Difference between revisions of "User:SuperMario64DS"

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SuperMario64DS is also a member of "[http://www.mariokartwii.com/f99/sm64ds-mkwii-hacks-94552.html Mario Kart Wii]" and "[http://forums.supermariogalaxy2-5.proboards.com Super Mario Galaxy 2.5]", under SuperMario64DS on both sites. I am from and currently live in the UK.
 
  
==Custom Tracks==
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== Personal Message ==
  
Here is a list of custom tracks I'm/I've Doing/Did/Done (In order).
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* You may not edit or republish any original content within my releases. '''[[Talk:DS_Shroom_Ridge_(SuperMario64DS)/Old_Discussion | Case and point]]'''. As a result, newer work will not be posted to this wiki and may not be reposted to this wiki. There will be no contrivance or justification given to do so.
 +
* From this point on (29 January 2023), I respectfully ask that none of my content be used in Distributions hosted on [https://wiimm.de https://wiimm.de].
 +
* From this point on (29 January 2023), I do not consent to my content being rehosted on other domains, even as WBZ. There is one current exception - your distributions may contain copies of work. There is also one retroactive exception - WBZ files already hosted on [https://wiimm.de https://wiimm.de] for previously released versions, and any uploads of SZS files that exist prior to 2023.
  
===[[Jungle Island]]===
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=== Why? ===
  
My first is Custom Track was [[Jungle Island]].
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I don't feel comfortable with the previous attribution dispute. I would much rather avoid the conflict aspect, which is what led me to dissociate from this community for over half a decade. This is not meant to be a commentary on past events - I only want to release tracks peacefully without those fears attached. No further comments needed on this matter.
  
[[Jungle Island]] was finished  December 31st 2011, but was released January 1st, 2012 so a Video could be made. A second version which updates the majority of the track is planned.
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By this point no further work should be needed on any of my previous releases anyway - they've either been thoroughly replaced or patched by this point in time.
  
===[[SM64 Bob-Omb Battlefield]]===
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==== Special Exceptions ====
My second custom track, [[SM64 Bob-Omb Battlefield]] is a port of the level Bob-Omb Battlefield to Mario Kart Wii.
 
  
It was originally released February 16th, 2012, but was completely remade into a new course and re-released on June 18th, 2012.
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* Feel free to modify lap count & speed modifier data for your distributions.
 +
* I may choose to publish newer work to this wiki when it is appropriate.
  
===[[GBA Snow Land]]===
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== History ==
  
A remake of the course, GBA Snow Land from The Game Boy version of Mario Kart.
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As of 2017, I am not participating on this wiki. As of 2023, I am creating custom tracks again.
  
It was released April 10th, 2012.
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=== Projects - Released ===
  
==Custom Characters==
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==== [[Jungle Island]] ====
  
Here is a list of the Custom Characters I have made:
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My first custom track was Jungle Island, released on 1st of January, 2012.
  
===[[Sonic The Hedgehog]]===
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It was created entirely with no design, but drew inspiration from [[Fishdom Island]] for its appearance and features.
  
An animated version of the famous SEGA Mascot, '''[[Sonic The Hedgehog]]'''. It features a new Custom model. It is also my first character hack.
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This is my only non-port custom track to date.
  
==In Progress==
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==== [[SM64 Bob-omb Battlefield (SuperMario64DS)|SM64 Bob-omb Battlefield]] ====
  
'''All''' of my current (solo) projects are listed here. Anything else is not listed.
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My second custom track was a of port Bob-omb Battlefield from Super Mario 64. Originally named ''SM64DS Bob-omb Battlefield'', it was first released on the 16th of February, 2012.
  
The list is set in the order of priorities, so these projects should be finished in the order listed:
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A remake was made in the July of 2012, changing the course's layout and name to ''SM64 Bob-omb Battlefield''.
  
*[[DS Shroom Ridge]] - A port from Mario Kart DS, includes several graphical modifications & updates
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A third remake was considered in 2017, but did not occur.
  
*[[Tropical Resort]] - A course based off of the level '''Tropical Resort''' from Sonic Colours.
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==== [[GBA Snow Land (SuperMario64DS)|GBA Snow Land]] ====
  
==Planned Projects==
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My third custom track, [[GBA Snow Land]] made in Google SketchUp.
  
Here is a list of planned Projects for later on. As each project gets finished, it will move up with the Finished Projects, and a new project will take it's place.
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A remake using advanced modeling tools neared cosmetic completion, but did not make it to the track building portion of production. This was due to the higher standard set for Mode 7 track remakes introduced in [[Mario Kart 8]].
  
*[[Jungle Island]] V2, a both graphical & visual update to Jungle Island that will most likely change it's overall route & style
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==== [[DS Shroom Ridge (SuperMario64DS)|DS Shroom Ridge]] ====
  
*SMS Delfino Plaza - First level I wanted to do, was originally supposed to be done earlier
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My fourth custom track, [[DS Shroom Ridge (SuperMario64DS)|DS Shroom Ridge]], released on the 6th of October, 2012.
  
*[[DS Rainbow Road]] - I have the model for this level, and we now know how to make the loop work! It is being worked on co-operatively with [[Tock]], and is put on hold until several other projects are completed
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==== [[GP Mario Beach (SuperMario64DS & DJ Lowgey)|GP Mario Beach]] ====
  
*GBA Yoshi Desert - My favorite Mario Kart Super Circuit Course, this will definitely be at the top.
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Initially released on 31st December, 2012.
  
*SMS Bianco Hills - My #1 Favorite Mario Level!
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My fifth and most recent custom track, [[GP Mario Beach (SuperMario64DS & DJ Lowgey)|GP Mario Beach]]. The first port ever from from the Mario Kart GP series, as well as the first from a non-home console. It was created as a collaborative effort with [[DJ Lowgey]], who provided the course assets.
 
 
*Jelly World - A race on a world made of Gelatin Dessert!
 
 
 
* Nightline City - A city... At night
 
 
 
*[[GP Rainbow Coaster]] - Started January, 2012, but is currently put on hold due to model issues.
 
 
 
{{user-SuperMario64DS-Link}}
 

Latest revision as of 05:10, 30 January 2023

Personal Message

  • You may not edit or republish any original content within my releases. Case and point. As a result, newer work will not be posted to this wiki and may not be reposted to this wiki. There will be no contrivance or justification given to do so.
  • From this point on (29 January 2023), I respectfully ask that none of my content be used in Distributions hosted on https://wiimm.de.
  • From this point on (29 January 2023), I do not consent to my content being rehosted on other domains, even as WBZ. There is one current exception - your distributions may contain copies of work. There is also one retroactive exception - WBZ files already hosted on https://wiimm.de for previously released versions, and any uploads of SZS files that exist prior to 2023.

Why?

I don't feel comfortable with the previous attribution dispute. I would much rather avoid the conflict aspect, which is what led me to dissociate from this community for over half a decade. This is not meant to be a commentary on past events - I only want to release tracks peacefully without those fears attached. No further comments needed on this matter.

By this point no further work should be needed on any of my previous releases anyway - they've either been thoroughly replaced or patched by this point in time.

Special Exceptions

  • Feel free to modify lap count & speed modifier data for your distributions.
  • I may choose to publish newer work to this wiki when it is appropriate.

History

As of 2017, I am not participating on this wiki. As of 2023, I am creating custom tracks again.

Projects - Released

Jungle Island

My first custom track was Jungle Island, released on 1st of January, 2012.

It was created entirely with no design, but drew inspiration from Fishdom Island for its appearance and features.

This is my only non-port custom track to date.

SM64 Bob-omb Battlefield

My second custom track was a of port Bob-omb Battlefield from Super Mario 64. Originally named SM64DS Bob-omb Battlefield, it was first released on the 16th of February, 2012.

A remake was made in the July of 2012, changing the course's layout and name to SM64 Bob-omb Battlefield.

A third remake was considered in 2017, but did not occur.

GBA Snow Land

My third custom track, GBA Snow Land made in Google SketchUp.

A remake using advanced modeling tools neared cosmetic completion, but did not make it to the track building portion of production. This was due to the higher standard set for Mode 7 track remakes introduced in Mario Kart 8.

DS Shroom Ridge

My fourth custom track, DS Shroom Ridge, released on the 6th of October, 2012.

GP Mario Beach

Initially released on 31st December, 2012.

My fifth and most recent custom track, GP Mario Beach. The first port ever from from the Mario Kart GP series, as well as the first from a non-home console. It was created as a collaborative effort with DJ Lowgey, who provided the course assets.