Difference between revisions of "User:Kozakura"

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==Work In Progress Tracks==
 
==Work In Progress Tracks==
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of [[Dawn Township]] and remaking the entire end section.
+
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
  
[[Horror Valley]] Remake: Based off of [[King Boo's Area]] with elements from [[GBA Broken Pier]] and some billboards referencing Spooky's Jumpscare Mansion.
+
[[Alpha Boost Road]] Remake: I’ll be using textures from Space Race Castle to make this.
  
[[Majora's Castle]] Remake: Keeping the same layout but it will be a haunted castle instead.
+
[[Aquatropolis]] Remake: I’ll use Huili's ideas to remake this.
 +
 
 +
Asteroid Tunnels: Concept made by Quattro.
  
[[Justin's Box Track]] Remake: An idea [[Huili]] suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
+
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as SpyKid’s track.
  
Kinoko Peaks: Originally a remake of [[Mushroom Peaks]], but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
+
[[Beach Road]] Remake: I’ll remake it in the style of Sandcastle Beach.
  
[[Color Dimension]] Remake: This will definitely not be as painful on the eyes.
+
[[Blue Mushroom Sky]] Remake: I’ll remake it in the styles of Skylane and Kinoko Cave.
  
[[Northpole Slide]] Remake: I felt like [[Retrostyle12]]'s remake was lacking some things, so I decided to add those missing things. It will be remade in the styles of [[Icy Mountaintop]] and [[Dreamworld Cloudway]].
+
[[Bowser's Castle 9001]] Remake: I’ll remake it in the styles of the GBA Bowser Castles and Cyberstate.
  
Mission: Get to Earth: Inspired by [[Down to Earth]], but it will not be entirely in space and there won’t be any rainbow roads.
+
[[Bowser's Dark Castle]] Remake: I'll remake it in the styles of the GBA Bowser Castles and Horror Mansion.
  
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
+
[[Bowser's Nightmare]] Remake: A mixture of Underground and Melting Magma Melee textures are used in this.
  
[[Resistance to Fate]] Remake: Keeping the original style but updating visuals and adding shortcuts.
+
Chaotic Grass Hill: A Track heavily inspired by One Super Race.
  
[[Icestorm Peak]] Branch: It’ll have a storm to make the name make since.
+
[[Color Dimension]] Remake: This will definitely not be as painful on the eyes.
  
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to [[Maple Platform]].
+
[[DK Jungle Tour II]] Remake: I’ll remake it in the style of Rocky Cliff.
  
LR Rocket Racer Run: I’m porting this from the N64 version.
+
[[DK Waterfall]] Remake: I'll remake it in the styles of Jungle Island and Underground Sky.
  
Rainbow Loop: Based off of [[YellowYoshi]]'s Loop series. I’ll make 2 versions: one in the old loop style and another that looks like [[Rainbow Rollercoaster]].
+
[[Daisy's Island]] Remake: I'll remake it in the styles of GCN Peach Beach, Birdo Island, and Water Road.
  
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
+
[[Dark Mole Abyss]] Remake: I'll remake it in the styles of GBA Broken Pier and similar tracks.
  
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
+
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
  
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
+
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
  
X: The name of this track is the Roman numeral 10, which means this will be the 10th CT I will release.
+
Fireclay Fortress: Concept made by Quattro.
  
Pyramid of Life: Concept made by [[Huili]].
+
Hemoglobin Falls (working name): Volcano track that uses the lava from Blood Fire Sky.
  
Inside Bowser: Based off of Bowser's Inside Story and and idea [[4TLPati]] had.
+
[[Horror Valley]] Remake: Based off of King Boo's Area with elements from GBA Broken Pier and some billboards referencing Spooky's Jumpscare Mansion.
  
SM64 Whomp’s Fortress: A better port of this stage was made by [[Yoshi74]]. I’ll make it into a CT.
+
[[Icestorm Peak]] Branch: It’ll have a storm to make the name make since.
  
N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.
+
Inferno: A huge track based off of a drawing I made.
  
[[Neon Tower]] Remake: I’ll remake it in the styles of [[Bullet Tower]] and [[Rainbow Labyrinth]].
+
Inside Bowser: Based off of Bowser's Inside Story and and idea 4TLPati had.
  
[[Beach Road]] Remake: I’ll remake it in the style of [[Sandcastle Beach]].
+
[[Justin's Box Track]] Remake: An idea Huili suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
  
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as [[SpyKid]]’s track.
+
Kinoko Peaks: Originally a remake of Mushroom Peaks, but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
 +
 
 +
LR Rocket Racer Run: I’m porting this from the N64 version.
 +
 
 +
[[Majora's Castle]] Remake: Keeping the same layout but it will be a haunted castle instead.
  
 
Miku's Birthday Spectacular: Another MK7 custom track.
 
Miku's Birthday Spectacular: Another MK7 custom track.
  
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
+
Mission: Get to Earth: Inspired by Down to Earth, but it will not be entirely in space and there won’t be any rainbow roads.
  
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
+
[[Molten Mountainway]] Branch: It’ll have more tricks and a brand new cave section.
  
Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
+
[[Mountain Crazyness]] Remake: I’ll remake it in the style of Kinoko Cave.
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from [[Anime Circuit]].
+
Mushroom Garden Remake: I’ll remake it in the styles of Kinoko Cave and Sweet Garden.
  
Inferno: A huge track based off of a drawing I made.
+
Mushroom Glacier: Concept made by Quattro.
  
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
+
Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.
  
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
+
[[N64 Rainbow Road]]: I’m going to use the Mario Kart 8 version for this track.
  
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
+
[[Neon Tower]] Remake: I’ll remake it in the styles of Bullet Tower and Rainbow Labyrinth.
  
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
+
[[Northpole Slide]] Remake: I felt like Retrostyle12's remake was lacking some things, so I decided to add those missing things. It will be remade in the styles of Icy Mountaintop and Dreamworld Cloudway.
  
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
+
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
  
Rapid Speedway: A model I found on the 3D Warehouse made by [[Putinas]]. The model can be found [https://3dwarehouse.sketchup.com/model/56344439f0da183d9e2744d6931d622/Jet-Another-Mario-kart-Wii-CT here].
+
Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.
  
[[Bowser's Nightmare]] Remake: A mixture of Underground and [[Melting Magma Melee]] textures are used in this.
+
[[Proxmia Road]] Remake: I’ll remake it in the styles of The Chamber and Rainbow Rollercoaster.
  
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
+
[[Punch City]] Branch: Based off of both versions and Mario Odyssey’s New Donk City.
  
Space Glass: A SketchUp model I made that [[MaximilianoMK]] might remake.
+
Pyramid of Life: Concept made by Huili.
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
+
Rainbow Loop: Based off of YellowYoshi's Loop series. I’ll make 2 versions: one in the old loop style and another that looks like Rainbow Rollercoaster.
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
+
Rapid Speedway: A model I found on the 3D Warehouse made by Putinas. The model can be found here.
  
Chaotic Grass Hill: A Track heavily inspired by [[One Super Race]].
+
[[Resistance to Fate]] Remake: Keeping the original style but updating visuals and adding shortcuts.
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
+
[[Ruin Labyrinth]] Remake: I'll remake it in the styles of Hell Pyramid and Celestial Ruins.
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
+
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
  
[[Alpha Boost Road]] Remake: I’ll be using textures from [[Space Race Castle]] to make this.
+
SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.
  
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
+
SM64 Whomp’s Fortress: A better port of this stage was made by Yoshi74. I’ll make it into a CT.
  
Fireclay Fortress: Concept made by [[Quattro]].
+
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to Maple Platform.
  
Mushroom Glacier: Concept made by [[Quattro]].
+
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
  
Asteroid Tunnels: Concept made by [[Quattro]].
+
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
  
Star Halation: Sequel to Snow Halation.
+
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
  
[[Ruin Labyrinth]] Remake: I'll remake it in the styles of [[Hell Pyramid]] and [[Celestial Ruins]].
+
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
  
[[Bowser's Dark Castle]] Remake: I'll remake it in the styles of the GBA Bowser Castles and [[Horror Mansion]].
+
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
  
[[Aquatropolis]] Remake: I’ll use [[Huili]]'s ideas to remake this.
+
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
  
[[Tree Circuit]] Remake: I'll remake it in the styles of [[Sweet Garden]] and [[Emotion Journey]]'s happiness section.
+
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
  
[[Molten Mountainway]] Branch: It’ll have more tricks and a brand new cave section.
+
Shadow Light Road Remake: I’ll remake it in the styles of Kinoko Cave and Darkness Temple.
  
[[Dark Mole Abyss]] Remake: I'll remake it in the styles of [[GBA Broken Pier]] and similar tracks.
+
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of Dawn Township and remaking the entire end section.
  
[[Sunset Island]] Remake: I'll keep the original style but redo the layout.
+
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
  
[[Daisy's Island]] Remake: I'll remake it in the styles of GCN Peach Beach, [[Birdo Island]], and [[Water Road]].
+
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
  
[[DK Jungle Tour II]] Remake: I’ll remake it in the style of [[Rocky Cliff]].
+
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
  
[[DK Waterfall]] Remake: I'll remake it in the styles of [[Jungle Island]] and [[Underground Sky]].
+
Space Glass: A SketchUp model I made that MaximilianoMK might remake.
  
[[Shadow Light Road]] Remake: I’ll remake it in the styles of [[Kinoko Cave]] and [[Darkness Temple]].
+
Sprintmaster Track 6: Based off of the ice appearance.
  
[[Mountain Crazyness]] Remake: I’ll remake it in the style of [[Kinoko Cave]].
+
Star Halation: Sequel to Snow Halation.
  
[[Proxmia Road]] Remake: I’ll remake it in the styles of [[The Chamber]] and [[Rainbow Rollercoaster]].
+
[[Sunset Island]] Remake: I'll keep the original style but redo the layout.
  
 
[[TAS (Tool Assisted Speedway)]] Branch: Keeping the same layout but adding missing features and fixing bugs.
 
[[TAS (Tool Assisted Speedway)]] Branch: Keeping the same layout but adding missing features and fixing bugs.
  
[[TB's Road]] Remake: I’ll remake it in the styles of [[Darkness Power Plant]], [[Volcanic Skyway II]], and [[Space Race Castle]]
+
[[TB's Road]] Remake: I’ll remake it in the styles of Darkness Power Plant, Volcanic Skyway II, and Space Race Castle
 
 
[[Trick Mountain]] Remake: I’ll remake it in the style of [[Rocky Cliff]].
 
  
 
[[Tower Loop]] Remake: I’ll remake it in the same style but I’ll add more deco.
 
[[Tower Loop]] Remake: I’ll remake it in the same style but I’ll add more deco.
  
[[Bowser's Castle 9001]] Remake: I’ll remake it in the styles of the GBA Bowser Castles and [[Cyberstate]].
+
[[Tree Circuit]] Remake: I'll remake it in the styles of Sweet Garden and Emotion Journey's happiness section.
  
[[Mushroom Garden]] Remake: I’ll remake it in the styles of [[Kinoko Cave]] and [[Sweet Garden]].
+
[[Trick Mountain]] Remake: I’ll remake it in the style of Rocky Cliff.
  
[[Valley Pathway]] Remake: I’ll remake it in the styles of [[Crossingville]] and [[Riverview Square]].
+
[[Valley Pathway]] Remake: I’ll remake it in the styles of Crossingville and Riverview Square.
  
[[Blue Mushroom Sky]] Remake: I’ll remake it in the styles of [[Skylane]] and [[Kinoko Cave]].
+
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit.
  
 
[[Volcanic Skyway]] Remake: Based off of v2.3.
 
[[Volcanic Skyway]] Remake: Based off of v2.3.
  
[[Punch City]] Branch: Based off of both versions and Mario Odyssey’s New Donk City.
+
X: The name of this track is the Roman numeral 10, which means this will be the 10th CT I will release.
 
 
Sprintmaster Track 6: Based off of the ice appearance.
 
 
 
Hemoglobin Falls (working name): Volcano track that uses the lava from [[Blood Fire Sky]].
 

Revision as of 02:46, 5 October 2018

Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.


Work In Progress Tracks

011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.

Alpha Boost Road Remake: I’ll be using textures from Space Race Castle to make this.

Aquatropolis Remake: I’ll use Huili's ideas to remake this.

Asteroid Tunnels: Concept made by Quattro.

Bayside Boulevard: A custom track from Mario Kart 7. Not the same as SpyKid’s track.

Beach Road Remake: I’ll remake it in the style of Sandcastle Beach.

Blue Mushroom Sky Remake: I’ll remake it in the styles of Skylane and Kinoko Cave.

Bowser's Castle 9001 Remake: I’ll remake it in the styles of the GBA Bowser Castles and Cyberstate.

Bowser's Dark Castle Remake: I'll remake it in the styles of the GBA Bowser Castles and Horror Mansion.

Bowser's Nightmare Remake: A mixture of Underground and Melting Magma Melee textures are used in this.

Chaotic Grass Hill: A Track heavily inspired by One Super Race.

Color Dimension Remake: This will definitely not be as painful on the eyes.

DK Jungle Tour II Remake: I’ll remake it in the style of Rocky Cliff.

DK Waterfall Remake: I'll remake it in the styles of Jungle Island and Underground Sky.

Daisy's Island Remake: I'll remake it in the styles of GCN Peach Beach, Birdo Island, and Water Road.

Dark Mole Abyss Remake: I'll remake it in the styles of GBA Broken Pier and similar tracks.

Darky Cliff Remake: Trying to keep it as true to the original as I can.

Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.

Fireclay Fortress: Concept made by Quattro.

Hemoglobin Falls (working name): Volcano track that uses the lava from Blood Fire Sky.

Horror Valley Remake: Based off of King Boo's Area with elements from GBA Broken Pier and some billboards referencing Spooky's Jumpscare Mansion.

Icestorm Peak Branch: It’ll have a storm to make the name make since.

Inferno: A huge track based off of a drawing I made.

Inside Bowser: Based off of Bowser's Inside Story and and idea 4TLPati had.

Justin's Box Track Remake: An idea Huili suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.

Kinoko Peaks: Originally a remake of Mushroom Peaks, but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!

LR Rocket Racer Run: I’m porting this from the N64 version.

Majora's Castle Remake: Keeping the same layout but it will be a haunted castle instead.

Miku's Birthday Spectacular: Another MK7 custom track.

Mission: Get to Earth: Inspired by Down to Earth, but it will not be entirely in space and there won’t be any rainbow roads.

Molten Mountainway Branch: It’ll have more tricks and a brand new cave section.

Mountain Crazyness Remake: I’ll remake it in the style of Kinoko Cave.

Mushroom Garden Remake: I’ll remake it in the styles of Kinoko Cave and Sweet Garden.

Mushroom Glacier: Concept made by Quattro.

Mysterious Vision: A track that starts off with a nature theme but the last section of the track goes all dark and spooky.

N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.

Neon Tower Remake: I’ll remake it in the styles of Bullet Tower and Rainbow Labyrinth.

Northpole Slide Remake: I felt like Retrostyle12's remake was lacking some things, so I decided to add those missing things. It will be remade in the styles of Icy Mountaintop and Dreamworld Cloudway.

Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.

Pipe Pipe Planet: The most unique MK7 CT that I could find. I’m porting this once I get good at porting.

Proxmia Road Remake: I’ll remake it in the styles of The Chamber and Rainbow Rollercoaster.

Punch City Branch: Based off of both versions and Mario Odyssey’s New Donk City.

Pyramid of Life: Concept made by Huili.

Rainbow Loop: Based off of YellowYoshi's Loop series. I’ll make 2 versions: one in the old loop style and another that looks like Rainbow Rollercoaster.

Rapid Speedway: A model I found on the 3D Warehouse made by Putinas. The model can be found here.

Resistance to Fate Remake: Keeping the original style but updating visuals and adding shortcuts.

Ruin Labyrinth Remake: I'll remake it in the styles of Hell Pyramid and Celestial Ruins.

SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.

SM64 Mysterious Mountainside: I’m doing this after I release at least 1 track.

SM64 Whomp’s Fortress: A better port of this stage was made by Yoshi74. I’ll make it into a CT.

SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to Maple Platform.

SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.

SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).

SMG2 Shiverburn Galaxy: Same case as Noki Bay.

SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.

SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.

SNES Mario Circuit 1: I’ll probably port the MK8 CT.

Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.

Shadow Light Road Remake: I’ll remake it in the styles of Kinoko Cave and Darkness Temple.

Six King Labyrinth Remake: Planning to make the beginning look like a section of Dawn Township and remaking the entire end section.

Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.

Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.

Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.

Space Glass: A SketchUp model I made that MaximilianoMK might remake.

Sprintmaster Track 6: Based off of the ice appearance.

Star Halation: Sequel to Snow Halation.

Sunset Island Remake: I'll keep the original style but redo the layout.

TAS (Tool Assisted Speedway) Branch: Keeping the same layout but adding missing features and fixing bugs.

TB's Road Remake: I’ll remake it in the styles of Darkness Power Plant, Volcanic Skyway II, and Space Race Castle

Tower Loop Remake: I’ll remake it in the same style but I’ll add more deco.

Tree Circuit Remake: I'll remake it in the styles of Sweet Garden and Emotion Journey's happiness section.

Trick Mountain Remake: I’ll remake it in the style of Rocky Cliff.

Valley Pathway Remake: I’ll remake it in the styles of Crossingville and Riverview Square.

Vanishing Path: A track where the road disappears as you drive on it. I got this idea from Anime Circuit.

Volcanic Skyway Remake: Based off of v2.3.

X: The name of this track is the Roman numeral 10, which means this will be the 10th CT I will release.