Difference between revisions of "User:Toxic Prime"

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== Released Tracks ==
 
== Released Tracks ==
[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had.
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[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well.
  
 
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
 
[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
  
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[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
  
==Work In Progress Tracks==
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[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of [[Dawn Township]] and remaking the entire end section.
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[[Horror Valley]] Remake: Based off of [[King Boo's Area]] with elements from [[GBA Broken Pier]] and some billboards referencing Spooky's Jumpscare Mansion.
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[[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]: Got permission from Jay089 (the creator) to remake this.
  
[[Majora's Castle]] Remake: Keeping the same layout but it will be a haunted castle instead.
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[[Blue Loop (Toxic Prime & TZ)]]: Made my own version because the current one is lacking in my opinion.
  
[[Justin's Box Track]] Remake: An idea [[Huili]] suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
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[[Petite Town]]: My first original design in MKW.
  
Kinoko Peaks: Originally a remake of [[Mushroom Peaks]], but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
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[[F-Zero White Land I (Toxic Prime)]]: I will make more F-Zero ports in the future.
  
[[Color Dimension]] Remake: This will definitely not be as painful on the eyes.
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[[Orange Loop (Toxic Prime & Bri)]]: My first Track with shadows.
  
[[Northpole Slide]] Remake: I felt like [[Retrostyle12]]'s remake was lacking some things, so I decided to add those missing things. It will be remade in the styles of [[Icy Mountaintop]] and [[Dreamworld Cloudway]].
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==Work In Progress Tracks==
 
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Abomination of Destruction
Mission: Get to Earth: Inspired by [[Down to Earth]], but it will not be entirely in space and there won’t be any rainbow roads.
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SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
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[[Resistance to Fate]] Remake: Keeping the original style but updating visuals and adding shortcuts.
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[[Icestorm Peak]] Branch: It’ll have a storm to make the name make since.
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SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to [[Maple Platform]].
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LR Rocket Racer Run: I’m porting this from the N64 version.
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Rainbow Loop: Based off of [[YellowYoshi]]'s Loop series. I’ll make 2 versions: one in the old loop style and another that looks like [[Rainbow Rollercoaster]].
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SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
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SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
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011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
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X: The name of this track is the Roman numeral 10, which means this will be the 10th CT I will release.
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Pyramid of Life: Concept made by [[Huili]].
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Inside Bowser: Based off of Bowser's Inside Story and and idea [[4TLPati]] had.
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SM64 Whomp’s Fortress: A better port of this stage was made by [[Yoshi74]]. I’ll make it into a CT.
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N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.
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[[Neon Tower]] Remake: I’ll remake it in the styles of [[Bullet Tower]] and [[Rainbow Labyrinth]].
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[[Beach Road]] Remake: I’ll remake it in the style of [[Sandcastle Beach]].
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Bayside Boulevard: A custom track from Mario Kart 7. Not the same as [[SpyKid]]’s track.
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Miku's Birthday Spectacular: Another MK7 custom track.
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Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
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Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
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Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
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Vanishing Path: A track where the road disappears as you drive on it. I got this idea from [[Anime Circuit]].
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Inferno: A huge track based off of a drawing I made.
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Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
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SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
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SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
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SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
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SMG2 Shiverburn Galaxy: Same case as Noki Bay.
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Rapid Speedway: A model I found on the 3D Warehouse made by [[Putinas]]. The model can be found [https://3dwarehouse.sketchup.com/model/56344439f0da183d9e2744d6931d622/Jet-Another-Mario-kart-Wii-CT here].
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[[Bowser's Nightmare]] Remake: A mixture of Underground and [[Melting Magma Melee]] textures are used in this.
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Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
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Bear Boulevard
  
Space Glass: A SketchUp model I made that [[MaximilianoMK]] might remake.
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Big Seaway
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
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[[Black Loop]]
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
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[[Calidae Desert]]
  
Chaotic Grass Hill: A Track heavily inspired by [[One Super Race]].
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Castle of Hope
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
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[[Chomp Canyon]]
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
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[[Color Dimension]]
  
[[Alpha Boost Road]] Remake: I’ll be using textures from [[Space Race Castle]] to make this.
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Digital Phantasm
  
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
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Dry Dungeon
  
Fireclay Fortress: Concept made by [[Quattro]].
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Enter the Horror
  
Mushroom Glacier: Concept made by [[Quattro]].
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F-Zero tracks (from SNES and GBA)
  
Asteroid Tunnels: Concept made by [[Quattro]].
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F-Zero GX Lateral Shift
  
Star Halation: Sequel to Snow Halation.
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Gradient Lullaby
  
[[Ruin Labyrinth]] Remake: I'll remake it in the styles of [[Hell Pyramid]] and [[Celestial Ruins]].
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[[Hemoglobin Falls]]
  
[[Bowser's Dark Castle]] Remake: I'll remake it in the styles of the GBA Bowser Castles and [[Horror Mansion]].
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[[Horror Valley (Toxic Prime & ZPL Gaming)]]
  
[[Aquatropolis]] Remake: I’ll use [[Huili]]'s ideas to remake this.
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[[Icy Shroom Road]]
  
[[Tree Circuit]] Remake: I'll remake it in the styles of [[Sweet Garden]] and [[Emotion Journey]]'s happiness section.
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[[Intertwining Saltwater Sinkhole]]
  
[[Molten Mountainway]] Branch: It’ll have more tricks and a brand new cave section.
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Koopa's Fried Chicken
  
[[Dark Mole Abyss]] Remake: I'll remake it in the styles of [[GBA Broken Pier]] and similar tracks.
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[[Level Loop]]
  
[[Sunset Island]] Remake: I'll keep the original style but redo the layout.
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[[Mini Parkway]]
  
[[Daisy's Island]] Remake: I'll remake it in the styles of GCN Peach Beach, [[Birdo Island]], and [[Water Road]].
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Mononoke Pier
  
[[DK Jungle Tour II]] Remake: I’ll remake it in the style of [[Rocky Cliff]].
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[[Moonlight Downtown]]
  
[[DK Waterfall]] Remake: I'll remake it in the styles of [[Jungle Island]] and [[Underground Sky]].
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Paradox Castleway
  
[[Shadow Light Road]] Remake: I’ll remake it in the styles of [[Kinoko Cave]] and [[
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[[Shining Town]]
  
[[Mountain Crazyness]] Remake: I’ll remake it in the style of [[Kinoko Cave]].
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[[Six King Labyrinth]]
  
[[Proxmia Road]] Remake: I’ll remake it in the styles of [[The Chamber]] and [[Rainbow Rollercoaster]].
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[[Snow Halation]]
  
[[TAS (Tool Assisted Speedway)]] Branch: Keeping the same layout but adding missing features and fixing bugs.
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[[Spiral Dungeon]]
  
[[TB's Road]] Remake: I’ll remake it in the styles of [[Darkness Power Plant]], [[Volcanic Skyway II]], and [[Space Race Castle]]
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Stardust Magma
  
[[Trick Mountain]] Remake: I’ll remake it in the style of [[Rocky Cliff]].
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Stormshower Canopy
  
[[Tower Loop]] Remake: I’ll remake it in the same style but I’ll add more deco.
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Supermassive Spaceway
  
[[Bowser's Castle 9001]] Remake: I’ll remake it in the styles of the GBA Bowser Castles and [[Cyberstate]].
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Swallowed Street
  
[[Mushroom Garden]] Remake: I’ll remake it in the styles of [[Kinoko Cave]] and [[Sweet Garden]].
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[[Thunder City]]
  
[[Valley Pathway]] Remake: I’ll remake it in the styles of [[Crossingville]] and [[Riverview Square]].
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Toadette's Playground
  
[[Blue Mushroom Sky]] Remake: I’ll remake it in the styles of [[Skylane]] and [[Kinoko Cave]].
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[[Yellow Loop (Toxic Prime & TZ)]]
  
[[Volcanic Skyway]] Remake: Based off of v2.3.
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[[Yoshi 8 Circuit (Bri)]]
  
[[Punch City]] Branch: Based off of both versions and Mario Odyssey’s New Donk City.
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{{User-Toxic Prime-Link}}

Revision as of 04:07, 17 January 2019

Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL Gaming made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3.

Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon.

Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Toxic Prime & TZ): Made my own version because the current one is lacking in my opinion.

Petite Town: My first original design in MKW.

F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.

Orange Loop (Toxic Prime & Bri): My first Track with shadows.

Work In Progress Tracks

Abomination of Destruction

Bear Boulevard

Big Seaway

Black Loop

Calidae Desert

Castle of Hope

Chomp Canyon

Color Dimension

Digital Phantasm

Dry Dungeon

Enter the Horror

F-Zero tracks (from SNES and GBA)

F-Zero GX Lateral Shift

Gradient Lullaby

Hemoglobin Falls

Horror Valley (Toxic Prime & ZPL Gaming)

Icy Shroom Road

Intertwining Saltwater Sinkhole

Koopa's Fried Chicken

Level Loop

Mini Parkway

Mononoke Pier

Moonlight Downtown

Paradox Castleway

Shining Town

Six King Labyrinth

Snow Halation

Spiral Dungeon

Stardust Magma

Stormshower Canopy

Supermassive Spaceway

Swallowed Street

Thunder City

Toadette's Playground

Yellow Loop (Toxic Prime & TZ)

Yoshi 8 Circuit (Bri)