Difference between revisions of "User:Kozakura"
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[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together. | [[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together. | ||
+ | [[Volcanic Skyway (Toxic Prime)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3. | ||
==Work In Progress Tracks== | ==Work In Progress Tracks== | ||
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Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit. | Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit. | ||
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[[Volcano's Mine]] Remake: Calling this new version Magma Shaft. | [[Volcano's Mine]] Remake: Calling this new version Magma Shaft. |
Revision as of 19:10, 3 November 2018
Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.
Released Tracks
Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had.
Sunset Bridge v1.0: A remake me and ChisSilver64 made together.
Volcanic Skyway (Toxic Prime): Collab with Rosalina Speedruns. It’s based off of v2.3.
Work In Progress Tracks
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
Anthropolis: Zootopia inspired CT.
Asteroid Tunnels: Concept made by Quattro.
Baked Dunes: Food and desert themed track.
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as SpyKid’s track.
Beach Road Remake: I’ll remake it in the style of Sandcastle Beach.
Bear Boulevard: Track I’m making for Bearably.
Birdo Island v2.0: I’ll make it more Birdo themed and I’ll fix some glitches the original had.
Blue Mushroom Sky Remake: I’ll remake it in the styles of Skylane and Kinoko Cave.
Bowser's Castle 9001 Remake: I’ll remake it in the styles of the GBA Bowser Castles and Cyberstate.
Bowser's Dark Castle Remake: I'll remake it in the styles of the GBA Bowser Castles and Horror Mansion.
Bowser's Nightmare Remake: A mixture of Underground and Melting Magma Melee textures are used in this.
Bowsette's Castle: Based off of GCN Bowser's Castle.
Butterfly Effect: A chaotic 1 lap track.
Canary Bay Remake: Based off of v1.0 and Torrential Flood Lake.
Capsaicin Fortress: A track based off of Fuego Castle and Bowser's Infernal Fortress.
Chaotic Grass Hill: A Track heavily inspired by One Super Race.
Clan Cave: Concept by Huili.
Cloudy Air Road Remake: I’ll remake it in the styles of GBA Sky Garden and Space Road.
Color Dimension Remake: This will definitely not be as painful on the eyes.
Delfino Park Remake: Based off of the old version AKA Delfino Beach and Quadrate Circuit.
Desert Night: A 2 lap track that is based off of Tomb of Anubis.
DK Jungle Tour II Remake: I’ll remake it in the style of Rocky Cliff.
DK Waterfall Remake: I'll remake it in the styles of Jungle Island and Underground Sky.
Daisy's Island Remake: I'll remake it in the styles of GCN Peach Beach, Birdo Island, and Water Road.
Dark Mole Abyss Remake: I'll remake it in the styles of GBA Broken Pier and similar tracks.
Darky Cliff Remake: Trying to keep it as true to the original as I can.
Down to Earth: This one is a question mark for now but it might happen if I can get SpyKid’s permission.
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
F-Zero Port Town Remake: Leans more towards the original style but it keeps the gimmicks from the original.
F-Zero Silence: Will be similar to Cloud Carpet by YoshiGo99.
Fireclay Fortress: Concept made by Quattro.
Grassy Plains II: Sequel to Grassy Plains.
Helter Skelter: Trying to get this out for v6 of Hack Pack.
Hemoglobin Falls (working name): Volcano track that uses the lava from Blood Fire Sky.
Horror Valley Remake: Based off of King Boo's Area with elements from GBA Broken Pier and some billboards referencing Spooky's Jumpscare Mansion.
Icestorm Peak Branch: It’ll have a storm to make the name make since.
Inferno: A huge track based off of a drawing I made.
Inside Bowser: Based off of Bowser's Inside Story and and idea 4TLPati had.
Jungle Park Remake: I’ll remake it in the styles of Rainbow Jungle and Jungle Cliff.
Justin's Box Track Remake: An idea Huili suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
LR Rocket Racer Run: I’m porting this from the N64 version.
Majora's Castle Remake: Keeping the same layout but it will be a haunted castle instead.
Miku's Birthday Spectacular: Another MK7 custom track.
Moby's Planet: A track that goes inside a whale for one section.
Molten Mountainway Branch: It’ll have more tricks and a brand new cave section.
Moomoo Island Remake: I’ll remake it in the styles of Bouncy Farm and Sky Beach.
Mountain Crazyness Remake: I’ll remake it in the style of Kinoko Cave.
Mushroom Garden Remake: I’ll remake it in the styles of Kinoko Cave and Sweet Garden.
Mushroom Glacier: Concept made by Quattro.
Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.
Narshe Circuit Remake: Calling this new version Frosty Village.
Neon Tower Remake: I’ll remake it in the styles of Bullet Tower and Rainbow Labyrinth.
Northpole Slide Remake: I felt like Retrostyle12's remake was lacking some things, so I decided to add those missing things. It will be remade in the styles of Icy Mountaintop and Dreamworld Cloudway.
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
Peak Garden Remake: I’ll remake it in the styles of Rocky Cliff and Birdo Island.
Pink Crescent Hills: A sweets theme track that features croissants and other pastries.
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
Proxmia Road Remake: I’ll remake it in the styles of The Chamber and Rainbow Rollercoaster.
Punch City Branch: Based off of both versions and Mario Odyssey’s New Donk City.
Pyramid of Life: Concept made by Huili.
Quake City: Concept made by Huili.
Rainbow Loop: Based off of YellowYoshi's Loop series. I’ll make 2 versions: one in the old loop style and another that looks like Rainbow Rollercoaster.
Rapid Speedway: A model I found on the 3D Warehouse made by Putinas. The model can be found here.
Refresh Road Remake: I’ll remake it in the styles of Ocean Circuit and Seaside Circuit.
Resistance to Fate Remake: Keeping the original style but updating visuals and adding shortcuts.
Ruin Labyrinth Remake: I'll remake it in the styles of Hell Pyramid and Celestial Ruins.
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
SM64 Whomp’s Fortress: A better port of this stage was made by Yoshi74. I’ll make it into a CT.
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to Maple Platform.
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
Sand Speedway II Remake: Calling this new version Limestone Sands.
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
Shadow Light Road Remake: I’ll remake it in the styles of Kinoko Cave and Darkness Temple.
Six King Labyrinth Remake: Planning to make the beginning look like a section of Dawn Township and remaking the entire end section.
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
Snowflake Spaceway: Based off of BillyNoodles' tracks.
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
Space Glass: A SketchUp model I made that MaximilianoMK might remake.
Sprintmaster Track 6: Based off of the ice appearance.
Star Halation: Sequel to Snow Halation.
Starslide: Originally made by SpyKid, finishing it up with his permission.
Sunset Island Remake: I'll keep the original style but redo the layout.
TAS (Tool Assisted Speedway) Branch: Keeping the same layout but adding missing features and fixing bugs.
TB's Road Remake: I’ll remake it in the styles of Darkness Power Plant, Volcanic Skyway II, and Space Race Castle
Temple Bay Remake: Making this for Huili.
Tilted Towers: Talking to Dawntinq about this.
Tobys Road Remake: I’ll remake it in the styles of Volcanic Skyway II and 8-Bit Road.
Tower Loop Remake: I’ll remake it in the same style but I’ll add more deco.
Tree Circuit Remake: I'll remake it in the styles of Sweet Garden and Emotion Journey's happiness section.
Trek of Shapes Remake: I’ll remake it in the styles of Rainbow Run, Lakeside Skyway, and DS Twilight House.
Trench: Twenty one pilots themed track.
Trick Mountain Remake: I’ll remake it in the style of Rocky Cliff.
Tropical Mansion: Trying to combine unlikely themes to make wacky and unique tracks.
Valley Pathway Remake: I’ll remake it in the styles of Crossingville and Riverview Square.
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit.
Volcano's Mine Remake: Calling this new version Magma Shaft.
Xylophone Spaceway: Uses textures from 3DS Music Park.
Zap Zone: Concept made by Huili.