Difference between revisions of "User:SuperMario64DS/Notes"
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(Created page with "== Blender to BrawlBox == === With armature === # Mirror bones on X-Axis # Apply pre-existing scales # Scale model to 100 # Apply scale # Export as FBX 6.1, default settings...") |
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# Mirror bones on X-Axis | # Mirror bones on X-Axis | ||
# Apply pre-existing scales | # Apply pre-existing scales | ||
− | # Scale | + | # Scale scene to 100 |
# Apply scale | # Apply scale | ||
# Export as FBX 6.1, default settings, ASCII | # Export as FBX 6.1, default settings, ASCII | ||
− | # Convert to Collada DAE with FBX | + | # Convert to Collada DAE with FBX Converter 2012 |
=== With vertex colours === | === With vertex colours === | ||
− | # Export as FBX | + | # Export as FBX, default settings |
# Convert to Collada DAE with FBX Convetrer 2012 | # Convert to Collada DAE with FBX Convetrer 2012 | ||
# Convert Collada back to FBX 2011 with FBX Converter 2012 | # Convert Collada back to FBX 2011 with FBX Converter 2012 | ||
# Import new FBX into Blender | # Import new FBX into Blender | ||
− | # Export as FBX | + | # Export as FBX, default settings, binary |
− | # Convert to Collada DAE with FBX | + | # Convert to Collada DAE with FBX Converter 2012 |
Revision as of 20:03, 6 March 2016
Blender to BrawlBox
With armature
- Mirror bones on X-Axis
- Apply pre-existing scales
- Scale scene to 100
- Apply scale
- Export as FBX 6.1, default settings, ASCII
- Convert to Collada DAE with FBX Converter 2012
With vertex colours
- Export as FBX, default settings
- Convert to Collada DAE with FBX Convetrer 2012
- Convert Collada back to FBX 2011 with FBX Converter 2012
- Import new FBX into Blender
- Export as FBX, default settings, binary
- Convert to Collada DAE with FBX Converter 2012