Difference between revisions of "User:Kozakura"

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Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.
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{| class="textbox float-right grid"
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|+ Kozakura
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! Avatar:
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| [[File:Kozakura Avatar 2023.png|300px]]
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|-
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! Age:
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| {{age|2003|09|01}}
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|-
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|-
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! Discord:
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| kozakura_k
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|-
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! YouTube:
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| [https://www.youtube.com/channel/UCD0QTEsL6Y3pCfCH4fobHfg Kozakura]
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|-
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! Profile Picture Credit:
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| [https://www.youtube.com/channel/UCgoOvEc32sjvQqB8cBmMpsA Comet404]
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|}
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__TOC__
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Hi! I’m Kozakura. I’m an autistic American MK and Geometry Dash player that makes a lot of art and animations. I struggle with communication and controlling some of my emotions sometimes, especially anxiety, but I still enjoy being in the community and making these mods.
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=== Note ===
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If you want to update or remake one of my tracks, please ask me first. I will most likely say yes unless if it's a track I'm updating myself.
  
 
== Released Tracks ==
 
== Released Tracks ==
[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had.
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[[Birdo Island (Kozakura & slipperymac)]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[slipperymac]] for fixing all the issues it had. [[ZPL]] made a new version as well.
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[[Sunset Bridge (ChisSilver64 & Kozakura)|Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
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[[Volcanic Skyway (Kozakura & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3. An update is planned.
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[[Northpole Slide (Kozakura)]]: New version released on New Year's 2024. I also made an old version with [[Bri]].
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[[Tower Loop (Kozakura, Rosalina Speedruns & ZPL)]]: Got permission from Jay089 (the creator) to remake this.
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[[Blue Loop (Kozakura)]]: This is a haunted ice rendition of the former CTGP track. There's also an old version I made with [[acaruso]].
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[[Petite Town]]: My first original design in MKW. It was made for my IRL friend.
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[[F-Zero White Land I (Kozakura)]]: I will make more F-Zero ports in the future.
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[[Orange Loop (Kozakura & Bri)]]: My first track with shadows. An update is planned.
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[[Horror Valley (Kozakura)]]: A remake of an old paint track by [[4TLPati]]. I also made an old version with [[ZPL]].
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[[Hemoglobin Falls (varemi & Kozakura)]]: Inspired by Shy Guy Falls and Blood Fire Sky.
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[[Cheese Road 2 (Kozakura)]]: I got inspiration from Toy Time Galaxy’s third Star in Super Mario Galaxy. A remake is planned.
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[[SNES Rainbow Road (Kozakura)]]: The alpha was intended to be a joke. v1.0 was made to be a more serious track.
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[[Cheese Road 1 (Kozakura)]]: Made this so people wouldn’t wonder why I didn’t do Cheese Road 1. A remake is planned.
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[[Cheese Road 3 (Kozakura)]]: Decided to complete the trilogy. A remake is planned.
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[[Castle of Hope]]: I made the track concept in 2018 and [[Lovelifeandtpose024]] made it into a CT.
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[[Torrential Treetops]]: Another concept I made that [[Lovelifeandtpose024]] made into a CT.
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[[Tiny Town Route]]: Sequel to Petite Town, collab with [[ZPL]].
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[[Desert Raceway (Kozakura)|Desert Raceway]]: Something I worked on since December 2019. I plan on adding animations in a future update.
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[[Mozzarella Mountain]]: Made for a contest, not my best model, but oh well. A huge update is planned.
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[[Azria Temple (Kozakura)|Azria Temple]]: [[SpyKid]] gave me permission to use his model and I made it into a CT.
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[[Gold Leaf Skyway]]: Created for a contest, inspired by Gold Leaf Galaxy.
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[[Coin Soup Pot]]: Created for a contest, inspired by an unfinished track by [[SpyKid]].
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[[Labyrinthine Freeway]]: A track I started in 2018 but never got back to until 2020.
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[[RMX Choco Island 1 (Kozakura)|RMX Choco Island 1]]: A Mario Kart Tour track I remade for Mario Kart Wii, with shadows and model edits by [[ZPL]].
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[[Divine Tunnels]]: Created for a contest, haunted sewer track that's shaped like the Katakana letter sa.
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[[Legend of the Seventh Star]]: I thought of a concept of making track edits into custom tracks, so I started by remaking the layout of [[Volcano Manege (Grumble Volcano Edit)|Volcano Manege]] and then editing it with my own takes. I might do this with other track edits as well.
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[[Mossy Tower Ruins]]: Collab with [[Rex]] for a contest. Basically a bunch of towers that have crumbled over time.
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[[Arctic Chill]]: I made the model back in 2019 but I didn't finish the model until earlier this year. [[User:Sheale|Sheale]] finished the track.
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[[Abandoned Bazaar]]: Created for a contest. The name says it all. A huge update is planned.
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[[SNES Vanilla Lake 1 (Kozakura)]]: I saw that [[Atlas]] made a remake of this track for Mario Kart 8 and I used it as inspiration for this remake, along with a model I got from the 3D Warehouse.
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[[Starlit Sanctuary]]: Created for a contest. It's basically my first attempt at modeling certain complex structures.
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[[Cloakwood Chasm]]: Created for a contest. This was a collab with [[Hman6516]]. A huge update is planned.
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[[SNES Ghost Valley 1 (Kozakura)]]: I wanted to make a version of this track based off of the one in Mario Kart Tour, but I eventually decided to add elements inspired by [[AltairYoshi]]'s remake of [[SNES Ghost Valley 3 (AltairYoshi)|SNES Ghost Valley 3]] to make it more interesting.
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[[Old Churches]]: Created for a contest. I got heavy inspiration from a track called [[Citro's Wedding Altar]].
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[[SNES Choco Island 3 (Kozakura)]]: Once the SNES beta tracks got leaked, this one stuck out to me the most and I decided to remake it.
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[[Carrington Cove]]: Created for a contest and a collab with [[JDS]]. This is based off of the Carrington event, which is the largest recorded geomagnetic storm on the planet.
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[[H]]: Created for a contest. It was made as a giant troll.
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[[Rolling Green Run]]: Created for the [[SMG Custom Tracks Project]]. This is based off of Rolling Green Galaxy.
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[[Toxic Circuit]]: Made for my birthday, it's basically a fire and ice track that starts off at night but becomes morning between laps 2 and 3.
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[[Sunken Sanctuary]]: Created for a contest. It's an underwater temple, that's all there is to it (except for some easter eggs).
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[[Carpet Spires]]: Created for a contest. Heavily inspired by [[Kamek's Library]].
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[[RMX Rainbow Road 1 (Luca & Kozakura)]]: Collab with [[Luca]], I did some model and [[KMP]] work for this track.
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[[Papyrophobia]]: Created for a contest. It's essentially a ruined paper kingdom filled with evil.
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[[Alternate Ghost Valley 2]]: I got inspired by tracks such as [[Alternative N64 Bowser's Castle]] to make this.
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[[Ruined Rainbow Road]]: Created for a contest. I thought taking a track theme from a Nintendo track and twisting it would be a good track concept.
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[[Acid Terrene]]: Remake of the iconic [[ASDF_Course]] that I made because I felt like the original had a lot of wasted potential.
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[[Cybernetic Crescent]]: Created for a contest, and this was a collab with [[Sheale]]. I did some model and [[KMP]] work for this track. As a joke, I sometimes call this track '''Cybernetic Croissant'''.
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[[Kartwood Creek (Kozakura)]]: Remade this originally for a contest that was cancelled.
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[[Rocket Launch Rock]]: Old Turbo Jam track I decided to release.
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[[Solstice Tundra]]: First time I've won one of the Custom Track Jams, it's a Christmas miracle!
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[[Ave Maria]]: Old Turbo Jam track I decided to release.
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[[Frosty Mountains (Kozakura)]]: Remade this for a modding event.
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[[Starbit Station]]: Created for a contest, it's based off of the Star Festival. I plan to add a train in a later update.
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[[Sea of Missiles]]: Old Turbo Jam track I decided to release.
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[[Melty Monster Skies]]: Created for a contest, this is a Melty Monster inspired track.
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[[GBA Riverside Park (Kozakura)]]: My first GBA remake, it is based off of the version found in Ermii Kart DS, well an older version of it since the latest version is unavailable for download.
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[[Autumn Mountain Ascension]]: Created for a contest, I loved Autumn Mountain so much and I wanted to make a track based off of it and I think this CT Jam was the perfect opportunity for me to make it.
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[[Rover's Forest]]: This was made for my friend and for a Turbo Jam.
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[[Tropical Storm of the Great Grapefruit]]: This was an unfinished track made by [[KartoffelKorps]] that me and him worked together to finish.
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[[RMX Choco Island 2 (Kozakura)]]: I made this because I am a fan of the RMX tracks and I wanted to keep my Choco Island tracks consistent between each other.
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[[Dragon Mountains]]: I found this model on the 3D Warehouse and I thought it had potential so I made it into a track.
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[[Tropical Cloudway]]: Created for a contest, this is a collab with [[AltairYoshi]]. The track itself is a cloudy resort.
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[[SNES Choco Island 2 (Kozakura)]]: I felt all of the current versions were lackluster so I made this version.
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[[Sherbet Remains]]: Created for a contest, I think this did not turn out well at all but oh well.
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[[Choco Island 666]]: April Fool's track.
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[[Toxic's Snowstorm is All Blue?]]: April Fool's track.
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[[Dusty Outpost]]: Created for a contest, I poured a lot of effort into this one even though it's not my most serious track.
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[[Fire Rainbow Road]]: This was an old model of mine that I gave to [[varemi]] to finish.
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[[Utopian Fantasia]]: Created for a contest, this is my take on an [[Area 28]] styled track.
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[[Merlot's Raceway 2]]: Sequel to [[YoshTaku]]'s track [[Merlot's Raceway]]. I had fun making it.
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[[N64 Town (Kozakura & Bruh de la Boi)]]: We were initially doing our own separate versions of this track but then we decided to collab on it and honestly I'm pretty happy with the work we both put into it.
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[[Digitally Enhanced (Kozakura)]]: Created for a contest, this now has a computer theme.
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[[Time Entanglement]]: Created for a contest and a collab with [[Der Der]]. This track is a combination of the past, present, and future.
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[[Cherry Grove]]: Track I made in 2020 but decided to release this year.
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[[Unfinished Mall]]: Track I made in 2020 but decided to release this year.
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[[Thwomp Factory (Mystora & Kozakura)]]: Me and Kiwi both wanted to remake older tracks, so we started with this one.
  
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
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[[Mars Paradise]]: Created for a contest, basically my attempt at a Mars track with my own twists.
  
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[[Lunar Laboratory]]: Created for a contest, I tried to go for a [[Wario's Cosmic Construction]] vibe with this one.
  
==Work In Progress Tracks==
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[[Nocturnal Grounds]]: Collab with [[Ugotowned35000vr]], currently in a beta state but an update is in the works.
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
 
  
[[Alpha Boost Road]] Remake: I’ll be using textures from Space Race Castle to make this.
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[[Frigid Peaks]]: A track I made for Citrus's Custom Track Secret Santa which uses a concept by [[Baoulettes]].
  
[[Aquatropolis]] Remake: I’ll use Huili's ideas to remake this.
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[[Shiver Mountain]]: I made the layout of this track and [[AlexTG4517]] turned it into a track.
  
Asteroid Tunnels: Concept made by Quattro.
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[[Timber Rapids]]: Created for a contest and a collab with [[ZPL]]. This track was somewhat inspired by [[Cliffside Falls]] but with more of a jungle theme.
  
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as SpyKid’s track.
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[[Shaped Raceway]]: Collab with [[Luigi Story]], has some issues with the star material but everything else about the track works fine.
  
[[Beach Road]] Remake: I’ll remake it in the style of Sandcastle Beach.
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[[Monstropolis]]: Created for a contest, it is a Mario Kart Tour inspired track (Tokyo Blur mainly) that came to me in a dream and I tried to recreate it as best as I could.
  
[[Blue Mushroom Sky]] Remake: I’ll remake it in the styles of Skylane and Kinoko Cave.
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[[Old York Minute]]: Created for a contest, it is a vintage take on [[Tour New York Minute]].
  
[[Bowser's Castle 9001]] Remake: I’ll remake it in the styles of the GBA Bowser Castles and Cyberstate.
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[[Unsuspicious Lair (Kozakura)]]: Remake of one of my friend [[Questorian]]'s older tracks that I thought had potential but wasn't executed the best.
  
[[Bowser's Dark Castle]] Remake: I'll remake it in the styles of the GBA Bowser Castles and Horror Mansion.
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[[Oymyakon Acropolis]]: My latest CT Jams track that is inspired by Siberian Chateau mainly with a bit of Freezeflame Galaxy and Hells Dimension.
  
[[Bowser's Nightmare]] Remake: A mixture of Underground and Melting Magma Melee textures are used in this.
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[[Gloomy Glade]]: The Boos look weird in this track, it's definitely a WIP.
  
[[Canary Bay]] Remake: Based off of v1.0 and Torrential Flood Lake.
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[[Reforged GBA Castle]]: The track speaks for itself.
  
Chaotic Grass Hill: A Track heavily inspired by One Super Race.
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[[Daniel]]: Daniel.
  
Clan Cave: Concept by Huili.
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[[Desert Strip (Kozakura)]]: I am a huge fan of the original so I decided to remake it and I'm happy with how it came out.
  
[[Color Dimension]] Remake: This will definitely not be as painful on the eyes.
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[[Wuthering Castle Canyon]]: Track I made with a concept designed by [[Bear]].
  
[[Delfino Park]] Remake: Based off of the old version AKA Delfino Beach and Quadrate Circuit.
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[[Aqua City (Kozakura)]]: Remake I made for my WIP modpack.
  
[[DK Jungle Tour II]] Remake: I’ll remake it in the style of Rocky Cliff.
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[[Drip Drop Dive]]: A track I made with [https://www.youtube.com/channel/UCQyh7imI0qIYNzjyLdabS9g LibraGames]. I'm happy with how this came out.
  
[[DK Waterfall]] Remake: I'll remake it in the styles of Jungle Island and Underground Sky.
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[[Aurora Area]]: A personal project I made recently that utilizes the camera angle glitch from Shy Guy Beach.
  
[[Daisy's Island]] Remake: I'll remake it in the styles of GCN Peach Beach, Birdo Island, and Water Road.
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[[Christmas Coast]]: Track I made with a concept designed by [[OrcaHedron]].
  
[[Dark Mole Abyss]] Remake: I'll remake it in the styles of GBA Broken Pier and similar tracks.
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[[Cheese Moon Fortress]]: Made this with [[CarryOn]]. It is based on the myth that the moon is made of cheese.
  
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
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[[Bitland Bash]]: Super Paper Mario inspired track, my first track with unique split paths as well.
  
Down to Earth: This one is a question mark for now but it might happen if I can get [[SpyKid]]’s permission.
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[[Across Surreal Skies]] Track that was dedicated to [[JadenMKW]].
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
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[[SNES Bowser Castle 2 (Kozakura)]]: I've wanted to do a take on this track for a while now and I'm happy with how it came out.
  
[[F-Zero Port Town]] Remake: Leans more towards the original style but it keeps the gimmicks from the original.
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[[SNES Ghost Valley 3 (Atmosphere & Kozakura)]]: [[Mario Kart Tour]] inspired take on the track.
  
F-Zero Silence: Will be similar to Cloud Carpet by YoshiGo99.
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[[Revolutionary Village]]: Rushed track that I'm not proud of, but it's not my worst.
  
Fireclay Fortress: Concept made by Quattro.
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[[Lucky Tower]]: I tried to do something unique with this one and I'm happy with how it came out.
  
Hemoglobin Falls (working name): Volcano track that uses the lava from Blood Fire Sky.
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[[GBA Luigi Circuit (Kozakura)]]: Another [[Mario Kart Tour]] inspired remake.
  
[[Horror Valley]] Remake: Based off of King Boo's Area with elements from GBA Broken Pier and some billboards referencing Spooky's Jumpscare Mansion.
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[[GBA Cheep-Cheep Island (SquireTurnbolt & Kozakura)]]: Based on the Tour version. I'm really happy with how this came out.
  
[[Icestorm Peak]] Branch: It’ll have a storm to make the name make since.
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[[Concord Cape]]: A [[Mario Kart Tour]] style original track that takes place on an island.
  
Inferno: A huge track based off of a drawing I made.
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[[FZC Silence Nightmare Fear]]: Track from F-Zero Climax that I remade.
  
Inside Bowser: Based off of Bowser's Inside Story and and idea 4TLPati had.
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[[Sweet Retreat]]: Candy resort type of track. I plan to do more with it in the future.
  
[[Jungle Park]] Remake: I’ll remake it in the styles of Rainbow Jungle and Jungle Cliff.
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[[Wet Dry Ruins]]: Sequel to [[Wet Wet Ruins]] that I created for the Custom Track Jams.
  
[[Justin's Box Track]] Remake: An idea Huili suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
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[[Gnarled Tangle]]: Kinda rushed ghost track, nothing too special.
  
Kinoko Peaks: Originally a remake of Mushroom Peaks, but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
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[[Desert Cross (Kozakura & Mystora)]]: Remake of an old track from 2010. This is a snowy desert track.
  
LR Rocket Racer Run: I’m porting this from the N64 version.
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[[Morphing Wilderness]]: Another snowy desert track, this time made with [[tarsa129]].
  
[[Majora's Castle]] Remake: Keeping the same layout but it will be a haunted castle instead.
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[[Haunted Woods (Kozakura)]]: This was originally meant for Halloween 2021 but it didn't get finished until June 2022.
  
Miku's Birthday Spectacular: Another MK7 custom track.
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[[Parallel Paradise]]: I made this based on the Paper Mario Color Splash parallel world levels.
  
Moby's Planet: A track that goes inside a whale for one section.
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[[Hot Field]]: Another track I made using one of OrcaHedron's designs.  
  
[[Molten Mountainway]] Branch: It’ll have more tricks and a brand new cave section.
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[[Mesa Township]] Mountain town track, nothing special for the most part.
  
[[Mountain Crazyness]] Remake: I’ll remake it in the style of Kinoko Cave.
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[[Rainbow Solar System]]: [[DS Rainbow Road]] sequel.
  
Mushroom Garden Remake: I’ll remake it in the styles of Kinoko Cave and Sweet Garden.
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[[Luminous Clouds]]: A track I made with [[._.]].
  
Mushroom Glacier: Concept made by Quattro.
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[[Land of Divinity]]: Remake of Divine Tunnels but with a better theme.
  
Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
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[[SNES Mario Circuit 2 (Kozakura)]]: Port of Mapper's version made for [[Mario Kart DS]].
  
[[N64 Rainbow Road]]: I’m going to use the Mario Kart 8 version for this track.
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[[Shiverburn Saunter]]: Track I made based on Shiverburn Galaxy, also the second track I made with Shiverburn in the name.
  
[[Narshe Circuit]] Remake: Calling this new version Frosty Village.
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[[Clifftop District]]: Construction site track on top of a cliff.
  
[[Neon Tower]] Remake: I’ll remake it in the styles of Bullet Tower and Rainbow Labyrinth.
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[[Ice Cream Skies]]: Sky-High Sundae inspired track that I poured a lot of effort into.
  
[[Northpole Slide]] Remake: I felt like Retrostyle12's remake was lacking some things, so I decided to add those missing things. It will be remade in the styles of Icy Mountaintop and Dreamworld Cloudway.
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[[Welkin Cluster]]: Second sky track in a row that I have released.
  
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
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[[Dance Macabre]]: A track based on one of my current favorite bands, Ghost.
  
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
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[[Eugene Express]]: Track I made based on the real city of Eugene, Oregon.
  
[[Proxmia Road]] Remake: I’ll remake it in the styles of The Chamber and Rainbow Rollercoaster.
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[[Dusty Desert]]: A track that was commissioned by [[Act Ishikawa]].
  
[[Punch City]] Branch: Based off of both versions and Mario Odyssey’s New Donk City.
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[[Castle Roadway (Kozakura)]]: A remake of a track by [[Luigids]].
  
Pyramid of Life: Concept made by Huili.
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[[Fiery Frontline]]: Was intended for an event hosted by [[marionose1]], but wasn't finished until later.
  
Quake City: Concept made by Huili.
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[[Fred City]]: A track that was commissioned by [[EpicCrossover]].
  
Rainbow Loop: Based off of YellowYoshi's Loop series. I’ll make 2 versions: one in the old loop style and another that looks like Rainbow Rollercoaster.
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[[Birdo Island (Kozakura)]]: Remake of the first custom track I released to the wiki.
  
Rapid Speedway: A model I found on the 3D Warehouse made by Putinas. The model can be found here.
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[[Yoshi's Floating Island]]: Got the idea to make this track after [[SW Yoshi's Island]] was revealed.
  
[[Refresh Road]] Remake: I’ll remake it in the styles of Ocean Circuit and Seaside Circuit.
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[[Railroad Melee]]: A remake of [[Meatball Marinara Melee]] that wasn't meant to be super serious but I might do more with it in the future.
  
[[Resistance to Fate]] Remake: Keeping the original style but updating visuals and adding shortcuts.
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[[Snowy Circuit (Kozakura)]]: Another remake, this one I'm semi proud of although it didn't place that high in the competition it was made for.
  
[[Ruin Labyrinth]] Remake: I'll remake it in the styles of Hell Pyramid and Celestial Ruins.
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[[GBA Riverside Park (TheGamingBram & Kozakura)]]: Based on the [[Mario Kart 8 Deluxe]] version, meant to be a successor to my older remake.
  
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
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[[Yellow Loop (Kozakura)]]: Made it into a yellow forest because I thought it would make sense.
  
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
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[[Snow Halation]]: My first track I submitted to [[SquireTurnbolt]]'s Custom Cup Contest. I came up with the track in 2018 but it never really became a track until this year (2023 as of the time I'm writing this).
  
SM64 Whomp’s Fortress: A better port of this stage was made by Yoshi74. I’ll make it into a CT.
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[[GBA Bowser Castle 2 (Kozakura)]]: Based on the Tour version, I think it came out well for the most part but the visuals could be improved.
  
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to Maple Platform.
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[[Luigi Paradise]]: Remake of [[Luigi Circuit Plus]]. Overall I think it came out well.
  
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
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[[Mario Speedway (Kozakura)]]: This is one of my favorite older tracks and I wanted to make it look and play better. I think I did a decent job.
  
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
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[[Temple Bay (Kozakura)]]: My goal for this remake was to combine elements of my favorite versions of the track.
  
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
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[[GBA Cheese Land (Kozakura)]]: An original take on the track.
  
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
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[[Bass Cave]]: Took some inspiration from Geometry Dash for this one, probably won't be the first time I do it either.
  
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
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[[Portal in a Painting]]: Super Mario 64 inspired track that starts in an art gallery, then takes you to Tall Tall Mountain via the painting.
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
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[[Moonlit Highlands]]: A remake of the track [[Rocky Loop]].
  
[[Sand Speedway II]] Remake: Calling this new version Limestone Sands.
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[[RMX Ghost Valley 1 (Kozakura)]]: Meant to be consistent with my other Ghost Valley remakes.
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
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[[Autumn Tropics]]: A remake of the track [[Leafy Beach]].
  
Shadow Light Road Remake: I’ll remake it in the styles of Kinoko Cave and Darkness Temple.
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[[Vermilion Valley]]: An original Autumn themed track that uses one of my favorite colors for its theming.
  
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of Dawn Township and remaking the entire end section.
+
[[Penguin Canyon (Kozakura)]]: I remade this track because I thought the original had a lot of potential, and I think I did a good job of bringing it to fruition.
  
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
+
[[Biofrost Lab]]: Remake of [[Technical Loop]] I made with [[EpicCrossover]] that is now a snowy track with a laboratory.
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
+
[[Technical Trance]]: Remake of Technical Loop I made with [[Fuffina]] that is now in a futuristic/cyberpunk sort of style.
  
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
+
[[Antarctic Volcano]]: Remake of [[Burning Freezeway]] I made with [[MKWahPhil]] and [[Dreacastian-Turnip]].
  
Space Glass: A SketchUp model I made that MaximilianoMK might remake.
+
[[Koopa Troopa Resort (Kozakura)]]: Remake of [[Atmosphere]]'s track that is meant to expand the theme of the original and improve on gameplay.
  
Sprintmaster Track 6: Based off of the ice appearance.
+
[[Flying High]]: A track I originally made for a [[Custom Track Jelly]], but didn't finish in time.  
  
Star Halation: Sequel to Snow Halation.
+
[[MKWahPhil Speedway]]: Track made for a [[Custom Track Jam]] themed around [[MKWahPhil]], not much else to say about it.
  
[[Sunset Island]] Remake: I'll keep the original style but redo the layout.
+
[[Sherbet Circle (Kozakura)]]: This remake was mainly created because of how many memes were created around this track, especially in late 2023. It isn't a joke track, however.
  
[[TAS (Tool Assisted Speedway)]] Branch: Keeping the same layout but adding missing features and fixing bugs.
+
[[Jungle Cliff (Kozakura)]]: A remake of an older track that I always wanted to put my own spin on for a long time.
  
[[TB's Road]] Remake: I’ll remake it in the styles of Darkness Power Plant, Volcanic Skyway II, and Space Race Castle
+
== WIP Original Tracks ==
  
[[Temple Bay]] Remake: Making this for Huili.
+
Cheep-Cheep Coast: A track I originally made for a [[Turbo Jam]], but didn't finish in time. I will finish it up for a proper release, with its debut being in Mario Kart Upsilon
  
[[Tobys Road]] Remake: I’ll remake it in the styles of Volcanic Skyway II and 8-Bit Road.
+
Fun House Flip: A track I made with [[mickeyman713]] for a [[Custom Track Jam]] that is unfinished, but it is still being worked on.
  
[[Tower Loop]] Remake: I’ll remake it in the same style but I’ll add more deco.
+
Piranha Plant Precipice: A sequel to my old joke track [[Rocket Launch Rock]] that will debut in Mario Kart Upsilon.
  
[[Tree Circuit]] Remake: I'll remake it in the styles of Sweet Garden and Emotion Journey's happiness section.
+
???: An original track being created for Mario Kart Upsilon that is a mystery for now.
  
Trench: Twenty one pilots themed track.
+
== WIP Track Ports/Remakes ==
  
[[Trick Mountain]] Remake: I’ll remake it in the style of Rocky Cliff.
+
[[Mushroom Track]]: Originally by [[4IT-Lecce]], this remake will have a new theme that's similar to the original, but it will keep most of its original identity.
  
[[Valley Pathway]] Remake: I’ll remake it in the styles of Crossingville and Riverview Square.
+
???: A remake of a mystery track that'll debut in Mario Kart Upsilon.
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit.
+
== Other WIP Projects ==
  
[[Volcanic Skyway]] Remake: Based off of v2.3.
+
Mario Kart Upsilon: An upcoming distribution that is sort of an amalgamation of past distributions I tried to make, but inevitably cancelled.
  
[[Volcano's Mine]] Remake: Calling this new version Magma Shaft.
+
[[Kozakura's Texture and Music Pack]] v3.0: A WIP overhaul of my texture and music packs that'll include new and updated texture hacks as well as remakes of every BRSTM in the pack.
  
Xylophone Spaceway: Uses textures from [[3DS Music Park]].
+
[[Kozakura's Hide and Seek Pack]] v2.0: A majority of the tracks will be replaced in this update, however a few will be staying.
  
Zap Zone: Concept made by Huili.
+
{{User-Kozakura-Link}}

Latest revision as of 18:28, 7 April 2024

Kozakura
Avatar: Kozakura Avatar 2023.png
Age: 20
Discord: kozakura_k
YouTube: Kozakura
Profile Picture Credit: Comet404

Hi! I’m Kozakura. I’m an autistic American MK and Geometry Dash player that makes a lot of art and animations. I struggle with communication and controlling some of my emotions sometimes, especially anxiety, but I still enjoy being in the community and making these mods.

Note

If you want to update or remake one of my tracks, please ask me first. I will most likely say yes unless if it's a track I'm updating myself.

Released Tracks

Birdo Island (Kozakura & slipperymac) v1.0: A Project me and GuidedByVoices worked on. Thanks to slipperymac for fixing all the issues it had. ZPL made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Kozakura & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3. An update is planned.

Northpole Slide (Kozakura): New version released on New Year's 2024. I also made an old version with Bri.

Tower Loop (Kozakura, Rosalina Speedruns & ZPL): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Kozakura): This is a haunted ice rendition of the former CTGP track. There's also an old version I made with acaruso.

Petite Town: My first original design in MKW. It was made for my IRL friend.

F-Zero White Land I (Kozakura): I will make more F-Zero ports in the future.

Orange Loop (Kozakura & Bri): My first track with shadows. An update is planned.

Horror Valley (Kozakura): A remake of an old paint track by 4TLPati. I also made an old version with ZPL.

Hemoglobin Falls (varemi & Kozakura): Inspired by Shy Guy Falls and Blood Fire Sky.

Cheese Road 2 (Kozakura): I got inspiration from Toy Time Galaxy’s third Star in Super Mario Galaxy. A remake is planned.

SNES Rainbow Road (Kozakura): The alpha was intended to be a joke. v1.0 was made to be a more serious track.

Cheese Road 1 (Kozakura): Made this so people wouldn’t wonder why I didn’t do Cheese Road 1. A remake is planned.

Cheese Road 3 (Kozakura): Decided to complete the trilogy. A remake is planned.

Castle of Hope: I made the track concept in 2018 and Lovelifeandtpose024 made it into a CT.

Torrential Treetops: Another concept I made that Lovelifeandtpose024 made into a CT.

Tiny Town Route: Sequel to Petite Town, collab with ZPL.

Desert Raceway: Something I worked on since December 2019. I plan on adding animations in a future update.

Mozzarella Mountain: Made for a contest, not my best model, but oh well. A huge update is planned.

Azria Temple: SpyKid gave me permission to use his model and I made it into a CT.

Gold Leaf Skyway: Created for a contest, inspired by Gold Leaf Galaxy.

Coin Soup Pot: Created for a contest, inspired by an unfinished track by SpyKid.

Labyrinthine Freeway: A track I started in 2018 but never got back to until 2020.

RMX Choco Island 1: A Mario Kart Tour track I remade for Mario Kart Wii, with shadows and model edits by ZPL.

Divine Tunnels: Created for a contest, haunted sewer track that's shaped like the Katakana letter sa.

Legend of the Seventh Star: I thought of a concept of making track edits into custom tracks, so I started by remaking the layout of Volcano Manege and then editing it with my own takes. I might do this with other track edits as well.

Mossy Tower Ruins: Collab with Rex for a contest. Basically a bunch of towers that have crumbled over time.

Arctic Chill: I made the model back in 2019 but I didn't finish the model until earlier this year. Sheale finished the track.

Abandoned Bazaar: Created for a contest. The name says it all. A huge update is planned.

SNES Vanilla Lake 1 (Kozakura): I saw that Atlas made a remake of this track for Mario Kart 8 and I used it as inspiration for this remake, along with a model I got from the 3D Warehouse.

Starlit Sanctuary: Created for a contest. It's basically my first attempt at modeling certain complex structures.

Cloakwood Chasm: Created for a contest. This was a collab with Hman6516. A huge update is planned.

SNES Ghost Valley 1 (Kozakura): I wanted to make a version of this track based off of the one in Mario Kart Tour, but I eventually decided to add elements inspired by AltairYoshi's remake of SNES Ghost Valley 3 to make it more interesting.

Old Churches: Created for a contest. I got heavy inspiration from a track called Citro's Wedding Altar.

SNES Choco Island 3 (Kozakura): Once the SNES beta tracks got leaked, this one stuck out to me the most and I decided to remake it.

Carrington Cove: Created for a contest and a collab with JDS. This is based off of the Carrington event, which is the largest recorded geomagnetic storm on the planet.

H: Created for a contest. It was made as a giant troll.

Rolling Green Run: Created for the SMG Custom Tracks Project. This is based off of Rolling Green Galaxy.

Toxic Circuit: Made for my birthday, it's basically a fire and ice track that starts off at night but becomes morning between laps 2 and 3.

Sunken Sanctuary: Created for a contest. It's an underwater temple, that's all there is to it (except for some easter eggs).

Carpet Spires: Created for a contest. Heavily inspired by Kamek's Library.

RMX Rainbow Road 1 (Luca & Kozakura): Collab with Luca, I did some model and KMP work for this track.

Papyrophobia: Created for a contest. It's essentially a ruined paper kingdom filled with evil.

Alternate Ghost Valley 2: I got inspired by tracks such as Alternative N64 Bowser's Castle to make this.

Ruined Rainbow Road: Created for a contest. I thought taking a track theme from a Nintendo track and twisting it would be a good track concept.

Acid Terrene: Remake of the iconic ASDF_Course that I made because I felt like the original had a lot of wasted potential.

Cybernetic Crescent: Created for a contest, and this was a collab with Sheale. I did some model and KMP work for this track. As a joke, I sometimes call this track Cybernetic Croissant.

Kartwood Creek (Kozakura): Remade this originally for a contest that was cancelled.

Rocket Launch Rock: Old Turbo Jam track I decided to release.

Solstice Tundra: First time I've won one of the Custom Track Jams, it's a Christmas miracle!

Ave Maria: Old Turbo Jam track I decided to release.

Frosty Mountains (Kozakura): Remade this for a modding event.

Starbit Station: Created for a contest, it's based off of the Star Festival. I plan to add a train in a later update.

Sea of Missiles: Old Turbo Jam track I decided to release.

Melty Monster Skies: Created for a contest, this is a Melty Monster inspired track.

GBA Riverside Park (Kozakura): My first GBA remake, it is based off of the version found in Ermii Kart DS, well an older version of it since the latest version is unavailable for download.

Autumn Mountain Ascension: Created for a contest, I loved Autumn Mountain so much and I wanted to make a track based off of it and I think this CT Jam was the perfect opportunity for me to make it.

Rover's Forest: This was made for my friend and for a Turbo Jam.

Tropical Storm of the Great Grapefruit: This was an unfinished track made by KartoffelKorps that me and him worked together to finish.

RMX Choco Island 2 (Kozakura): I made this because I am a fan of the RMX tracks and I wanted to keep my Choco Island tracks consistent between each other.

Dragon Mountains: I found this model on the 3D Warehouse and I thought it had potential so I made it into a track.

Tropical Cloudway: Created for a contest, this is a collab with AltairYoshi. The track itself is a cloudy resort.

SNES Choco Island 2 (Kozakura): I felt all of the current versions were lackluster so I made this version.

Sherbet Remains: Created for a contest, I think this did not turn out well at all but oh well.

Choco Island 666: April Fool's track.

Toxic's Snowstorm is All Blue?: April Fool's track.

Dusty Outpost: Created for a contest, I poured a lot of effort into this one even though it's not my most serious track.

Fire Rainbow Road: This was an old model of mine that I gave to varemi to finish.

Utopian Fantasia: Created for a contest, this is my take on an Area 28 styled track.

Merlot's Raceway 2: Sequel to YoshTaku's track Merlot's Raceway. I had fun making it.

N64 Town (Kozakura & Bruh de la Boi): We were initially doing our own separate versions of this track but then we decided to collab on it and honestly I'm pretty happy with the work we both put into it.

Digitally Enhanced (Kozakura): Created for a contest, this now has a computer theme.

Time Entanglement: Created for a contest and a collab with Der Der. This track is a combination of the past, present, and future.

Cherry Grove: Track I made in 2020 but decided to release this year.

Unfinished Mall: Track I made in 2020 but decided to release this year.

Thwomp Factory (Mystora & Kozakura): Me and Kiwi both wanted to remake older tracks, so we started with this one.

Mars Paradise: Created for a contest, basically my attempt at a Mars track with my own twists.

Lunar Laboratory: Created for a contest, I tried to go for a Wario's Cosmic Construction vibe with this one.

Nocturnal Grounds: Collab with Ugotowned35000vr, currently in a beta state but an update is in the works.

Frigid Peaks: A track I made for Citrus's Custom Track Secret Santa which uses a concept by Baoulettes.

Shiver Mountain: I made the layout of this track and AlexTG4517 turned it into a track.

Timber Rapids: Created for a contest and a collab with ZPL. This track was somewhat inspired by Cliffside Falls but with more of a jungle theme.

Shaped Raceway: Collab with Luigi Story, has some issues with the star material but everything else about the track works fine.

Monstropolis: Created for a contest, it is a Mario Kart Tour inspired track (Tokyo Blur mainly) that came to me in a dream and I tried to recreate it as best as I could.

Old York Minute: Created for a contest, it is a vintage take on Tour New York Minute.

Unsuspicious Lair (Kozakura): Remake of one of my friend Questorian's older tracks that I thought had potential but wasn't executed the best.

Oymyakon Acropolis: My latest CT Jams track that is inspired by Siberian Chateau mainly with a bit of Freezeflame Galaxy and Hells Dimension.

Gloomy Glade: The Boos look weird in this track, it's definitely a WIP.

Reforged GBA Castle: The track speaks for itself.

Daniel: Daniel.

Desert Strip (Kozakura): I am a huge fan of the original so I decided to remake it and I'm happy with how it came out.

Wuthering Castle Canyon: Track I made with a concept designed by Bear.

Aqua City (Kozakura): Remake I made for my WIP modpack.

Drip Drop Dive: A track I made with LibraGames. I'm happy with how this came out.

Aurora Area: A personal project I made recently that utilizes the camera angle glitch from Shy Guy Beach.

Christmas Coast: Track I made with a concept designed by OrcaHedron.

Cheese Moon Fortress: Made this with CarryOn. It is based on the myth that the moon is made of cheese.

Bitland Bash: Super Paper Mario inspired track, my first track with unique split paths as well.

Across Surreal Skies Track that was dedicated to JadenMKW.

SNES Bowser Castle 2 (Kozakura): I've wanted to do a take on this track for a while now and I'm happy with how it came out.

SNES Ghost Valley 3 (Atmosphere & Kozakura): Mario Kart Tour inspired take on the track.

Revolutionary Village: Rushed track that I'm not proud of, but it's not my worst.

Lucky Tower: I tried to do something unique with this one and I'm happy with how it came out.

GBA Luigi Circuit (Kozakura): Another Mario Kart Tour inspired remake.

GBA Cheep-Cheep Island (SquireTurnbolt & Kozakura): Based on the Tour version. I'm really happy with how this came out.

Concord Cape: A Mario Kart Tour style original track that takes place on an island.

FZC Silence Nightmare Fear: Track from F-Zero Climax that I remade.

Sweet Retreat: Candy resort type of track. I plan to do more with it in the future.

Wet Dry Ruins: Sequel to Wet Wet Ruins that I created for the Custom Track Jams.

Gnarled Tangle: Kinda rushed ghost track, nothing too special.

Desert Cross (Kozakura & Mystora): Remake of an old track from 2010. This is a snowy desert track.

Morphing Wilderness: Another snowy desert track, this time made with tarsa129.

Haunted Woods (Kozakura): This was originally meant for Halloween 2021 but it didn't get finished until June 2022.

Parallel Paradise: I made this based on the Paper Mario Color Splash parallel world levels.

Hot Field: Another track I made using one of OrcaHedron's designs.

Mesa Township Mountain town track, nothing special for the most part.

Rainbow Solar System: DS Rainbow Road sequel.

Luminous Clouds: A track I made with ._..

Land of Divinity: Remake of Divine Tunnels but with a better theme.

SNES Mario Circuit 2 (Kozakura): Port of Mapper's version made for Mario Kart DS.

Shiverburn Saunter: Track I made based on Shiverburn Galaxy, also the second track I made with Shiverburn in the name.

Clifftop District: Construction site track on top of a cliff.

Ice Cream Skies: Sky-High Sundae inspired track that I poured a lot of effort into.

Welkin Cluster: Second sky track in a row that I have released.

Dance Macabre: A track based on one of my current favorite bands, Ghost.

Eugene Express: Track I made based on the real city of Eugene, Oregon.

Dusty Desert: A track that was commissioned by Act Ishikawa.

Castle Roadway (Kozakura): A remake of a track by Luigids.

Fiery Frontline: Was intended for an event hosted by marionose1, but wasn't finished until later.

Fred City: A track that was commissioned by EpicCrossover.

Birdo Island (Kozakura): Remake of the first custom track I released to the wiki.

Yoshi's Floating Island: Got the idea to make this track after SW Yoshi's Island was revealed.

Railroad Melee: A remake of Meatball Marinara Melee that wasn't meant to be super serious but I might do more with it in the future.

Snowy Circuit (Kozakura): Another remake, this one I'm semi proud of although it didn't place that high in the competition it was made for.

GBA Riverside Park (TheGamingBram & Kozakura): Based on the Mario Kart 8 Deluxe version, meant to be a successor to my older remake.

Yellow Loop (Kozakura): Made it into a yellow forest because I thought it would make sense.

Snow Halation: My first track I submitted to SquireTurnbolt's Custom Cup Contest. I came up with the track in 2018 but it never really became a track until this year (2023 as of the time I'm writing this).

GBA Bowser Castle 2 (Kozakura): Based on the Tour version, I think it came out well for the most part but the visuals could be improved.

Luigi Paradise: Remake of Luigi Circuit Plus. Overall I think it came out well.

Mario Speedway (Kozakura): This is one of my favorite older tracks and I wanted to make it look and play better. I think I did a decent job.

Temple Bay (Kozakura): My goal for this remake was to combine elements of my favorite versions of the track.

GBA Cheese Land (Kozakura): An original take on the track.

Bass Cave: Took some inspiration from Geometry Dash for this one, probably won't be the first time I do it either.

Portal in a Painting: Super Mario 64 inspired track that starts in an art gallery, then takes you to Tall Tall Mountain via the painting.

Moonlit Highlands: A remake of the track Rocky Loop.

RMX Ghost Valley 1 (Kozakura): Meant to be consistent with my other Ghost Valley remakes.

Autumn Tropics: A remake of the track Leafy Beach.

Vermilion Valley: An original Autumn themed track that uses one of my favorite colors for its theming.

Penguin Canyon (Kozakura): I remade this track because I thought the original had a lot of potential, and I think I did a good job of bringing it to fruition.

Biofrost Lab: Remake of Technical Loop I made with EpicCrossover that is now a snowy track with a laboratory.

Technical Trance: Remake of Technical Loop I made with Fuffina that is now in a futuristic/cyberpunk sort of style.

Antarctic Volcano: Remake of Burning Freezeway I made with MKWahPhil and Dreacastian-Turnip.

Koopa Troopa Resort (Kozakura): Remake of Atmosphere's track that is meant to expand the theme of the original and improve on gameplay.

Flying High: A track I originally made for a Custom Track Jelly, but didn't finish in time.

MKWahPhil Speedway: Track made for a Custom Track Jam themed around MKWahPhil, not much else to say about it.

Sherbet Circle (Kozakura): This remake was mainly created because of how many memes were created around this track, especially in late 2023. It isn't a joke track, however.

Jungle Cliff (Kozakura): A remake of an older track that I always wanted to put my own spin on for a long time.

WIP Original Tracks

Cheep-Cheep Coast: A track I originally made for a Turbo Jam, but didn't finish in time. I will finish it up for a proper release, with its debut being in Mario Kart Upsilon

Fun House Flip: A track I made with mickeyman713 for a Custom Track Jam that is unfinished, but it is still being worked on.

Piranha Plant Precipice: A sequel to my old joke track Rocket Launch Rock that will debut in Mario Kart Upsilon.

???: An original track being created for Mario Kart Upsilon that is a mystery for now.

WIP Track Ports/Remakes

Mushroom Track: Originally by 4IT-Lecce, this remake will have a new theme that's similar to the original, but it will keep most of its original identity.

???: A remake of a mystery track that'll debut in Mario Kart Upsilon.

Other WIP Projects

Mario Kart Upsilon: An upcoming distribution that is sort of an amalgamation of past distributions I tried to make, but inevitably cancelled.

Kozakura's Texture and Music Pack v3.0: A WIP overhaul of my texture and music packs that'll include new and updated texture hacks as well as remakes of every BRSTM in the pack.

Kozakura's Hide and Seek Pack v2.0: A majority of the tracks will be replaced in this update, however a few will be staying.

By the same author: Kozakura

Custom Tracks:
Petite TownHemoglobin FallsTiny Town RouteMozzarella MountainAzria TempleGold Leaf SkywayCoin Soup PotLabyrinthine FreewayDivine Tunnels
Legend of the Seventh StarMossy Tower RuinsArctic ChillAbandoned BazaarStarlit SanctuaryCloakwood ChasmOld ChurchesCarrington CoveRolling Green Run
Shiverburn IsleSunken SanctuaryCarpet SpiresPapyrophobiaAlternate Ghost Valley 2Ruined Rainbow RoadCybernetic CrescentSolstice Tundra
Ave MariaStarbit StationMelty Monster SkiesAutumn Mountain AscensionRover's ForestTropical Storm of the Great GrapefruitDragon MountainsTropical Cloudway
Sherbet RemainsDusty OutpostFire Rainbow RoadUtopian FantasiaMerlot's Raceway 2Time EntanglementUnfinished MallMars ParadiseLunar Laboratory
Nocturnal GroundsFrigid PeaksTimber RapidsShaped RacewayMonstropolisOld York MinuteOymyakon AcropolisGloomy GladeReforged GBA CastleDaniel
Wuthering Castle CanyonDrip Drop DiveAurora AreaChristmas CoastCheese Moon FortressBitland BashAcross Surreal SkiesRevolutionary VillageLucky Tower
Concord CapePirate Bay TownSweet RetreatWet Dry RuinsGnarled TangleMorphing WildernessParallel ParadiseHot FieldMesa TownshipRainbow Solar System
Luminous CloudsShiverburn SaunterClifftop DistrictIce Cream SkiesWelkin ClusterDance MacabreEugene ExpressDusty DesertFiery FrontlineFred City
Yoshi's Floating IslandSnow HalationBass CavePortal in a PaintingVermilion ValleyFlying HighMKWahPhil Speedway

Tracks I Designed Layouts For:
Castle of HopeTorrential TreetopsShiver Mountain

Retro Tracks:
F-Zero White Land ISNES Rainbow RoadRMX Choco Island 1SNES Vanilla Lake 1SNES Ghost Valley 1SNES Choco Island 3RMX Rainbow Road 1GBA Riverside Park
GBA Riverside Park (+ TheGamingBram)RMX Choco Island 2SNES Choco Island 2N64 TownSNES Bowser Castle 2SNES Ghost Valley 3GBA Luigi CircuitGBA Cheep-Cheep Island
FZC Silence Nightmare FearSNES Mario Circuit 2GBA Bowser Castle 2GBA Cheese LandRMX Ghost Valley 1

Track Remakes:
Birdo Island (+ slipperymac)Birdo IslandSunset BridgeVolcanic SkywayNorthpole Slide (+ Bri)Northpole SlideTower LoopBlue Loop (+ acaruso)Blue LoopOrange Loop
Horror Valley (+ ZPL)Horror ValleyCheese Road 2Cheese Road 1Cheese Road 3Desert RacewayCherry GroveAcid TerreneKartwood CreekFrosty MountainsDigitally Enhanced
Thwomp FactoryUnsuspicious LairDesert StripAqua CityDesert CrossHaunted WoodsLand of DivinityCastle RoadwayRailroad MeleeSnowy CircuitYellow LoopLuigi Paradise
Mario SpeedwayTemple BayMoonlit HighlandsAutumn TropicsPenguin CanyonBiofrost LabTechnical TranceAntarctic VolcanoKoopa Troopa ResortSherbet Circle
Jungle Cliff

Joke Tracks:
HRocket Launch RockSea of MissilesChoco Island 666Toxic's Snowstorm is All Blue?

Track Updates:
Stone CircleSnake CircuitAbandoned DesertFlooded GrasslandColor DimensionBandit PlainsPipe CircuitWong SpeedKinoko ValleyKioh KatachCandy Cane Circuit
Cannon CityLuigi's RacewayNeon TowerKamek's CastleRainbow RiverGrease BeachTemple of the Lost CityPipeline SpeedwayRainbow TwistTwisty Track
Thwomp's Lava CastleKoopa CanyonMew's CircuitCrunk Cheetos CircuitBowser's Castle 5Ghost CircuitItalian WayShoobity BoopShort WayMisty Caveway
Rainbow LabyrinthGolf CourseSMB1 Speed DesertChomp CanyonMidnight StarwayDaisy City RacewayGreen GrassroadIsland on the SeaCrystal Zone
The Twilight ZoneBullet TowerFlooded Water CavesIron ConstructionTree Circuit (TL)SM64 Basement MazeDavid's Lane

Texture Hacks:
Rainbow Gravity RoadHydro HighwayScorched SandsChristmas DromeFrozen MansionKevin StreetCosmic DungeonSweet Sweet MeadowsCrystal Spaceway
Stoneworks PeaksGranite CanyonHidden RuinsCrafted CircuitDwight LoopBeyond the CourseNight RideFuture RacewayDystopian GardensSuper Kinoko Cave
Magical GrottoArid CascadesCelestial ForestMKT Style SNES Mario Circuit 3Steam GardensKalimario CircuitQuag WildsBotanical MarshSonoran HillsHoliday Crossing
Canyon RiseFrozen DivinityCaciocavallo CoveFrost Fall, Frost RiseGalactic Emerald IslePeach TownPowder Town

Track Edits:
Mushroom HellEmber CoastPeach Beach but it's District 65Cataquack Falls

Distributions:
Kozakura's Texture and Music PackKozakura's Hide and Seek PackToxic Prime Kart Wii