Difference between revisions of "User:Kozakura"

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== Released Tracks ==
 
== Released Tracks ==
[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had.
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[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well.
  
 
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
 
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
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[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
 
[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
  
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[[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]: Got permission from Jay089 (the creator) to remake this.
  
==Work In Progress Tracks==
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[[Blue Loop (Toxic Prime & TZ)]]: Made my own version because the current one is lacking in my opinion.
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
 
  
A Beam In The Dark: Based off of the SM3DW stage.
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[[Petite Town]]: My first original design in MKW.
  
Abandoned Factory: Inspired by Night Factory.
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[[F-Zero White Land I (Toxic Prime)]]: I will make more F-Zero ports in the future.
  
Alpine Slide: Icy slide track.
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[[Orange Loop (Toxic Prime & Bri)]]: My first Track with shadows.
  
Anthropolis: Zootopia inspired CT.
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==Work In Progress Tracks==
 
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Abomination of Destruction
Antimolecular Distribution: A Bowser’s Castle/Rainbow Road hybrid.
 
 
 
Aquadrom: Based off of the city surrounding Aquadrom Stage plus another water park is included.
 
 
 
Aquaflow Ruins: Koopa Cape inspired track in a dream I had once.
 
 
 
Area 51: Based off of the real life location.
 
 
 
Asteroid Tunnels: Concept made by Quattro.
 
 
 
Baked Dunes: Food and desert themed track.
 
 
 
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as SpyKid’s track.
 
 
 
[[Beach Road]] Remake: I’ll remake it in the style of Sandcastle Beach.
 
 
 
Bear Boulevard: Track I’m making for [[Bearably]].
 
 
 
[[Birdo Island]] v2.0: I’ll make it more Birdo themed and I’ll fix some glitches the original had.
 
 
 
Blazing Summit: Snowy volcano track.
 
 
 
[[Blue Mushroom Sky]] Remake: I’ll remake it in the styles of Skylane and Kinoko Cave.
 
 
 
[[Bowser's Castle 9001]] Remake: I’ll remake it in the styles of the GBA Bowser Castles and Cyberstate.
 
 
 
[[Bowser's Dark Castle]] Remake: I'll remake it in the styles of the GBA Bowser Castles and Horror Mansion.
 
 
 
[[Bowser's Nightmare]] Remake: A mixture of Underground and Melting Magma Melee textures are used in this.
 
 
 
Bowsette's Castle: Based off of GCN Bowser's Castle.
 
 
 
Brianna's Circuit: One of my characters' tracks.
 
 
 
Butterfly Effect: A chaotic 1 lap track.
 
 
 
[[Canary Bay]] Remake: Based off of v1.0 and Torrential Flood Lake.
 
 
 
Capsaicin Fortress: A track based off of Fuego Castle and Bowser's Infernal Fortress.
 
 
 
Caramel Apple: Based off of Disco Fever and Junk Food Wonderland.
 
 
 
Chaotic Grass Hill: A Track heavily inspired by One Super Race.
 
 
 
Clan Cave: Concept by Huili.
 
 
 
[[Cloudy Air Road]] Remake: I’ll remake it in the styles of GBA Sky Garden and Space Road.
 
 
 
[[Color Dimension]] Remake: This will definitely not be as painful on the eyes.
 
 
 
Condor Paradise: One of my characters' tracks.
 
 
 
Cthulhu Cave: One of my characters' tracks.
 
 
 
Cyan Loop: Similar to Purple Loop.
 
 
 
[[Daisy's Island]] Remake: I'll remake it in the styles of GCN Peach Beach, Birdo Island, and Water Road.
 
 
 
Dance of the Swords: One of my characters' tracks.
 
 
 
[[Dark Mole Abyss]] Remake: I'll remake it in the styles of GBA Broken Pier and similar tracks.
 
 
 
Dark Rainbow: Rainbow Road that starts off dark but gets brighter as it goes.
 
 
 
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
 
 
 
[[Delfino Park]] Remake: Based off of the old version AKA Delfino Beach and Quadrate Circuit.
 
 
 
Desert Night: A 2 lap track that is based off of Tomb of Anubis.
 
 
 
Desert Storm: Based off of GCN Dry Dry Desert.
 
 
 
[[DK Jungle Tour II]] Remake: I’ll remake it in the style of Rocky Cliff.
 
 
 
[[DK Waterfall]] Remake: I'll remake it in the styles of Jungle Island and Underground Sky.
 
 
 
Down to Earth: This one is a question mark for now but it might happen if I can get [[SpyKid]]’s permission.
 
 
 
Dragon's Peak: Based off of Heart of China.
 
 
 
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
 
 
 
Eerie Chateau: Based off of Horror Mansion.
 
 
 
ESCAPE: The key to success lies at the end.
 
 
 
Ethereal Dissection: Moo Moo Meadows and SNES Ghost Valley 2 hybrid.
 
 
 
[[F-Zero Port Town]] Remake: Leans more towards the original style but it keeps the gimmicks from the original.
 
 
 
F-Zero Silence: Will be similar to Cloud Carpet by YoshiGo99.
 
 
 
Fate: The second key track in the wonder tracks.
 
 
 
The Final Flight: The remaining survivors drove this extremely difficult track.
 
 
 
Fire Halation: Opposite of Snow Halation.
 
 
 
Fireclay Fortress: Concept made by Quattro.
 
 
 
Fireground Hotway: A few stone platforms on lava with backwards cannons.
 
 
 
Firewall Falls: Lava waterfall track.
 
 
 
Floating Water: Based off of River of Dreams.
 
 
 
Flying Fish Falls: Waterfall track that goes into the sky.
 
 
 
Forest Island: Concept made by louieStop.
 
 
 
Galactic Disco: Based off of Disco Fever.
 
 
 
Glitter Gleam: Yellow light themed track.
 
 
 
Globular Fission: A Toxic Moon and Grumble Volcano fusion.
 
 
 
Golden Hands: One of my characters' tracks.
 
 
 
Gooey Plant: Toxic Labs based track.
 
 
 
Grassy Plains II: Sequel to Grassy Plains.
 
 
 
Happy Fluffy Canyon: One of my characters' tracks.
 
 
 
Helter Skelter: Trying to get this out for v6 of Hack Pack.
 
 
 
Hemoglobin Falls: Volcano track that uses the lava from Blood Fire Sky.
 
 
 
Hollow Moon: Eerie nighttime track.
 
 
 
[[Horror Valley]] Remake: Based off of King Boo's Area with elements from GBA Broken Pier and some billboards referencing Spooky's Jumpscare Mansion.
 
 
 
[[Icestorm Peak]] Branch: It’ll have a storm to make the name make since.
 
 
 
Inferno: A huge track based off of a drawing I made.
 
 
 
Intruder: Track based off of a song.
 
 
 
Inside Bowser: Based off of Bowser's Inside Story and and idea 4TLPati had.
 
 
 
Inside the Motherboard: Based off of The Chamber.
 
 
 
Juggernaut's Joyride: One of my characters' tracks.
 
 
 
[[Jungle Park]] Remake: I’ll remake it in the styles of Rainbow Jungle and Jungle Cliff.
 
 
 
[[Justin's Box Track]] Remake: An idea Huili suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
 
 
 
Look At Me: Track themed after X's song.
 
 
 
LR Rocket Racer Run: I’m porting this from the N64 version.
 
 
 
Lunar Echoes: Haunted space themed track.
 
 
 
Magicae Raceway: My IRL friend's signature track.
 
 
 
[[Majora's Castle]] Remake: Keeping the same layout but it will be a haunted castle instead.
 
 
 
Melting Pot: Huge Luncheon Kingdom inspired track.
 
 
 
Miku's Birthday Spectacular: Another MK7 custom track.
 
 
 
Mitosis: Space themed track.
 
 
 
Moby's Planet: A track that goes inside a whale for one section.
 
 
 
[[Molten Mountainway]] Branch: It’ll have more tricks and a brand new cave section.
 
 
 
[[Moomoo Island]] Remake: I’ll remake it in the styles of Bouncy Farm and Sky Beach.
 
 
 
[[Mountain Crazyness]] Remake: I’ll remake it in the style of Kinoko Cave.
 
 
 
Mushroom Garden Remake: I’ll remake it in the styles of Kinoko Cave and Sweet Garden.
 
 
 
Mushroom Glacier: Concept made by Quattro.
 
 
 
Mushroom Trail: Concept made by Mystic.
 
 
 
Mysterious Facility: Based off of the game Changed.
 
 
 
Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
 
 
 
Mystic Farm: A track in a dream I had.
 
 
 
[[N64 Rainbow Road]]: I’m going to use the Mario Kart 8 version for this track.
 
 
 
[[Narshe Circuit]] Remake: Calling this new version Frosty Village.
 
 
 
[[Neon Tower]] Remake: I’ll remake it in the styles of Bullet Tower and Rainbow Labyrinth.
 
 
 
Ocean Dream: 2 lap water track.
 
 
 
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
 
 
 
Paradox Dimension: Basically a shorter version of Paradoxic Worldway.
 
 
 
[[Peak Garden]] Remake: I’ll remake it in the styles of Rocky Cliff and Birdo Island.
 
 
 
Perfect Storm: Another chaotic track.
 
 
 
Petite Town: Based off of my friend's custom planet: Petite Planet.
 
 
 
Pink Crescent Hills: A sweets theme track that features croissants and other pastries.
 
 
 
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
 
 
 
Plush Plunge: One of my characters' tracks.
 
 
 
[[Proxmia Road]] Remake: I’ll remake it in the styles of The Chamber and Rainbow Rollercoaster.
 
 
 
[[Punch City]] Branch: Based off of both versions and Mario Odyssey’s New Donk City.
 
 
 
Pyramid of Life: Concept made by Huili.
 
 
 
Quake City: Concept made by Huili.
 
 
 
Radio Dream: My IRL friend's signature track.
 
 
 
Rainbow Desert: Based off of N.I.S.W.O.E. Desert and Lunar Lights.
 
 
 
Rainbow Loop: Based off of YellowYoshi's Loop series. I’ll make 2 versions: one in the old loop style and another that looks like Rainbow Rollercoaster.
 
 
 
Rainbow Volcano: Based off of Molten Mountainway, Dark Matter Shrine, and Volcanic Skyway.
 
 
 
Rapid Speedway: A model I found on the 3D Warehouse made by Putinas. The model can be found here.
 
 
 
[[Refresh Road]] Remake: I’ll remake it in the styles of Ocean Circuit and Seaside Circuit.
 
 
 
Resistance: First key track in the wonder tracks.
 
 
 
[[Resistance to Fate]] Remake: Keeping the original style but updating visuals and adding shortcuts.
 
 
 
Revolving Bell Tower: A structure in a dream I had that I will make into a CT.
 
 
 
[[Ruin Labyrinth]] Remake: I'll remake it in the styles of Hell Pyramid and Celestial Ruins.
 
 
 
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
 
 
 
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
 
 
 
SM64 Whomp’s Fortress: A better port of this stage was made by Yoshi74. I’ll make it into a CT.
 
 
 
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to Maple Platform.
 
 
 
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
 
 
 
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
 
 
 
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
 
 
 
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
 
 
 
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
 
 
 
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
 
 
 
[[Sand Speedway II]] Remake: Calling this new version Limestone Sands.
 
 
 
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
 
 
 
Sea Spaceway: Based off of BillyNoodles' tracks.
 
 
 
Seasick Storm: Haunted water track.
 
 
 
Seaside Summit: Based off of Icy Alps and Glacial Pics.
 
 
 
[[Shadow Light Road]] Remake: I’ll remake it in the styles of Kinoko Cave and Darkness Temple.
 
 
 
Sickle Sea: One of my characters' tracks.
 
 
 
Silence: Not the F-Zero stage, but it's similar to it.
 
 
 
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of Dawn Township and remaking the entire end section.
 
 
 
SK City: My IRL friend's signature track.
 
 
 
Sky Celestial Sun: A huge sun with a race track on it.
 
 
 
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
 
 
 
Snow Drive: Another winter themed track named after a song.
 
 
 
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
 
 
 
Snowflake Spaceway: Based off of BillyNoodles' tracks.
 
 
 
Soft Heart: One of my characters' tracks.
 
 
 
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
 
  
Space Glass: A SketchUp model I made that MaximilianoMK might remake.
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Bear Boulevard
  
Sparkly Spires: One of my characters' tracks.
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Big Seaway
  
Spiky Mesa: One of my characters' tracks.
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[[Black Loop]]
  
Sprintmaster Track 6: Based off of the ice appearance.
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[[Calidae Desert]]
  
Stagefright: A flying creepy circus.
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Castle of Hope
  
Star Halation: Sequel to Snow Halation.
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[[Chomp Canyon]]
  
Starslide: Originally made by SpyKid, finishing it up with his permission.
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[[Color Dimension]]
  
Status Quo: Another track named after a song.
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Digital Phantasm
  
Sticky Honey: One of my characters' tracks.
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Dry Dungeon
  
Stunt Park: Concept made by louieStop.
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Enter the Horror
  
Styx Helix: Re:Zero based track.
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F-Zero tracks (from SNES and GBA)
  
Sunbeam Sanctuary: Track inspired by Daisy Gardens.
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F-Zero GX Lateral Shift
  
Sunningrocks: Another Warriors based stage.
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Gradient Lullaby
  
[[Sunset Island]] Remake: I'll keep the original style but redo the layout.
+
[[Hemoglobin Falls]]
  
Sunset Park: Basic track inspired by Putinas’ models.
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[[Horror Valley (Toxic Prime & ZPL Gaming)]]
  
[[TAS (Tool Assisted Speedway)]] Branch: Keeping the same layout but adding missing features and fixing bugs.
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[[Icy Shroom Road]]
  
[[TB's Road]] Remake: I’ll remake it in the styles of Darkness Power Plant, Volcanic Skyway II, and Space Race Castle
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[[Intertwining Saltwater Sinkhole]]
  
[[Temple Bay]] Remake: Making this for Huili.
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Koopa's Fried Chicken
  
Tilted Towers: Talking to Dawntinq about this.
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[[Level Loop]]
  
[[Tobys Road]] Remake: I’ll remake it in the styles of Volcanic Skyway II and 8-Bit Road.
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[[Mini Parkway]]
  
[[Tower Loop]] Remake: I’ll remake it in the same style but I’ll add more deco.
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Mononoke Pier
  
Toxic's Circuit: My own basic track. It’s long but fun.
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[[Moonlight Downtown]]
  
[[Tree Circuit]] Remake: I'll remake it in the styles of Sweet Garden and Emotion Journey's happiness section.
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Paradox Castleway
  
[[Trek of Shapes]] Remake: I’ll remake it in the styles of Rainbow Run, Lakeside Skyway, and DS Twilight House.
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[[Shining Town]]
  
Trench: Twenty one pilots themed track.
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[[Six King Labyrinth]]
  
[[Trick Mountain]] Remake: I’ll remake it in the style of Rocky Cliff.
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[[Snow Halation]]
  
Tropical Mansion: Trying to combine unlikely themes to make wacky and unique tracks.
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[[Spiral Dungeon]]
  
Underground Sky Branch: Based off of the 1 lap version.
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Stardust Magma
  
Unknown Mansion: Based off of Mansion of Madness.
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Stormshower Canopy
  
[[Valley Pathway]] Remake: I’ll remake it in the styles of Crossingville and Riverview Square.
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Supermassive Spaceway
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit.
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Swallowed Street
  
[[Volcano's Mine]] Remake: Calling this new version Magma Shaft.
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[[Thunder City]]
  
Weather Blossom: A giant flower being soaked in rain and sunlight at the same time.
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Toadette's Playground
  
Xylophone Spaceway: Uses textures from [[3DS Music Park]].
+
[[Yellow Loop (Toxic Prime & TZ)]]
  
Yucky Swamp: Based off of Thwomp Swamp.
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[[Yoshi 8 Circuit (Bri)]]
  
Zap Zone: Concept made by Huili.
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{{User-Toxic Prime-Link}}

Revision as of 04:07, 17 January 2019

Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL Gaming made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3.

Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon.

Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Toxic Prime & TZ): Made my own version because the current one is lacking in my opinion.

Petite Town: My first original design in MKW.

F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.

Orange Loop (Toxic Prime & Bri): My first Track with shadows.

Work In Progress Tracks

Abomination of Destruction

Bear Boulevard

Big Seaway

Black Loop

Calidae Desert

Castle of Hope

Chomp Canyon

Color Dimension

Digital Phantasm

Dry Dungeon

Enter the Horror

F-Zero tracks (from SNES and GBA)

F-Zero GX Lateral Shift

Gradient Lullaby

Hemoglobin Falls

Horror Valley (Toxic Prime & ZPL Gaming)

Icy Shroom Road

Intertwining Saltwater Sinkhole

Koopa's Fried Chicken

Level Loop

Mini Parkway

Mononoke Pier

Moonlight Downtown

Paradox Castleway

Shining Town

Six King Labyrinth

Snow Halation

Spiral Dungeon

Stardust Magma

Stormshower Canopy

Supermassive Spaceway

Swallowed Street

Thunder City

Toadette's Playground

Yellow Loop (Toxic Prime & TZ)

Yoshi 8 Circuit (Bri)

Template:User-Toxic Prime-Link