nintendo track and twisting it would be a good track concept.
  
Glitter Gleam: Yellow light themed track.
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[[Acid Terrene]]: Remake of the iconic [[ASDF_Course]] that I made because I felt like the original had a lot of wasted potential.
  
Globular Fission: A Toxic Moon and Grumble Volcano fusion.
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[[Cybernetic Crescent]]: Created for a contest, and this was a collab with [[Sheale]]. I did some model and [[KMP]] work for this track. As a joke, I sometimes call this track '''Cybernetic Croissant'''.
  
Golden Hands: One of my characters' tracks.
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[[Kartwood Creek (Kozakura)]]: Remade this originally for a contest that was cancelled.
  
Gooey Plant: Toxic Labs based track.
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[[Rocket Launch Rock]]: Old Turbo Jam track I decided to release.
  
Grassy Plains II: Sequel to Grassy Plains.
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[[Solstice Tundra]]: First time I've won one of the Custom Track Jams, it's a Christmas miracle!
  
Happy Fluffy Canyon: One of my characters' tracks.
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[[Ave Maria]]: Old Turbo Jam track I decided to release.
  
Helter Skelter: Trying to get this out for v6 of Hack Pack.
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[[Frosty Mountains (Kozakura)]]: Remade this for a modding event.
  
Hemoglobin Falls: Volcano track that uses the lava from Blood Fire Sky.
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[[Starbit Station]]: Created for a contest, it's based off of the Star Festival. I plan to add a train in a later update.
  
Hollow Moon: Eerie nighttime track.
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[[Sea of Missiles]]: Old Turbo Jam track I decided to release.
  
[[Horror Valley]] Remake: Based off of King Boo's Area with elements from GBA Broken Pier and some billboards referencing Spooky's Jumpscare Mansion.
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[[Melty Monster Skies]]: Created for a contest, this is a Melty Monster inspired track.
  
[[Icestorm Peak]] Branch: It’ll have a storm to make the name make since.
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[[GBA Riverside Park (Kozakura)]]: My first GBA remake, it is based off of the version found in Ermii Kart DS, well an older version of it since the latest version is unavailable for download.
  
Inferno: A huge track based off of a drawing I made.
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[[Autumn Mountain Ascension]]: Created for a contest, I loved Autumn Mountain so much and I wanted to make a track based off of it and I think this CT Jam was the perfect opportunity for me to make it.
  
Intruder: Track based off of a song.
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[[Rover's Forest]]: This was made for my friend and for a Turbo Jam.
  
Inside Bowser: Based off of Bowser's Inside Story and and idea 4TLPati had.
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[[Tropical Storm of the Great Grapefruit]]: This was an unfinished track made by [[KartoffelKorps]] that me and him worked together to finish.
  
Inside the Motherboard: Based off of The Chamber.
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[[RMX Choco Island 2 (Kozakura)]]: I made this because I am a fan of the RMX tracks and I wanted to keep my Choco Island tracks consistent between each other.
  
Juggernaut's Joyride: One of my characters' tracks.
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[[Dragon Mountains]]: I found this model on the 3D Warehouse and I thought it had potential so I made it into a track.  
  
[[Jungle Park]] Remake: I’ll remake it in the styles of Rainbow Jungle and Jungle Cliff.
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[[Tropical Cloudway]]: Created for a contest, this is a collab with [[AltairYoshi]]. The track itself is a cloudy resort.
  
[[Justin's Box Track]] Remake: An idea Huili suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
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[[SNES Choco Island 2 (Kozakura)]]: I felt all of the current versions were lackluster so I made this version.
  
Look At Me: Track themed after X's song.
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[[Sherbet Remains]]: Created for a contest, I think this did not turn out well at all but oh well.  
  
LR Rocket Racer Run: I’m porting this from the N64 version.
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[[Choco Island 666]]: April Fool's track.
  
Lunar Echoes: Haunted space themed track.
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[[Toxic's Snowstorm is All Blue?]]: April Fool's track.
  
Magicae Raceway: My IRL friend's signature track.
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[[Dusty Outpost]]: Created for a contest, I poured a lot of effort into this one even though it's not my most serious track.
  
[[Majora's Castle]] Remake: Keeping the same layout but it will be a haunted castle instead.
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[[Fire Rainbow Road]]: This was an old model of mine that I gave to [[varemi]] to finish.
  
Melting Pot: Huge Luncheon Kingdom inspired track.
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[[Utopian Fantasia]]: Created for a contest, this is my take on an [[Area 28]] styled track.
  
Miku's Birthday Spectacular: Another MK7 custom track.
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[[Merlot's Raceway 2]]: Sequel to [[YoshTaku]]'s track [[Merlot's Raceway]]. I had fun making it.
  
Mitosis: Space themed track.
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[[N64 Town (Kozakura & Bruh de la Boi)]]: We were initially doing our own separate versions of this track but then we decided to collab on it and honestly I'm pretty happy with the work we both put into it.
  
Moby's Planet: A track that goes inside a whale for one section.
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[[Digitally Enhanced (Kozakura)]]: Created for a contest, this now has a computer theme.
  
[[Molten Mountainway]] Branch: It’ll have more tricks and a brand new cave section.
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[[Time Entanglement]]: Created for a contest and a collab with [[Der Der]]. This track is a combination of the past, present, and future.
  
[[Moomoo Island]] Remake: I’ll remake it in the styles of Bouncy Farm and Sky Beach.
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[[Cherry Grove]]: Track I made in 2020 but decided to release this year.
  
[[Mountain Crazyness]] Remake: I’ll remake it in the style of Kinoko Cave.
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[[Unfinished Mall]]: Track I made in 2020 but decided to release this year.
  
Mushroom Garden Remake: I’ll remake it in the styles of Kinoko Cave and Sweet Garden.
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[[Thwomp Factory (Mystora & Kozakura)]]: Me and Kiwi both wanted to remake older tracks, so we started with this one.
  
Mushroom Glacier: Concept made by Quattro.
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[[Mars Paradise]]: Created for a contest, basically my attempt at a Mars track with my own twists.
  
Mushroom Trail: Concept made by Mystic.
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[[Lunar Laboratory]]: Created for a contest, I tried to go for a [[Wario's Cosmic Construction]] vibe with this one.
  
Mysterious Facility: Based off of the game Changed.
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[[Nocturnal Grounds]]: Collab with [[Ugotowned35000vr]], currently in a beta state but an update is in the works.
  
Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
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[[Frigid Peaks]]: A track I made for Citrus's Custom Track Secret Santa which uses a concept by [[Baoulettes]].
  
Mystic Farm: A track in a dream I had.
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[[Shiver Mountain]]: I made the layout of this track and [[AlexTG4517]] turned it into a track.
  
[[N64 Rainbow Road]]: I’m going to use the Mario Kart 8 version for this track.
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[[Timber Rapids]]: Created for a contest and a collab with [[ZPL]]. This track was somewhat inspired by [[Cliffside Falls]] but with more of a jungle theme.
  
[[Narshe Circuit]] Remake: Calling this new version Frosty Village.
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[[Shaped Raceway]]: Collab with [[Luigi Story]], has some issues with the star material but everything else about the track works fine.
  
[[Neon Tower]] Remake: I’ll remake it in the styles of Bullet Tower and Rainbow Labyrinth.
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[[Monstropolis]]: Created for a contest, it is a Mario Kart Tour inspired track (Tokyo Blur mainly) that came to me in a dream and I tried to recreate it as best as I could.
  
Ocean Dream: 2 lap water track.
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[[Old York Minute]]: Created for a contest, it is a vintage take on [[Tour New York Minute]].
  
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
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[[Unsuspicious Lair (Kozakura)]]: Remake of one of my friend [[Questorian]]'s older tracks that I thought had potential but wasn't executed the best.
  
Paradox Dimension: Basically a shorter version of Paradoxic Worldway.
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[[Oymyakon Acropolis]]: My latest CT Jams track that is inspired by Siberian Chateau mainly with a bit of Freezeflame Galaxy and Hells Dimension.
  
[[Peak Garden]] Remake: I’ll remake it in the styles of Rocky Cliff and Birdo Island.
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[[Gloomy Glade]]: The Boos look weird in this track, it's definitely a WIP.
  
Perfect Storm: Another chaotic track.
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[[Reforged GBA Castle]]: The track speaks for itself.
  
Petite Town: Based off of my friend's custom planet: Petite Planet.
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[[Daniel]]: Daniel.
  
Pink Crescent Hills: A sweets theme track that features croissants and other pastries.
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[[Desert Strip (Kozakura)]]: I am a huge fan of the original so I decided to remake it and I'm happy with how it came out.
  
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
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[[Wuthering Castle Canyon]]: Track I made with a concept designed by [[Bear]].
  
Plush Plunge: One of my characters' tracks.
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[[Aqua City (Kozakura)]]: Remake I made for my WIP modpack.
  
[[Proxmia Road]] Remake: I’ll remake it in the styles of The Chamber and Rainbow Rollercoaster.
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[[Drip Drop Dive]]: A track I made with [https://www.youtube.com/channel/UCQyh7imI0qIYNzjyLdabS9g LibraGames]. I'm happy with how this came out.
  
[[Punch City]] Branch: Based off of both versions and Mario Odyssey’s New Donk City.
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[[Aurora Area]]: A personal project I made recently that utilizes the camera angle glitch from Shy Guy Beach.
  
Pyramid of Life: Concept made by Huili.
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[[Christmas Coast]]: Track I made with a concept designed by [[OrcaHedron]].
  
Quake City: Concept made by Huili.
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[[Cheese Moon Fortress]]: Made this with [[CarryOn]]. It is based on the myth that the moon is made of cheese.
  
Radio Dream: My IRL friend's signature track.
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[[Bitland Bash]]: Super Paper Mario inspired track, my first track with unique split paths as well.
  
Rainbow Desert: Based off of N.I.S.W.O.E. Desert and Lunar Lights.
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[[Across Surreal Skies]] Track that was dedicated to [[JadenMKW]].
  
Rainbow Loop: Based off of YellowYoshi's Loop series. I’ll make 2 versions: one in the old loop style and another that looks like Rainbow Rollercoaster.
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[[SNES Bowser Castle 2 (Kozakura)]]: I've wanted to do a take on this track for a while now and I'm happy with how it came out.
  
Rainbow Volcano: Based off of Molten Mountainway, Dark Matter Shrine, and Volcanic Skyway.
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[[SNES Ghost Valley 3 (Atmosphere & Kozakura)]]: [[Mario Kart Tour]] inspired take on the track.
  
Rapid Speedway: A model I found on the 3D Warehouse made by Putinas. The model can be found here.
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[[Revolutionary Village]]: Rushed track that I'm not proud of, but it's not my worst.
  
[[Refresh Road]] Remake: I’ll remake it in the styles of Ocean Circuit and Seaside Circuit.
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[[Lucky Tower]]: I tried to do something unique with this one and I'm happy with how it came out.
  
Resistance: First key track in the wonder tracks.
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[[GBA Luigi Circuit (Kozakura)]]: Another [[Mario Kart Tour]] inspired remake.
  
[[Resistance to Fate]] Remake: Keeping the original style but updating visuals and adding shortcuts.
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[[GBA Cheep-Cheep Island (SquireTurnbolt & Kozakura)]]: Based on the Tour version. I'm really happy with how this came out.
  
Revolving Bell Tower: A structure in a dream I had that I will make into a CT.
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[[Concord Cape]]: A [[Mario Kart Tour]] style original track that takes place on an island.
  
[[Ruin Labyrinth]] Remake: I'll remake it in the styles of Hell Pyramid and Celestial Ruins.
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[[FZC Silence Nightmare Fear]]: Track from F-Zero Climax that I remade.
  
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
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[[Sweet Retreat]]: Candy resort type of track. I plan to do more with it in the future.
  
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
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[[Wet Dry Ruins]]: Sequel to [[Wet Wet Ruins]] that I created for the Custom Track Jams.
  
SM64 Whomp’s Fortress: A better port of this stage was made by Yoshi74. I’ll make it into a CT.
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[[Gnarled Tangle]]: Kinda rushed ghost track, nothing too special.
  
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to Maple Platform.
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[[Desert Cross (Kozakura & Mystora)]]: Remake of an old track from 2010. This is a snowy desert track.
  
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
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[[Morphing Wilderness]]: Another snowy desert track, this time made with [[tarsa129]].
  
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
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[[Haunted Woods (Kozakura)]]: This was originally meant for Halloween 2021 but it didn't get finished until June 2022.
  
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
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[[Parallel Paradise]]: I made this based on the Paper Mario Color Splash parallel world levels.
  
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
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[[Hot Field]]: Another track I made using one of OrcaHedron's designs.  
  
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
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[[Mesa Township]] Mountain town track, nothing special for the most part.
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
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[[Rainbow Solar System]]: [[DS Rainbow Road]] sequel.
  
[[Sand Speedway II]] Remake: Calling this new version Limestone Sands.
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[[Luminous Clouds]]: A track I made with [[._.]].
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
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[[Land of Divinity]]: Remake of Divine Tunnels but with a better theme.
  
Sea Spaceway: Based off of BillyNoodles' tracks.
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[[SNES Mario Circuit 2 (Kozakura)]]: Port of Mapper's version made for [[Mario Kart DS]].
  
Seasick Storm: Haunted water track.
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[[Shiverburn Saunter]]: Track I made based on Shiverburn Galaxy, also the second track I made with Shiverburn in the name.
  
Seaside Summit: Based off of Icy Alps and Glacial Pics.
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[[Clifftop District]]: Construction site track on top of a cliff.
  
[[Shadow Light Road]] Remake: I’ll remake it in the styles of Kinoko Cave and Darkness Temple.
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[[Ice Cream Skies]]: Sky-High Sundae inspired track that I poured a lot of effort into.
  
Sickle Sea: One of my characters' tracks.
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[[Welkin Cluster]]: Second sky track in a row that I have released.
  
Silence: Not the F-Zero stage, but it's similar to it.
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[[Dance Macabre]]: A track based on one of my current favorite bands, Ghost.
  
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of Dawn Township and remaking the entire end section.
+
[[Eugene Express]]: Track I made based on the real city of Eugene, Oregon.
  
SK City: My IRL friend's signature track.
+
[[Dusty Desert]]: A track that was commissioned by [[Act Ishikawa]].
  
Sky Celestial Sun: A huge sun with a race track on it.
+
[[Castle Roadway (Kozakura)]]: A remake of a track by [[Luigids]].
  
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
+
[[Fiery Frontline]]: Was intended for an event hosted by [[marionose1]], but wasn't finished until later.
  
Snow Drive: Another winter themed track named after a song.
+
[[Fred City]]: A track that was commissioned by [[EpicCrossover]].
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
+
[[Birdo Island (Kozakura)]]: Remake of the first custom track I released to the wiki.
  
Snowflake Spaceway: Based off of BillyNoodles' tracks.
+
[[Yoshi's Floating Island]]: Got the idea to make this track after [[SW Yoshi's Island]] was revealed.
  
Soft Heart: One of my characters' tracks.
+
[[Railroad Melee]]: A remake of [[Meatball Marinara Melee]] that wasn't meant to be super serious but I might do more with it in the future.
  
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
+
[[Snowy Circuit (Kozakura)]]: Another remake, this one I'm semi proud of although it didn't place that high in the competition it was made for.
  
Space Glass: A SketchUp model I made that MaximilianoMK might remake.
+
[[GBA Riverside Park (TheGamingBram & Kozakura)]]: Based on the [[Mario Kart 8 Deluxe]] version, meant to be a successor to my older remake.
  
Sparkly Spires: One of my characters' tracks.
+
[[Yellow Loop (Kozakura)]]: Made it into a yellow forest because I thought it would make sense.
  
Spiky Mesa: One of my characters' tracks.
+
[[Snow Halation]]: My first track I submitted to [[SquireTurnbolt]]'s Custom Cup Contest. I came up with the track in 2018 but it never really became a track until this year (2023 as of the time I'm writing this).
  
Sprintmaster Track 6: Based off of the ice appearance.
+
[[GBA Bowser Castle 2 (Kozakura)]]: Based on the Tour version, I think it came out well for the most part but the visuals could be improved.
  
Stagefright: A flying creepy circus.
+
[[Luigi Paradise]]: Remake of [[Luigi Circuit Plus]]. Overall I think it came out well.
  
Star Halation: Sequel to Snow Halation.
+
[[Mario Speedway (Kozakura)]]: This is one of my favorite older tracks and I wanted to make it look and play better. I think I did a decent job.
  
Starslide: Originally made by SpyKid, finishing it up with his permission.
+
[[Temple Bay (Kozakura)]]: My goal for this remake was to combine elements of my favorite versions of the track.
  
Status Quo: Another track named after a song.
+
[[GBA Cheese Land (Kozakura)]]: An original take on the track.
  
Sticky Honey: One of my characters' tracks.
+
[[Bass Cave]]: Took some inspiration from Geometry Dash for this one, probably won't be the first time I do it either.
  
Stunt Park: Concept made by louieStop.
+
[[Portal in a Painting]]: Super Mario 64 inspired track that starts in an art gallery, then takes you to Tall Tall Mountain via the painting.
  
Styx Helix: Re:Zero based track.
+
[[Moonlit Highlands]]: A remake of the track [[Rocky Loop]].
  
Sunbeam Sanctuary: Track inspired by Daisy Gardens.
+
[[RMX Ghost Valley 1 (Kozakura)]]: Meant to be consistent with my other Ghost Valley remakes.
  
Sunningrocks: Another Warriors based stage.
+
[[Autumn Tropics]]: A remake of the track [[Leafy Beach]].
  
[[Sunset Island]] Remake: I'll keep the original style but redo the layout.
+
[[Vermilion Valley]]: An original Autumn themed track that uses one of my favorite colors for its theming.
  
Sunset Park: Basic track inspired by Putinas’ models.
+
[[Penguin Canyon (Kozakura)]]: I remade this track because I thought the original had a lot of potential, and I think I did a good job of bringing it to fruition.
  
[[TAS (Tool Assisted Speedway)]] Branch: Keeping the same layout but adding missing features and fixing bugs.
+
[[Biofrost Lab]]: Remake of [[Technical Loop]] I made with [[EpicCrossover]] that is now a snowy track with a laboratory.
  
[[TB's Road]] Remake: I’ll remake it in the styles of Darkness Power Plant, Volcanic Skyway II, and Space Race Castle
+
[[Technical Trance]]: Remake of Technical Loop I made with [[Fuffina]] that is now in a futuristic/cyberpunk sort of style.
  
[[Temple Bay]] Remake: Making this for Huili.
+
[[Antarctic Volcano]]: Remake of [[Burning Freezeway]] I made with [[MKWahPhil]] and [[Dreacastian-Turnip]].
  
Tilted Towers: Talking to Dawntinq about this.
+
[[Koopa Troopa Resort (Kozakura)]]: Remake of [[Atmosphere]]'s track that is meant to expand the theme of the original and improve on gameplay.
  
[[Tobys Road]] Remake: I’ll remake it in the styles of Volcanic Skyway II and 8-Bit Road.
+
[[Flying High]]: A track I originally made for a [[Custom Track Jelly]], but didn't finish in time.  
  
[[Tower Loop]] Remake: I’ll remake it in the same style but I’ll add more deco.
+
[[MKWahPhil Speedway]]: Track made for a [[Custom Track Jam]] themed around [[MKWahPhil]], not much else to say about it.
  
Toxic's Circuit: My own basic track. It’s long but fun.
+
[[Sherbet Circle (Kozakura)]]: This remake was mainly created because of how many memes were created around this track, especially in late 2023. It isn't a joke track, however.
  
[[Tree Circuit]] Remake: I'll remake it in the styles of Sweet Garden and Emotion Journey's happiness section.
+
[[Jungle Cliff (Kozakura)]]: A remake of an older track that I always wanted to put my own spin on for a long time.
  
[[Trek of Shapes]] Remake: I’ll remake it in the styles of Rainbow Run, Lakeside Skyway, and DS Twilight House.
+
== WIP Original Tracks ==
  
Trench: Twenty one pilots themed track.
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Cheep-Cheep Coast: A track I originally made for a [[Turbo Jam]], but didn't finish in time. I will finish it up for a proper release, with its debut being in Mario Kart Upsilon
  
[[Trick Mountain]] Remake: I’ll remake it in the style of Rocky Cliff.
+
Fun House Flip: A track I made with [[mickeyman713]] for a [[Custom Track Jam]] that is unfinished, but it is still being worked on.
  
Tropical Mansion: Trying to combine unlikely themes to make wacky and unique tracks.
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Piranha Plant Precipice: A sequel to my old joke track [[Rocket Launch Rock]] that will debut in Mario Kart Upsilon.
  
Underground Sky Branch: Based off of the 1 lap version.
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???: An original track being created for Mario Kart Upsilon that is a mystery for now.
  
Unknown Mansion: Based off of Mansion of Madness.
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== WIP Track Ports/Remakes ==
  
[[Valley Pathway]] Remake: I’ll remake it in the styles of Crossingville and Riverview Square.
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[[Mushroom Track]]: Originally by [[4IT-Lecce]], this remake will have a new theme that's similar to the original, but it will keep most of its original identity.
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit.
+
???: A remake of a mystery track that'll debut in Mario Kart Upsilon.
  
[[Volcano's Mine]] Remake: Calling this new version Magma Shaft.
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== Other WIP Projects ==
  
Weather Blossom: A giant flower being soaked in rain and sunlight at the same time.
+
Mario Kart Upsilon: An upcoming distribution that is sort of an amalgamation of past distributions I tried to make, but inevitably cancelled.
  
Xylophone Spaceway: Uses textures from [[3DS Music Park]].
+
[[Kozakura's Texture and Music Pack]] v3.0: A WIP overhaul of my texture and music packs that'll include new and updated texture hacks as well as remakes of every BRSTM in the pack.
  
Yucky Swamp: Based off of Thwomp Swamp.
+
[[Kozakura's Hide and Seek Pack]] v2.0: A majority of the tracks will be replaced in this update, however a few will be staying.
  
Zap Zone: Concept made by Huili.
+
{{User-Kozakura-Link}}

Latest revision as of 18:28, 7 April 2024

Kozakura
Avatar: Kozakura Avatar 2023.png
Age: 20
Discord: kozakura_k
YouTube: Kozakura
Profile Picture Credit: Comet404

Hi! I’m Kozakura. I’m an autistic American MK and Geometry Dash player that makes a lot of art and animations. I struggle with communication and controlling some of my emotions sometimes, especially anxiety, but I still enjoy being in the community and making these mods.

Note

If you want to update or remake one of my tracks, please ask me first. I will most likely say yes unless if it's a track I'm updating myself.

Released Tracks

Birdo Island (Kozakura & slipperymac) v1.0: A Project me and GuidedByVoices worked on. Thanks to slipperymac for fixing all the issues it had. ZPL made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Kozakura & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3. An update is planned.

Northpole Slide (Kozakura): New version released on New Year's 2024. I also made an old version with Bri.

Tower Loop (Kozakura, Rosalina Speedruns & ZPL): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Kozakura): This is a haunted ice rendition of the former CTGP track. There's also an old version I made with acaruso.

Petite Town: My first original design in MKW. It was made for my IRL friend.

F-Zero White Land I (Kozakura): I will make more F-Zero ports in the future.

Orange Loop (Kozakura & Bri): My first track with shadows. An update is planned.

Horror Valley (Kozakura): A remake of an old paint track by 4TLPati. I also made an old version with ZPL.

Hemoglobin Falls (varemi & Kozakura): Inspired by Shy Guy Falls and Blood Fire Sky.

Cheese Road 2 (Kozakura): I got inspiration from Toy Time Galaxy’s third Star in Super Mario Galaxy. A remake is planned.

SNES Rainbow Road (Kozakura): The alpha was intended to be a joke. v1.0 was made to be a more serious track.

Cheese Road 1 (Kozakura): Made this so people wouldn’t wonder why I didn’t do Cheese Road 1. A remake is planned.

Cheese Road 3 (Kozakura): Decided to complete the trilogy. A remake is planned.

Castle of Hope: I made the track concept in 2018 and Lovelifeandtpose024 made it into a CT.

Torrential Treetops: Another concept I made that Lovelifeandtpose024 made into a CT.

Tiny Town Route: Sequel to Petite Town, collab with ZPL.

Desert Raceway: Something I worked on since December 2019. I plan on adding animations in a future update.

Mozzarella Mountain: Made for a contest, not my best model, but oh well. A huge update is planned.

Azria Temple: SpyKid gave me permission to use his model and I made it into a CT.

Gold Leaf Skyway: Created for a contest, inspired by Gold Leaf Galaxy.

Coin Soup Pot: Created for a contest, inspired by an unfinished track by SpyKid.

Labyrinthine Freeway: A track I started in 2018 but never got back to until 2020.

RMX Choco Island 1: A Mario Kart Tour track I remade for Mario Kart Wii, with shadows and model edits by ZPL.

Divine Tunnels: Created for a contest, haunted sewer track that's shaped like the Katakana letter sa.

Legend of the Seventh Star: I thought of a concept of making track edits into custom tracks, so I started by remaking the layout of Volcano Manege and then editing it with my own takes. I might do this with other track edits as well.

Mossy Tower Ruins: Collab with Rex for a contest. Basically a bunch of towers that have crumbled over time.

Arctic Chill: I made the model back in 2019 but I didn't finish the model until earlier this year. Sheale finished the track.

Abandoned Bazaar: Created for a contest. The name says it all. A huge update is planned.

SNES Vanilla Lake 1 (Kozakura): I saw that Atlas made a remake of this track for Mario Kart 8 and I used it as inspiration for this remake, along with a model I got from the 3D Warehouse.

Starlit Sanctuary: Created for a contest. It's basically my first attempt at modeling certain complex structures.

Cloakwood Chasm: Created for a contest. This was a collab with Hman6516. A huge update is planned.

SNES Ghost Valley 1 (Kozakura): I wanted to make a version of this track based off of the one in Mario Kart Tour, but I eventually decided to add elements inspired by AltairYoshi's remake of SNES Ghost Valley 3 to make it more interesting.

Old Churches: Created for a contest. I got heavy inspiration from a track called Citro's Wedding Altar.

SNES Choco Island 3 (Kozakura): Once the SNES beta tracks got leaked, this one stuck out to me the most and I decided to remake it.

Carrington Cove: Created for a contest and a collab with JDS. This is based off of the Carrington event, which is the largest recorded geomagnetic storm on the planet.

H: Created for a contest. It was made as a giant troll.

Rolling Green Run: Created for the SMG Custom Tracks Project. This is based off of Rolling Green Galaxy.

Toxic Circuit: Made for my birthday, it's basically a fire and ice track that starts off at night but becomes morning between laps 2 and 3.

Sunken Sanctuary: Created for a contest. It's an underwater temple, that's all there is to it (except for some easter eggs).

Carpet Spires: Created for a contest. Heavily inspired by Kamek's Library.

RMX Rainbow Road 1 (Luca & Kozakura): Collab with Luca, I did some model and KMP work for this track.

Papyrophobia: Created for a contest. It's essentially a ruined paper kingdom filled with evil.

Alternate Ghost Valley 2: I got inspired by tracks such as Alternative N64 Bowser's Castle to make this.

Ruined Rainbow Road: Created for a contest. I thought taking a track theme from a Nintendo track and twisting it would be a good track concept.

Acid Terrene: Remake of the iconic ASDF_Course that I made because I felt like the original had a lot of wasted potential.

Cybernetic Crescent: Created for a contest, and this was a collab with Sheale. I did some model and KMP work for this track. As a joke, I sometimes call this track Cybernetic Croissant.

Kartwood Creek (Kozakura): Remade this originally for a contest that was cancelled.

Rocket Launch Rock: Old Turbo Jam track I decided to release.

Solstice Tundra: First time I've won one of the Custom Track Jams, it's a Christmas miracle!

Ave Maria: Old Turbo Jam track I decided to release.

Frosty Mountains (Kozakura): Remade this for a modding event.

Starbit Station: Created for a contest, it's based off of the Star Festival. I plan to add a train in a later update.

Sea of Missiles: Old Turbo Jam track I decided to release.

Melty Monster Skies: Created for a contest, this is a Melty Monster inspired track.

GBA Riverside Park (Kozakura): My first GBA remake, it is based off of the version found in Ermii Kart DS, well an older version of it since the latest version is unavailable for download.

Autumn Mountain Ascension: Created for a contest, I loved Autumn Mountain so much and I wanted to make a track based off of it and I think this CT Jam was the perfect opportunity for me to make it.

Rover's Forest: This was made for my friend and for a Turbo Jam.

Tropical Storm of the Great Grapefruit: This was an unfinished track made by KartoffelKorps that me and him worked together to finish.

RMX Choco Island 2 (Kozakura): I made this because I am a fan of the RMX tracks and I wanted to keep my Choco Island tracks consistent between each other.

Dragon Mountains: I found this model on the 3D Warehouse and I thought it had potential so I made it into a track.

Tropical Cloudway: Created for a contest, this is a collab with AltairYoshi. The track itself is a cloudy resort.

SNES Choco Island 2 (Kozakura): I felt all of the current versions were lackluster so I made this version.

Sherbet Remains: Created for a contest, I think this did not turn out well at all but oh well.

Choco Island 666: April Fool's track.

Toxic's Snowstorm is All Blue?: April Fool's track.

Dusty Outpost: Created for a contest, I poured a lot of effort into this one even though it's not my most serious track.

Fire Rainbow Road: This was an old model of mine that I gave to varemi to finish.

Utopian Fantasia: Created for a contest, this is my take on an Area 28 styled track.

Merlot's Raceway 2: Sequel to YoshTaku's track Merlot's Raceway. I had fun making it.

N64 Town (Kozakura & Bruh de la Boi): We were initially doing our own separate versions of this track but then we decided to collab on it and honestly I'm pretty happy with the work we both put into it.

Digitally Enhanced (Kozakura): Created for a contest, this now has a computer theme.

Time Entanglement: Created for a contest and a collab with Der Der. This track is a combination of the past, present, and future.

Cherry Grove: Track I made in 2020 but decided to release this year.

Unfinished Mall: Track I made in 2020 but decided to release this year.

Thwomp Factory (Mystora & Kozakura): Me and Kiwi both wanted to remake older tracks, so we started with this one.

Mars Paradise: Created for a contest, basically my attempt at a Mars track with my own twists.

Lunar Laboratory: Created for a contest, I tried to go for a Wario's Cosmic Construction vibe with this one.

Nocturnal Grounds: Collab with Ugotowned35000vr, currently in a beta state but an update is in the works.

Frigid Peaks: A track I made for Citrus's Custom Track Secret Santa which uses a concept by Baoulettes.

Shiver Mountain: I made the layout of this track and AlexTG4517 turned it into a track.

Timber Rapids: Created for a contest and a collab with ZPL. This track was somewhat inspired by Cliffside Falls but with more of a jungle theme.

Shaped Raceway: Collab with Luigi Story, has some issues with the star material but everything else about the track works fine.

Monstropolis: Created for a contest, it is a Mario Kart Tour inspired track (Tokyo Blur mainly) that came to me in a dream and I tried to recreate it as best as I could.

Old York Minute: Created for a contest, it is a vintage take on Tour New York Minute.

Unsuspicious Lair (Kozakura): Remake of one of my friend Questorian's older tracks that I thought had potential but wasn't executed the best.

Oymyakon Acropolis: My latest CT Jams track that is inspired by Siberian Chateau mainly with a bit of Freezeflame Galaxy and Hells Dimension.

Gloomy Glade: The Boos look weird in this track, it's definitely a WIP.

Reforged GBA Castle: The track speaks for itself.

Daniel: Daniel.

Desert Strip (Kozakura): I am a huge fan of the original so I decided to remake it and I'm happy with how it came out.

Wuthering Castle Canyon: Track I made with a concept designed by Bear.

Aqua City (Kozakura): Remake I made for my WIP modpack.

Drip Drop Dive: A track I made with LibraGames. I'm happy with how this came out.

Aurora Area: A personal project I made recently that utilizes the camera angle glitch from Shy Guy Beach.

Christmas Coast: Track I made with a concept designed by OrcaHedron.

Cheese Moon Fortress: Made this with CarryOn. It is based on the myth that the moon is made of cheese.

Bitland Bash: Super Paper Mario inspired track, my first track with unique split paths as well.

Across Surreal Skies Track that was dedicated to JadenMKW.

SNES Bowser Castle 2 (Kozakura): I've wanted to do a take on this track for a while now and I'm happy with how it came out.

SNES Ghost Valley 3 (Atmosphere & Kozakura): Mario Kart Tour inspired take on the track.

Revolutionary Village: Rushed track that I'm not proud of, but it's not my worst.

Lucky Tower: I tried to do something unique with this one and I'm happy with how it came out.

GBA Luigi Circuit (Kozakura): Another Mario Kart Tour inspired remake.

GBA Cheep-Cheep Island (SquireTurnbolt & Kozakura): Based on the Tour version. I'm really happy with how this came out.

Concord Cape: A Mario Kart Tour style original track that takes place on an island.

FZC Silence Nightmare Fear: Track from F-Zero Climax that I remade.

Sweet Retreat: Candy resort type of track. I plan to do more with it in the future.

Wet Dry Ruins: Sequel to Wet Wet Ruins that I created for the Custom Track Jams.

Gnarled Tangle: Kinda rushed ghost track, nothing too special.

Desert Cross (Kozakura & Mystora): Remake of an old track from 2010. This is a snowy desert track.

Morphing Wilderness: Another snowy desert track, this time made with tarsa129.

Haunted Woods (Kozakura): This was originally meant for Halloween 2021 but it didn't get finished until June 2022.

Parallel Paradise: I made this based on the Paper Mario Color Splash parallel world levels.

Hot Field: Another track I made using one of OrcaHedron's designs.

Mesa Township Mountain town track, nothing special for the most part.

Rainbow Solar System: DS Rainbow Road sequel.

Luminous Clouds: A track I made with ._..

Land of Divinity: Remake of Divine Tunnels but with a better theme.

SNES Mario Circuit 2 (Kozakura): Port of Mapper's version made for Mario Kart DS.

Shiverburn Saunter: Track I made based on Shiverburn Galaxy, also the second track I made with Shiverburn in the name.

Clifftop District: Construction site track on top of a cliff.

Ice Cream Skies: Sky-High Sundae inspired track that I poured a lot of effort into.

Welkin Cluster: Second sky track in a row that I have released.

Dance Macabre: A track based on one of my current favorite bands, Ghost.

Eugene Express: Track I made based on the real city of Eugene, Oregon.

Dusty Desert: A track that was commissioned by Act Ishikawa.

Castle Roadway (Kozakura): A remake of a track by Luigids.

Fiery Frontline: Was intended for an event hosted by marionose1, but wasn't finished until later.

Fred City: A track that was commissioned by EpicCrossover.

Birdo Island (Kozakura): Remake of the first custom track I released to the wiki.

Yoshi's Floating Island: Got the idea to make this track after SW Yoshi's Island was revealed.

Railroad Melee: A remake of Meatball Marinara Melee that wasn't meant to be super serious but I might do more with it in the future.

Snowy Circuit (Kozakura): Another remake, this one I'm semi proud of although it didn't place that high in the competition it was made for.

GBA Riverside Park (TheGamingBram & Kozakura): Based on the Mario Kart 8 Deluxe version, meant to be a successor to my older remake.

Yellow Loop (Kozakura): Made it into a yellow forest because I thought it would make sense.

Snow Halation: My first track I submitted to SquireTurnbolt's Custom Cup Contest. I came up with the track in 2018 but it never really became a track until this year (2023 as of the time I'm writing this).

GBA Bowser Castle 2 (Kozakura): Based on the Tour version, I think it came out well for the most part but the visuals could be improved.

Luigi Paradise: Remake of Luigi Circuit Plus. Overall I think it came out well.

Mario Speedway (Kozakura): This is one of my favorite older tracks and I wanted to make it look and play better. I think I did a decent job.

Temple Bay (Kozakura): My goal for this remake was to combine elements of my favorite versions of the track.

GBA Cheese Land (Kozakura): An original take on the track.

Bass Cave: Took some inspiration from Geometry Dash for this one, probably won't be the first time I do it either.

Portal in a Painting: Super Mario 64 inspired track that starts in an art gallery, then takes you to Tall Tall Mountain via the painting.

Moonlit Highlands: A remake of the track Rocky Loop.

RMX Ghost Valley 1 (Kozakura): Meant to be consistent with my other Ghost Valley remakes.

Autumn Tropics: A remake of the track Leafy Beach.

Vermilion Valley: An original Autumn themed track that uses one of my favorite colors for its theming.

Penguin Canyon (Kozakura): I remade this track because I thought the original had a lot of potential, and I think I did a good job of bringing it to fruition.

Biofrost Lab: Remake of Technical Loop I made with EpicCrossover that is now a snowy track with a laboratory.

Technical Trance: Remake of Technical Loop I made with Fuffina that is now in a futuristic/cyberpunk sort of style.

Antarctic Volcano: Remake of Burning Freezeway I made with MKWahPhil and Dreacastian-Turnip.

Koopa Troopa Resort (Kozakura): Remake of Atmosphere's track that is meant to expand the theme of the original and improve on gameplay.

Flying High: A track I originally made for a Custom Track Jelly, but didn't finish in time.

MKWahPhil Speedway: Track made for a Custom Track Jam themed around MKWahPhil, not much else to say about it.

Sherbet Circle (Kozakura): This remake was mainly created because of how many memes were created around this track, especially in late 2023. It isn't a joke track, however.

Jungle Cliff (Kozakura): A remake of an older track that I always wanted to put my own spin on for a long time.

WIP Original Tracks

Cheep-Cheep Coast: A track I originally made for a Turbo Jam, but didn't finish in time. I will finish it up for a proper release, with its debut being in Mario Kart Upsilon

Fun House Flip: A track I made with mickeyman713 for a Custom Track Jam that is unfinished, but it is still being worked on.

Piranha Plant Precipice: A sequel to my old joke track Rocket Launch Rock that will debut in Mario Kart Upsilon.

???: An original track being created for Mario Kart Upsilon that is a mystery for now.

WIP Track Ports/Remakes

Mushroom Track: Originally by 4IT-Lecce, this remake will have a new theme that's similar to the original, but it will keep most of its original identity.

???: A remake of a mystery track that'll debut in Mario Kart Upsilon.

Other WIP Projects

Mario Kart Upsilon: An upcoming distribution that is sort of an amalgamation of past distributions I tried to make, but inevitably cancelled.

Kozakura's Texture and Music Pack v3.0: A WIP overhaul of my texture and music packs that'll include new and updated texture hacks as well as remakes of every BRSTM in the pack.

Kozakura's Hide and Seek Pack v2.0: A majority of the tracks will be replaced in this update, however a few will be staying.

By the same author: Kozakura

Custom Tracks:
Petite TownHemoglobin FallsTiny Town RouteMozzarella MountainAzria TempleGold Leaf SkywayCoin Soup PotLabyrinthine FreewayDivine Tunnels
Legend of the Seventh StarMossy Tower RuinsArctic ChillAbandoned BazaarStarlit SanctuaryCloakwood ChasmOld ChurchesCarrington CoveRolling Green Run
Shiverburn IsleSunken SanctuaryCarpet SpiresPapyrophobiaAlternate Ghost Valley 2Ruined Rainbow RoadCybernetic CrescentSolstice Tundra
Ave MariaStarbit StationMelty Monster SkiesAutumn Mountain AscensionRover's ForestTropical Storm of the Great GrapefruitDragon MountainsTropical Cloudway
Sherbet RemainsDusty OutpostFire Rainbow RoadUtopian FantasiaMerlot's Raceway 2Time EntanglementUnfinished MallMars ParadiseLunar Laboratory
Nocturnal GroundsFrigid PeaksTimber RapidsShaped RacewayMonstropolisOld York MinuteOymyakon AcropolisGloomy GladeReforged GBA CastleDaniel
Wuthering Castle CanyonDrip Drop DiveAurora AreaChristmas CoastCheese Moon FortressBitland BashAcross Surreal SkiesRevolutionary VillageLucky Tower
Concord CapePirate Bay TownSweet RetreatWet Dry RuinsGnarled TangleMorphing WildernessParallel ParadiseHot FieldMesa TownshipRainbow Solar System
Luminous CloudsShiverburn SaunterClifftop DistrictIce Cream SkiesWelkin ClusterDance MacabreEugene ExpressDusty DesertFiery FrontlineFred City
Yoshi's Floating IslandSnow HalationBass CavePortal in a PaintingVermilion ValleyFlying HighMKWahPhil Speedway

Tracks I Designed Layouts For:
Castle of HopeTorrential TreetopsShiver Mountain

Retro Tracks:
F-Zero White Land ISNES Rainbow RoadRMX Choco Island 1SNES Vanilla Lake 1SNES Ghost Valley 1SNES Choco Island 3RMX Rainbow Road 1GBA Riverside Park
GBA Riverside Park (+ TheGamingBram)RMX Choco Island 2SNES Choco Island 2N64 TownSNES Bowser Castle 2SNES Ghost Valley 3GBA Luigi CircuitGBA Cheep-Cheep Island
FZC Silence Nightmare FearSNES Mario Circuit 2GBA Bowser Castle 2GBA Cheese LandRMX Ghost Valley 1

Track Remakes:
Birdo Island (+ slipperymac)Birdo IslandSunset BridgeVolcanic SkywayNorthpole Slide (+ Bri)Northpole SlideTower LoopBlue Loop (+ acaruso)Blue LoopOrange Loop
Horror Valley (+ ZPL)Horror ValleyCheese Road 2Cheese Road 1Cheese Road 3Desert RacewayCherry GroveAcid TerreneKartwood CreekFrosty MountainsDigitally Enhanced
Thwomp FactoryUnsuspicious LairDesert StripAqua CityDesert CrossHaunted WoodsLand of DivinityCastle RoadwayRailroad MeleeSnowy CircuitYellow LoopLuigi Paradise
Mario SpeedwayTemple BayMoonlit HighlandsAutumn TropicsPenguin CanyonBiofrost LabTechnical TranceAntarctic VolcanoKoopa Troopa ResortSherbet Circle
Jungle Cliff

Joke Tracks:
HRocket Launch RockSea of MissilesChoco Island 666Toxic's Snowstorm is All Blue?

Track Updates:
Stone CircleSnake CircuitAbandoned DesertFlooded GrasslandColor DimensionBandit PlainsPipe CircuitWong SpeedKinoko ValleyKioh KatachCandy Cane Circuit
Cannon CityLuigi's RacewayNeon TowerKamek's CastleRainbow RiverGrease BeachTemple of the Lost CityPipeline SpeedwayRainbow TwistTwisty Track
Thwomp's Lava CastleKoopa CanyonMew's CircuitCrunk Cheetos CircuitBowser's Castle 5Ghost CircuitItalian WayShoobity BoopShort WayMisty Caveway
Rainbow LabyrinthGolf CourseSMB1 Speed DesertChomp CanyonMidnight StarwayDaisy City RacewayGreen GrassroadIsland on the SeaCrystal Zone
The Twilight ZoneBullet TowerFlooded Water CavesIron ConstructionTree Circuit (TL)SM64 Basement MazeDavid's Lane

Texture Hacks:
Rainbow Gravity RoadHydro HighwayScorched SandsChristmas DromeFrozen MansionKevin StreetCosmic DungeonSweet Sweet MeadowsCrystal Spaceway
Stoneworks PeaksGranite CanyonHidden RuinsCrafted CircuitDwight LoopBeyond the CourseNight RideFuture RacewayDystopian GardensSuper Kinoko Cave
Magical GrottoArid CascadesCelestial ForestMKT Style SNES Mario Circuit 3Steam GardensKalimario CircuitQuag WildsBotanical MarshSonoran HillsHoliday Crossing
Canyon RiseFrozen DivinityCaciocavallo CoveFrost Fall, Frost RiseGalactic Emerald IslePeach TownPowder Town

Track Edits:
Mushroom HellEmber CoastPeach Beach but it's District 65Cataquack Falls

Distributions:
Kozakura's Texture and Music PackKozakura's Hide and Seek PackToxic Prime Kart Wii