Difference between revisions of "User:Kozakura"

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== Released Tracks ==
 
== Released Tracks ==
[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had.
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[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well.
  
==Work In Progress Tracks==
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[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of [[Dawn Township]] and remaking the entire end section.
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[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
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[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
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[[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]: Got permission from Jay089 (the creator) to remake this.
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[[Blue Loop (Toxic Prime & TZ)]]: Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.
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[[Petite Town]]: My first original design in MKW. A huge update is planned to make this track better.
  
[[Horror Valley]] Remake: Based off of [[King Boo's Area]] with elements from [[GBA Broken Pier]] and some billboards referencing Spooky's Jumpscare Mansion.
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[[F-Zero White Land I (Toxic Prime)]]: I will make more F-Zero ports in the future.
  
[[Majora's Castle]] Remake: Keeping the same layout but the textures are going to be ported from Minecraft and it will be a haunted castle instead.
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[[Orange Loop (Toxic Prime & Bri)]]: My first Track with shadows.
  
[[Justin's Box Track]] Remake: An idea [[Huili]] suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
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==Work In Progress Tracks==
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[[ASDF_Course]]
  
Kinoko Peaks: Originally a remake of [[Mushroom Peaks]], but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
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Bear Boulevard
  
[[Color Dimension]] Remake: This will definitely not be as painful on the eyes.
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[[Calidae Desert]]
  
[[Northpole Slide]] Remake: I felt like [[Retrostyle12]]'s remake was lacking some things, so I decided to add those missing things.
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Castle of Hope
  
Mission: Get to Earth: Inspired by [[Down to Earth]], but it will not be entirely in space and there won’t be any rainbow roads.
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[[Chomp Canyon]]
  
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
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Chromatic Syzygy
  
[[Purple Route]] Remake: All parts from other tracks will be removed except for the ring zone.
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[[Color Dimension]]
  
[[Daisy's Garden]] Remake: Remaking it with [[Huili]]'s ideas in mind.
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Cosmic Cluster
  
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to [[Maple Platform]].
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[[Darky Cliff]]
  
LR Rocket Racer Run: I’m porting this from the N64 version.
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[[Delfino Park]]
  
Rainbow Loop: Based off of [[YellowYoshi]]'s Loop series. I’ll make 2 versions: one in the old loop style and another that looks like [[Rainbow Rollercoaster]].
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Digital Phantasm
  
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
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Dry Dungeon
  
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
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Enter the Horror
  
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
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F-Zero tracks (from SNES, GBA, and GCN)
  
X: The name of this track is the Roman numeral 10, which means this will be the 10th CT I will release.
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Gradient Lullaby
  
[[Resistance to Fate]] Remake: [[Bri]] made a SketchUp model that I will be editing.
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[[Hemoglobin Falls]]
  
Inside Bowser: Based off of Bowser's Inside Story and and idea [[4TLPati]] had.
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[[Horror Valley (Toxic Prime & ZPL Gaming)]]
  
SM64 Whomp’s Fortress: A better port of this stage was made by [[Yoshi74]]. I’ll make it into a CT.
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[[Icy Shroom Road]]
  
N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.
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Inside Out
  
[[Beagle Plains]] Remake: G-Force made a SketchUp model that I will be editing.
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[[Intertwining Saltwater Sinkhole]]
  
[[Monty Mole Lake]] Remake: [[user:KantoEpic|KantoEpic]] made a SketchUp model that I will be editing.
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Koopa's Fried Chicken
  
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as [[SpyKid]]’s track.
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[[Level Loop]]
  
Miku's Birthday Spectacular: Another MK7 custom track.
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[[Mario Kart World]]
  
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
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[[Mini Parkway]]
  
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
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MKDS CTs
  
Mysterious Vision: A track that starts off blank white but the last section of the track goes all dark and spooky.
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MK7 CTs
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from [[Anime Circuit]].
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MK8 Inspired Retros
  
Inferno: A huge track based off of a drawing I made.
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Mononoke Pier
  
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
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[[Moonlight Downtown]]
  
[[Sunset Bridge]] Remake: It’ll look like a few of [[MrDark35000vr]]’s tracks, as [[Sunset Bridge DX]] was my main inspiration behind this.
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Mushroom Garden
  
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
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Optiphoria
  
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
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Paradox Castleway
  
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
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[[Pink Loop]]
  
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
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[[Red Sector A]]
  
Rapid Speedway: A model I found on the 3D Warehouse made by [[Putinas]]. The model can be found [https://3dwarehouse.sketchup.com/model/56344439f0da183d9e2744d6931d622/Jet-Another-Mario-kart-Wii-CT here].
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[[Shining Town]]
  
[[Bowser's Nightmare]] Remake: A mixture of Underground and [[Melting Magma Melee]] textures are used in this.
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[[Six King Labyrinth]]
  
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
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[[Snow Halation]]
  
Space Glass: A SketchUp model I made that [[MaximilianoMK]] might remake.
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[[Spiral Dungeon]]
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
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Stardust Magma
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
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Stormshower Canopy
  
Chaotic Grass Hill: A Track heavily inspired by [[One Super Race]].
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Sunset Circuit 4
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
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Supermassive Spaceway
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
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Swallowed Street
  
[[Alpha Boost Road]] Remake: I’ll be using textures from [[Space Race Castle]] to make this.
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[[Thunder City]]
  
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
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Toadette's Playground
  
Fireclay Fortress: Concept made by [[Quattro]].
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Wii U Sunshine Airport
  
Mushroom Glacier: Concept made by [[Quattro]].
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[[Yellow Loop (Toxic Prime & TZ)]]
  
Asteroid Tunnels: Concept made by [[Quattro]].
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[[Yoshi 8 Circuit (Bri)]]
  
Star Halation: Sequel to Snow Halation.
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{{User-Toxic Prime-Link}}

Revision as of 18:03, 19 February 2019

Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL Gaming made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3.

Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon.

Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Toxic Prime & TZ): Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.

Petite Town: My first original design in MKW. A huge update is planned to make this track better.

F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.

Orange Loop (Toxic Prime & Bri): My first Track with shadows.

Work In Progress Tracks

ASDF_Course

Bear Boulevard

Calidae Desert

Castle of Hope

Chomp Canyon

Chromatic Syzygy

Color Dimension

Cosmic Cluster

Darky Cliff

Delfino Park

Digital Phantasm

Dry Dungeon

Enter the Horror

F-Zero tracks (from SNES, GBA, and GCN)

Gradient Lullaby

Hemoglobin Falls

Horror Valley (Toxic Prime & ZPL Gaming)

Icy Shroom Road

Inside Out

Intertwining Saltwater Sinkhole

Koopa's Fried Chicken

Level Loop

Mario Kart World

Mini Parkway

MKDS CTs

MK7 CTs

MK8 Inspired Retros

Mononoke Pier

Moonlight Downtown

Mushroom Garden

Optiphoria

Paradox Castleway

Pink Loop

Red Sector A

Shining Town

Six King Labyrinth

Snow Halation

Spiral Dungeon

Stardust Magma

Stormshower Canopy

Sunset Circuit 4

Supermassive Spaceway

Swallowed Street

Thunder City

Toadette's Playground

Wii U Sunshine Airport

Yellow Loop (Toxic Prime & TZ)

Yoshi 8 Circuit (Bri)

Template:User-Toxic Prime-Link