Difference between revisions of "User:Kozakura"

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== Released Tracks ==
 
== Released Tracks ==
[[Birdo Island]] v1.0: A Project me and [[Tigerman]] worked on. Thanks to [[user:ToadBrawler|ToadBrawler]] for fixing all the issues it had.
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[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well.
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[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
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[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
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[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
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[[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]: Got permission from Jay089 (the creator) to remake this.
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[[Blue Loop (Toxic Prime & TZ)]]: Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.
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[[Petite Town]]: My first original design in MKW. A huge update is planned to make this track better.
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[[F-Zero White Land I (Toxic Prime)]]: I will make more F-Zero ports in the future.
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[[Orange Loop (Toxic Prime & Bri)]]: My first Track with shadows.
  
 
==Work In Progress Tracks==
 
==Work In Progress Tracks==
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of [[Dawn Township]] and remaking the entire end section.
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[[ASDF_Course]]
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Bear Boulevard
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[[Calidae Desert]]
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Castle of Hope
  
[[Horror Valley]] Remake: Based off of [[King Boo's Area]] with elements from [[GBA Broken Pier]] and some billboards referencing Spooky's Jumpscare Mansion.
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[[Chomp Canyon]]
  
[[Majora's Castle]] Remake: Keeping the same layout but the textures are going to be ported from Minecraft and it will be a haunted castle instead.
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[[Color Dimension]]
  
[[Justin's Box Track]] Remake: An idea [[Huili]] suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
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Cosmic Cluster
  
Kinoko Peaks: Originally a remake of [[Mushroom Peaks]], but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
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[[Darky Cliff]]
  
[[Luigi Circuit 2]] Remake: It’ll be partially in a city with a grandstand near the start.
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[[Delfino Beach]]
  
[[Rainbow Jungle]] Remake: I’m going to make it look like [[Lunar Lights]] but with some rainbow roads and a giant flower from [[3DS DK Jungle]].
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Digital Phantasm
  
Mission: Get to Earth: Inspired by [[Down to Earth]], but it will not be entirely in space and there won’t be any rainbow roads.
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Dry Dungeon
  
SM64 Tall Tall Mountain Slide: I’m doing this after I release at least 1 track.
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Enter the Horror
  
SNES Donut Plains 2: MK8 inspired model made by [[Yoshi74]].
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F-Zero tracks (from SNES, GBA, and GCN)
  
GBA Rainbow Road: MK8 inspired model made by [[Yoshi74]].
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Gradient Lullaby
  
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to [[Maple Platform]].
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[[Hemoglobin Falls]]
  
LR Rocket Racer Run: I’m porting this from the N64 version.
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[[Horror Valley (Toxic Prime & ZPL Gaming)]]
  
White Loop: Based off of [[YellowYoshi]]'s Loop series. I’ll make 2 versions: one in the old loop style and another that looks like [[Coldway]].
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[[Icy Shroom Road]]
  
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
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Inside Out
  
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
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[[Intertwining Saltwater Sinkhole]]
  
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
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Koopa's Fried Chicken
  
X: The name of this track is the Roman numeral 10, which means this will be the 10th CT I will release.
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[[Level Loop]]
  
DS Rainbow Road: This version hovers above Peach’s Castle and some SNES tracks. Model made by [[Yoshi74]].
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[[Mario Kart World]]
  
Inside Bowser: Based off of Bowser's Inside Story and and idea [[4TLPati]] had.
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[[Mini Parkway]]
  
SM64 Whomp’s Fortress: A better port of this stage was made by [[Yoshi74]]. I’ll make it into a CT.
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MKDS CTs
  
N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.
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MK7 CTs
  
Dragon Mountains: A track made by a SketchUp user called Yoshi Productions.
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MK8 Inspired Retros
  
Morningside Heights: Another track made by Yoshi Productions.
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Mononoke Pier
  
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as [[SpyKid]]’s track.
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[[Moonlight Downtown]]
  
Miku's Birthday Spectacular: Another MK7 custom track.
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Mushroom Garden
  
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
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Optiphoria
  
Mysterious Vision: A track that starts off blank white but the last section of the track goes all dark and spooky.
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Paradox Castleway
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from [[Anime Circuit]].
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[[Pink Loop]]
  
Inferno: A huge track based off of a drawing I made.
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[[Red Sector A]]
  
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
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[[Shining Town]]
  
[[Sunset Bridge]] Remake: It’ll look like a few of [[MrDark35000vr]]’s tracks, as [[Sunset Bridge DX]] was my main inspiration behind this.
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[[Six King Labyrinth]]
  
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
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[[Snow Halation]]
  
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
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[[Spectrum Syzygy]]
  
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
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[[Spiral Dungeon]]
  
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
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Stardust Magma
  
Rapid Speedway: A model I found on the 3D Warehouse made by [[Putinas]]. The model can be found [https://3dwarehouse.sketchup.com/model/56344439f0da183d9e2744d6931d622/Jet-Another-Mario-kart-Wii-CT here].
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Stormshower Canopy
  
[[Bowser's Nightmare]] Remake: A mixture of Underground and [[Melting Magma Melee]] textures are used in this.
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Sunset Circuit 4
  
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
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Supermassive Spaceway
  
Space Glass: A SketchUp model I made that [[MaximilianoMK]] might remake.
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Swallowed Street
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
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[[Thunder City]]
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
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Toadette's Playground
  
Chaotic Grass Hill: A Track heavily inspired by [[One Super Race]].
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Wii U Sunshine Airport
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
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[[Yellow Loop (Toxic Prime & TZ)]]
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
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[[Yoshi 8 Circuit (Bri)]]
  
[[Alpha Boost Road]] Remake: I’ll be using textures from [[Space Race Castle]] to make this.
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{{User-Toxic Prime-Link}}

Revision as of 19:05, 20 February 2019

Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL Gaming made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3.

Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon.

Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Toxic Prime & TZ): Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.

Petite Town: My first original design in MKW. A huge update is planned to make this track better.

F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.

Orange Loop (Toxic Prime & Bri): My first Track with shadows.

Work In Progress Tracks

ASDF_Course

Bear Boulevard

Calidae Desert

Castle of Hope

Chomp Canyon

Color Dimension

Cosmic Cluster

Darky Cliff

Delfino Beach

Digital Phantasm

Dry Dungeon

Enter the Horror

F-Zero tracks (from SNES, GBA, and GCN)

Gradient Lullaby

Hemoglobin Falls

Horror Valley (Toxic Prime & ZPL Gaming)

Icy Shroom Road

Inside Out

Intertwining Saltwater Sinkhole

Koopa's Fried Chicken

Level Loop

Mario Kart World

Mini Parkway

MKDS CTs

MK7 CTs

MK8 Inspired Retros

Mononoke Pier

Moonlight Downtown

Mushroom Garden

Optiphoria

Paradox Castleway

Pink Loop

Red Sector A

Shining Town

Six King Labyrinth

Snow Halation

Spectrum Syzygy

Spiral Dungeon

Stardust Magma

Stormshower Canopy

Sunset Circuit 4

Supermassive Spaceway

Swallowed Street

Thunder City

Toadette's Playground

Wii U Sunshine Airport

Yellow Loop (Toxic Prime & TZ)

Yoshi 8 Circuit (Bri)

Template:User-Toxic Prime-Link