Difference between revisions of "User:Toxic Prime"

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== Released Tracks ==
 
== Released Tracks ==
[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had.
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[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well.
  
==Work In Progress Tracks==
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[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of [[Dawn Township]] and remaking the entire end section.
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[[Horror Valley]] Remake: Based off of [[King Boo's Area]] with elements from [[GBA Broken Pier]] and some billboards referencing Spooky's Jumpscare Mansion.
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[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
  
[[Majora's Castle]] Remake: Keeping the same layout but the textures are going to be ported from Minecraft and it will be a haunted castle instead.
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[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
  
[[Justin's Box Track]] Remake: An idea [[Huili]] suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
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[[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]: Got permission from Jay089 (the creator) to remake this.
  
Kinoko Peaks: Originally a remake of [[Mushroom Peaks]], but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
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[[Blue Loop (Toxic Prime & TZ)]]: Made my own version because the current one is lacking in my opinion.
  
[[Luigi Circuit 2]] Remake: It’ll be partially in a city with a grandstand near the start.
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[[Petite Town]]: My first original design in MKW.
  
[[Rainbow Jungle]] Remake: I’m going to make it look like [[Lunar Lights]] but with some rainbow roads and a giant flower from [[3DS DK Jungle]].
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[[F-Zero White Land I (Toxic Prime)]]: I will make more F-Zero ports in the future.
  
Mission: Get to Earth: Inspired by [[Down to Earth]], but it will not be entirely in space and there won’t be any rainbow roads.
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[[Orange Loop (Toxic Prime & Bri)]]: My first Track with shadows.
  
SM64 Tall Tall Mountain Slide: I’m doing this after I release at least 1 track.
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==Work In Progress Tracks==
 
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Abomination of Destruction
SNES Donut Plains 2: MK8 inspired model made by [[Yoshi74]].
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GBA Rainbow Road: MK8 inspired model made by [[Yoshi74]].
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SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to [[Maple Platform]].
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LR Rocket Racer Run: I’m porting this from the N64 version.
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White Loop: Based off of [[YellowYoshi]]'s Loop series. I’ll make 2 versions: one in the old loop style and another that looks like [[Coldway]].
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SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
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SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
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Bear Boulevard
  
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
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Big Seaway
  
X: The name of this track is the Roman numeral 10, which means this will be the 10th CT I will release.
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[[Black Loop]]
  
DS Rainbow Road: This version hovers above Peach’s Castle and some SNES tracks. Model made by [[Yoshi74]].
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[[Calidae Desert]]
  
Inside Bowser: Based off of Bowser's Inside Story and and idea [[4TLPati]] had.
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Castle of Hope
  
SM64 Whomp’s Fortress: A better port of this stage was made by [[Yoshi74]]. I’ll make it into a CT.
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[[Chomp Canyon]]
  
N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.
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[[Color Dimension]]
  
Dragon Mountains: A track made by a SketchUp user called Yoshi Productions.
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Digital Phantasm
  
Morningside Heights: Another track made by Yoshi Productions.
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Dry Dungeon
  
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as [[SpyKid]]’s track.
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Enter the Horror
  
Miku's Birthday Spectacular: Another MK7 custom track.
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F-Zero tracks (from SNES and GBA)
  
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
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F-Zero GX Lateral Shift
  
Mysterious Vision: A track that starts off blank white but the last section of the track goes all dark and spooky.
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Gradient Lullaby
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from [[Anime Circuit]].
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[[Hemoglobin Falls]]
  
Inferno: A huge track based off of a drawing I made.
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[[Horror Valley (Toxic Prime & ZPL Gaming)]]
  
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
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[[Icy Shroom Road]]
  
[[Sunset Bridge]] Remake: It’ll look like a few of [[MrDark35000vr]]’s tracks, as [[Sunset Bridge DX]] was my main inspiration behind this.
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[[Intertwining Saltwater Sinkhole]]
  
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
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Koopa's Fried Chicken
  
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
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[[Level Loop]]
  
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
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[[Mini Parkway]]
  
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
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Mononoke Pier
  
Rapid Speedway: A model I found on the 3D Warehouse made by [[Putinas]]. The model can be found [https://3dwarehouse.sketchup.com/model/56344439f0da183d9e2744d6931d622/Jet-Another-Mario-kart-Wii-CT here].
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[[Moonlight Downtown]]
  
[[Bowser's Nightmare]] Remake: A mixture of Underground and [[Melting Magma Melee]] textures are used in this.
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Paradox Castleway
  
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
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[[Shining Town]]
  
Space Glass: A SketchUp model I made that [[MaximilianoMK]] might remake.
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[[Six King Labyrinth]]
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
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[[Snow Halation]]
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
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[[Spiral Dungeon]]
  
Chaotic Grass Hill: A Track heavily inspired by [[One Super Race]].
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Stardust Magma
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
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Stormshower Canopy
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
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Supermassive Spaceway
  
[[Alpha Boost Road]] Remake: I’ll be using textures from [[Space Race Castle]] to make this.
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Swallowed Street
  
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
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[[Thunder City]]
  
Fireclay Fortress: Concept made by [[Quattro]].
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Toadette's Playground
  
Mushroom Glacier: Concept made by [[Quattro]].
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[[Yellow Loop (Toxic Prime & TZ)]]
  
Asteroid Tunnels: Concept made by [[Quattro]].
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[[Yoshi 8 Circuit (Bri)]]
  
Star Halation: Sequel to Snow Halation.
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{{User-Toxic Prime-Link}}

Revision as of 04:07, 17 January 2019

Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL Gaming made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3.

Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon.

Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Toxic Prime & TZ): Made my own version because the current one is lacking in my opinion.

Petite Town: My first original design in MKW.

F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.

Orange Loop (Toxic Prime & Bri): My first Track with shadows.

Work In Progress Tracks

Abomination of Destruction

Bear Boulevard

Big Seaway

Black Loop

Calidae Desert

Castle of Hope

Chomp Canyon

Color Dimension

Digital Phantasm

Dry Dungeon

Enter the Horror

F-Zero tracks (from SNES and GBA)

F-Zero GX Lateral Shift

Gradient Lullaby

Hemoglobin Falls

Horror Valley (Toxic Prime & ZPL Gaming)

Icy Shroom Road

Intertwining Saltwater Sinkhole

Koopa's Fried Chicken

Level Loop

Mini Parkway

Mononoke Pier

Moonlight Downtown

Paradox Castleway

Shining Town

Six King Labyrinth

Snow Halation

Spiral Dungeon

Stardust Magma

Stormshower Canopy

Supermassive Spaceway

Swallowed Street

Thunder City

Toadette's Playground

Yellow Loop (Toxic Prime & TZ)

Yoshi 8 Circuit (Bri)