Difference between revisions of "User:Kozakura"

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== Released Tracks ==
 
== Released Tracks ==
[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had.
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[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well.
  
 
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
 
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
  
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[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
  
==Work In Progress Tracks==
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[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
 
  
[[Alpha Boost Road]] Remake: I’ll be using textures from Space Race Castle to make this.
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[[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]: Got permission from Jay089 (the creator) to remake this.
  
[[Aquatropolis]] Remake: I’ll use Huili's ideas to remake this.
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[[Blue Loop (Toxic Prime & TZ)]]: Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.
  
Asteroid Tunnels: Concept made by Quattro.
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[[Petite Town]]: My first original design in MKW. A huge update is planned to make this track better.
  
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as SpyKid’s track.
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[[F-Zero White Land I (Toxic Prime)]]: I will make more F-Zero ports in the future.
  
[[Beach Road]] Remake: I’ll remake it in the style of Sandcastle Beach.
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[[Orange Loop (Toxic Prime & Bri)]]: My first Track with shadows.
  
[[Blue Mushroom Sky]] Remake: I’ll remake it in the styles of Skylane and Kinoko Cave.
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[[Horror Valley (Toxic Prime & ZPL Gaming)]]: One of my best tracks.
  
[[Bowser's Castle 9001]] Remake: I’ll remake it in the styles of the GBA Bowser Castles and Cyberstate.
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==Work In Progress Tracks==
 
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Acaia's Tunnel
[[Bowser's Dark Castle]] Remake: I'll remake it in the styles of the GBA Bowser Castles and Horror Mansion.
 
 
 
[[Bowser's Nightmare]] Remake: A mixture of Underground and Melting Magma Melee textures are used in this.
 
 
 
Butterfly Effect: A chaotic 1 lap track.
 
 
 
[[Canary Bay]] Remake: Based off of v1.0 and Torrential Flood Lake.
 
 
 
Capsaicin Fortress: A track based off of Fuego Castle and Bowser's Infernal Fortress.
 
 
 
Chaotic Grass Hill: A Track heavily inspired by One Super Race.
 
 
 
Clan Cave: Concept by Huili.
 
 
 
[[Color Dimension]] Remake: This will definitely not be as painful on the eyes.
 
 
 
[[Delfino Park]] Remake: Based off of the old version AKA Delfino Beach and Quadrate Circuit.
 
 
 
Desert Night: A 2 lap track that is based off of Tomb of Anubis.
 
 
 
[[DK Jungle Tour II]] Remake: I’ll remake it in the style of Rocky Cliff.
 
 
 
[[DK Waterfall]] Remake: I'll remake it in the styles of Jungle Island and Underground Sky.
 
 
 
[[Daisy's Island]] Remake: I'll remake it in the styles of GCN Peach Beach, Birdo Island, and Water Road.
 
 
 
[[Dark Mole Abyss]] Remake: I'll remake it in the styles of GBA Broken Pier and similar tracks.
 
 
 
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
 
  
Down to Earth: This one is a question mark for now but it might happen if I can get [[SpyKid]]’s permission.
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Alpine Slide
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
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Antimolecular Distribution
  
[[F-Zero Port Town]] Remake: Leans more towards the original style but it keeps the gimmicks from the original.
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[[ASDF_Course]]
  
F-Zero Silence: Will be similar to Cloud Carpet by YoshiGo99.
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Bear Boulevard
  
Fireclay Fortress: Concept made by Quattro.
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Big Boom
  
Grassy Plains II: Sequel to Grassy Plains.
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[[Calidae Desert]]
  
Hemoglobin Falls (working name): Volcano track that uses the lava from Blood Fire Sky.
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California Screamin'
  
[[Horror Valley]] Remake: Based off of King Boo's Area with elements from GBA Broken Pier and some billboards referencing Spooky's Jumpscare Mansion.
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Castle of Hope
  
[[Icestorm Peak]] Branch: It’ll have a storm to make the name make since.
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[[Chomp Canyon]]
  
Inferno: A huge track based off of a drawing I made.
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Coastside Volcano
  
Inside Bowser: Based off of Bowser's Inside Story and and idea 4TLPati had.
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[[Color Dimension]]
  
[[Jungle Park]] Remake: I’ll remake it in the styles of Rainbow Jungle and Jungle Cliff.
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Crystal Ice
  
[[Justin's Box Track]] Remake: An idea Huili suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
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[[Darky Cliff]]
  
LR Rocket Racer Run: I’m porting this from the N64 version.
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[[Delfino Beach]]
  
[[Majora's Castle]] Remake: Keeping the same layout but it will be a haunted castle instead.
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Delfino Mountain
  
Miku's Birthday Spectacular: Another MK7 custom track.
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Digital Phantasm
  
Moby's Planet: A track that goes inside a whale for one section.
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Dragon Mountains
  
[[Molten Mountainway]] Branch: It’ll have more tricks and a brand new cave section.
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Dry Dungeon
  
[[Mountain Crazyness]] Remake: I’ll remake it in the style of Kinoko Cave.
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Enter the Horror
  
Mushroom Garden Remake: I’ll remake it in the styles of Kinoko Cave and Sweet Garden.
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F-Zero tracks (from SNES, GBA, and GCN)
  
Mushroom Glacier: Concept made by Quattro.
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Fjord Cove
  
Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
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Frozen Megalodon Shark Land
  
[[N64 Rainbow Road]]: I’m going to use the Mario Kart 8 version for this track.
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Gradient Lullaby
  
[[Narshe Circuit]] Remake: Calling this new version Frosty Village.
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Helter Skelter
  
[[Neon Tower]] Remake: I’ll remake it in the styles of Bullet Tower and Rainbow Labyrinth.
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[[Hemoglobin Falls]]
  
[[Northpole Slide]] Remake: I felt like Retrostyle12's remake was lacking some things, so I decided to add those missing things. It will be remade in the styles of Icy Mountaintop and Dreamworld Cloudway.
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[[Icy Shroom Road]]
  
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
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Inside Out
  
Pink Crescent Hills: A sweets theme track that features croissants and other pastries.
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[[Intertwining Saltwater Sinkhole]]
  
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
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Island Cliff
  
[[Proxmia Road]] Remake: I’ll remake it in the styles of The Chamber and Rainbow Rollercoaster.
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Island in the Sun
  
[[Punch City]] Branch: Based off of both versions and Mario Odyssey’s New Donk City.
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Koopa's Fried Chicken
  
Pyramid of Life: Concept made by Huili.
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[[Mario Kart World]]
  
Quake City: Concept made by Huili.
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Micro Mountain
  
Rainbow Loop: Based off of YellowYoshi's Loop series. I’ll make 2 versions: one in the old loop style and another that looks like Rainbow Rollercoaster.
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[[Mini Parkway]]
  
Rapid Speedway: A model I found on the 3D Warehouse made by Putinas. The model can be found here.
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MKDS CTs
  
[[Refresh Road]] Remake: I’ll remake it in the styles of Ocean Circuit and Seaside Circuit.
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MK7 CTs
  
[[Resistance to Fate]] Remake: Keeping the original style but updating visuals and adding shortcuts.
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MK8 Inspired Retros
  
[[Ruin Labyrinth]] Remake: I'll remake it in the styles of Hell Pyramid and Celestial Ruins.
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MK8 Retro tracks
  
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
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[[Moonlight Downtown]]
  
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
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Morningside Heights
  
SM64 Whomp’s Fortress: A better port of this stage was made by Yoshi74. I’ll make it into a CT.
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Mushroom Garden
  
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to Maple Platform.
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Optiphoria
  
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
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Paradox Castleway
  
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
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Peach’s Park
  
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
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[[Pink Loop]]
  
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
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Punch City 3
  
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
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Rainbow Desert
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
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[[Rainbow Mountain]]
  
[[Sand Speedway II]] Remake: Calling this new version Limestone Sands.
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Rainbow Volcano
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
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Rapid Speedway
  
Shadow Light Road Remake: I’ll remake it in the styles of Kinoko Cave and Darkness Temple.
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[[Red Sector A]]
  
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of Dawn Township and remaking the entire end section.
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Rezway 3
  
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
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River Park
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
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[[Shining Town]]
  
Snowflake Spaceway: Based off of BillyNoodles' tracks.
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[[Sinister Vault]]
  
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
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[[Six King Labyrinth]]
  
Space Glass: A SketchUp model I made that MaximilianoMK might remake.
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Skye City Downtown
  
Sprintmaster Track 6: Based off of the ice appearance.
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[[Snow Halation]]
  
Star Halation: Sequel to Snow Halation.
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[[Spectrum Syzygy]]
  
[[Sunset Island]] Remake: I'll keep the original style but redo the layout.
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[[Spiral Dungeon]]
  
[[TAS (Tool Assisted Speedway)]] Branch: Keeping the same layout but adding missing features and fixing bugs.
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Stardust Magma
  
[[TB's Road]] Remake: I’ll remake it in the styles of Darkness Power Plant, Volcanic Skyway II, and Space Race Castle
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Stormshower Canopy
  
[[Temple Bay]] Remake: Making this for Huili.
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Sunset Circuit 4
  
[[Tobys Road]] Remake: I’ll remake it in the styles of Volcanic Skyway II and 8-Bit Road.
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Super Mario 64 Stages
  
[[Tower Loop]] Remake: I’ll remake it in the same style but I’ll add more deco.
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Super Mario Kart CTs
  
[[Tree Circuit]] Remake: I'll remake it in the styles of Sweet Garden and Emotion Journey's happiness section.
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Super Mario Odyssey stages
  
Trench: Twenty one pilots themed track.
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Super Mario Sunshine stages
  
[[Trick Mountain]] Remake: I’ll remake it in the style of Rocky Cliff.
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Swallowed Street
  
Tropical Mansion: Trying to combine unlikely themes to make wacky and unique tracks.
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[[TAS (Tool Assisted Speedway)]]
  
[[Valley Pathway]] Remake: I’ll remake it in the styles of Crossingville and Riverview Square.
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[[Thunder City]]
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit.
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Toadette's Playground
  
[[Volcanic Skyway]] Remake: Based off of v2.3.
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Weather Blossom
  
[[Volcano's Mine]] Remake: Calling this new version Magma Shaft.
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[[Yellow Loop (Toxic Prime & TZ)]]
  
Xylophone Spaceway: Uses textures from [[3DS Music Park]].
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[[Yoshi 8 Circuit (Bri)]]
  
Zap Zone: Concept made by Huili.
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{{User-Toxic Prime-Link}}

Revision as of 18:17, 17 March 2019

Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL Gaming made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3.

Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon.

Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Toxic Prime & TZ): Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.

Petite Town: My first original design in MKW. A huge update is planned to make this track better.

F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.

Orange Loop (Toxic Prime & Bri): My first Track with shadows.

Horror Valley (Toxic Prime & ZPL Gaming): One of my best tracks.

Work In Progress Tracks

Acaia's Tunnel

Alpine Slide

Antimolecular Distribution

ASDF_Course

Bear Boulevard

Big Boom

Calidae Desert

California Screamin'

Castle of Hope

Chomp Canyon

Coastside Volcano

Color Dimension

Crystal Ice

Darky Cliff

Delfino Beach

Delfino Mountain

Digital Phantasm

Dragon Mountains

Dry Dungeon

Enter the Horror

F-Zero tracks (from SNES, GBA, and GCN)

Fjord Cove

Frozen Megalodon Shark Land

Gradient Lullaby

Helter Skelter

Hemoglobin Falls

Icy Shroom Road

Inside Out

Intertwining Saltwater Sinkhole

Island Cliff

Island in the Sun

Koopa's Fried Chicken

Mario Kart World

Micro Mountain

Mini Parkway

MKDS CTs

MK7 CTs

MK8 Inspired Retros

MK8 Retro tracks

Moonlight Downtown

Morningside Heights

Mushroom Garden

Optiphoria

Paradox Castleway

Peach’s Park

Pink Loop

Punch City 3

Rainbow Desert

Rainbow Mountain

Rainbow Volcano

Rapid Speedway

Red Sector A

Rezway 3

River Park

Shining Town

Sinister Vault

Six King Labyrinth

Skye City Downtown

Snow Halation

Spectrum Syzygy

Spiral Dungeon

Stardust Magma

Stormshower Canopy

Sunset Circuit 4

Super Mario 64 Stages

Super Mario Kart CTs

Super Mario Odyssey stages

Super Mario Sunshine stages

Swallowed Street

TAS (Tool Assisted Speedway)

Thunder City

Toadette's Playground

Weather Blossom

Yellow Loop (Toxic Prime & TZ)

Yoshi 8 Circuit (Bri)

Template:User-Toxic Prime-Link