Difference between revisions of "User:Kozakura"

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(Forgot to remove an already finished track from the WIP Tracks section.)
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[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well. The final version will be released soon.
 
[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well. The final version will be released soon.
  
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together. Another remake will be released soon.
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[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
  
 
[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
 
[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
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[[Hemoglobin Falls]]: Inspired by Shy Guy Falls and Blood Fire Sky.
 
[[Hemoglobin Falls]]: Inspired by Shy Guy Falls and Blood Fire Sky.
  
[[Cheese Road 2 (Toxic Prime)]]: I got inspiration from Toy Time Galaxy’s third Star in Super Mario Galaxy.
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[[Cheese Road 2 (Toxic Prime)]]: I got inspiration from Toy Time Galaxy’s third Star in Super Mario Galaxy. A remake is planned.
  
[[SNES Rainbow Road (Toxic Prime)]]: This was intended to be a joke. A future update is in progress to make it a more serious track.
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[[SNES Rainbow Road (Toxic Prime)]]: The alpha was intended to be a joke. v1.0 was made to be a more serious track.
  
[[Cheese Road 1 (Toxic Prime)]]: Made this so people wouldn’t wonder why I didn’t do Cheese Road 1.
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[[Cheese Road 1 (Toxic Prime)]]: Made this so people wouldn’t wonder why I didn’t do Cheese Road 1. A remake is planned.
  
[[Cheese Road 3 (Toxic Prime)]]: Decided to complete the trilogy.
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[[Cheese Road 3 (Toxic Prime)]]: Decided to complete the trilogy. A remake is planned.
  
 
[[Castle of Hope]]: I made the track concept in 2018 and [[Lovelifeandtpose024]] made it into a CT.
 
[[Castle of Hope]]: I made the track concept in 2018 and [[Lovelifeandtpose024]] made it into a CT.
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[[Desert Raceway (Toxic Prime)|Desert Raceway]]: Something I worked on since December 2019. I plan on adding animations in a future update.
 
[[Desert Raceway (Toxic Prime)|Desert Raceway]]: Something I worked on since December 2019. I plan on adding animations in a future update.
  
[[Mozzarella Mountain]]: Made for a contest, not my best model, but oh well.
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[[Mozzarella Mountain]]: Made for a contest, not my best model, but oh well. A huge update is planned.
  
 
[[Azria Temple]]: [[SpyKid]] gave me permission to use his model and I made it into a CT.
 
[[Azria Temple]]: [[SpyKid]] gave me permission to use his model and I made it into a CT.
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[[Coin Soup Pot]]: Created for a contest, inspired by an unfinished track by [[SpyKid]].
 
[[Coin Soup Pot]]: Created for a contest, inspired by an unfinished track by [[SpyKid]].
  
[[Speedwagon Speedway]]: A track I started in 2018 but never got back to until this year.
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[[Speedwagon Speedway]]: A track I started in 2018 but never got back to until 2020.
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[[RMX Choco Island 1 (Toxic Prime)|RMX Choco Island 1]]: A Mario Kart Tour track I remade for Mario Kart Wii, with shadows and model edits by [[ZPL Gaming]].
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[[Divine Tunnels]]: Created for a contest, haunted sewer track that's shaped like the Katakana letter sa.
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[[Legend of the Seventh Star]]: I thought of a concept of making track edits into custom tracks, so I started by remaking the layout of [[Volcano Manege (Grumble Volcano Edit)|Volcano Manege]] and then editing it with my own takes. I might do this with other track edits as well.
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[[Mossy Tower Ruins]]: Collab with [[Rex]] for a contest. Basically a bunch of towers that have crumbled over time.
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[[Arctic Chill]]: I made the model back in 2019 but I didn't finish the model until earlier this year. [[User:Sheale|Sheale]] finished the track.
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[[Abandoned Bazaar]]: Created for a contest. The name says it all. A huge update is planned.
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[[SNES Vanilla Lake 1 (Toxic Prime)]]: I saw that [[Atlas]] made a remake of this track for Mario Kart 8 and I used it as inspiration for this remake, along with a model I got from the 3D Warehouse.
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[[Starlit Sanctuary]]: Created for a contest. It's basically my first attempt at modeling certain complex structures.
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[[The Twilight Zone]]: This was mostly [[BillyNoodles]]'s work, I mainly just did some bug fixing and small edits to the track.
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[[SNES Ghost Valley 1 (Toxic Prime)]]: I wanted to make a version of this track based off of the one in Mario Kart Tour, but I eventually decided to add elements inspired by [[NintenYoshi]]'s remake of [[SNES Ghost Valley 3 (NintenYoshi)|SNES Ghost Valley 3]] to make it more interesting.
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[[Old Churches]]: Created for a contest. I got heavy inspiration from a track called [[Citro's Wedding Altar]].
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[[SNES Choco Island 3 (Toxic Prime)]]: Once the SNES beta tracks got leaked, this one stuck out to me the most and I decided to remake it.
  
 
== WIP Tracks ==
 
== WIP Tracks ==

Revision as of 02:57, 6 August 2020

Hi! I’m Tpointer56 AKA Toxic Prime. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL Gaming made a new version as well. The final version will be released soon.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3.

Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon. Another remake will be released soon.

Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Toxic Prime & _tZ): Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.

Petite Town: My first original design in MKW. It was made for my IRL friend.

F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.

Orange Loop (Toxic Prime & Bri): My first track with shadows.

Horror Valley: One of my best tracks.

Hemoglobin Falls: Inspired by Shy Guy Falls and Blood Fire Sky.

Cheese Road 2 (Toxic Prime): I got inspiration from Toy Time Galaxy’s third Star in Super Mario Galaxy. A remake is planned.

SNES Rainbow Road (Toxic Prime): The alpha was intended to be a joke. v1.0 was made to be a more serious track.

Cheese Road 1 (Toxic Prime): Made this so people wouldn’t wonder why I didn’t do Cheese Road 1. A remake is planned.

Cheese Road 3 (Toxic Prime): Decided to complete the trilogy. A remake is planned.

Castle of Hope: I made the track concept in 2018 and Lovelifeandtpose024 made it into a CT.

Torrential Treetops: Another concept I made that Lovelifeandtpose024 made into a CT.

Tiny Town Route: Sequel to Petite Town, collab with ZPL Gaming.

Desert Raceway: Something I worked on since December 2019. I plan on adding animations in a future update.

Mozzarella Mountain: Made for a contest, not my best model, but oh well. A huge update is planned.

Azria Temple: SpyKid gave me permission to use his model and I made it into a CT.

Gold Leaf Skyway: Created for a contest, inspired by Gold Leaf Galaxy.

Coin Soup Pot: Created for a contest, inspired by an unfinished track by SpyKid.

Speedwagon Speedway: A track I started in 2018 but never got back to until 2020.

RMX Choco Island 1: A Mario Kart Tour track I remade for Mario Kart Wii, with shadows and model edits by ZPL Gaming.

Divine Tunnels: Created for a contest, haunted sewer track that's shaped like the Katakana letter sa.

Legend of the Seventh Star: I thought of a concept of making track edits into custom tracks, so I started by remaking the layout of Volcano Manege and then editing it with my own takes. I might do this with other track edits as well.

Mossy Tower Ruins: Collab with Rex for a contest. Basically a bunch of towers that have crumbled over time.

Arctic Chill: I made the model back in 2019 but I didn't finish the model until earlier this year. Sheale finished the track.

Abandoned Bazaar: Created for a contest. The name says it all. A huge update is planned.

SNES Vanilla Lake 1 (Toxic Prime): I saw that Atlas made a remake of this track for Mario Kart 8 and I used it as inspiration for this remake, along with a model I got from the 3D Warehouse.

Starlit Sanctuary: Created for a contest. It's basically my first attempt at modeling certain complex structures.

The Twilight Zone: This was mostly BillyNoodles's work, I mainly just did some bug fixing and small edits to the track.

SNES Ghost Valley 1 (Toxic Prime): I wanted to make a version of this track based off of the one in Mario Kart Tour, but I eventually decided to add elements inspired by NintenYoshi's remake of SNES Ghost Valley 3 to make it more interesting.

Old Churches: Created for a contest. I got heavy inspiration from a track called Citro's Wedding Altar.

SNES Choco Island 3 (Toxic Prime): Once the SNES beta tracks got leaked, this one stuck out to me the most and I decided to remake it.

WIP Tracks

Chernobyl (with ChisSilver64)

Formula 1 Dream (with SpyKid)

Glowing Caverns (with Jasperr)

Snow Halation (with Ayoraster)

Square Root Track (needs a new name) (with SpyKid)


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