Difference between revisions of "User:ANoob"

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<div class="float-right">
 
 
{| class="textbox float-right grid"
 
{| class="textbox float-right grid"
 
|+ ANoob
 
|+ ANoob
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|ANoob#1659
 
|ANoob#1659
 
|-
 
|-
!Discord Server:
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!Avatar:
|https://discord.gg/rfrGWhj
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|[[File:ANoob's Profile Picture.jpg|auto]]
 
|-
 
|-
 
!YouTube:
 
!YouTube:
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|[https://www.twitch.tv/mkwii_anoob Twitch]
 
|[https://www.twitch.tv/mkwii_anoob Twitch]
 
|}
 
|}
</div>
 
  
 
== Overview ==
 
== Overview ==
  
I arrived late on the Mario Kart Wii scene. I played on my sister's Wii from time to time, and loved the game. I purchased my Wii in the fall of 2017, and frequently can be seen playing online. Custom tracks are my favorite to play, and I have since become interested in making my own custom tracks. Feel free to contact me about track bugs or if you need help on your own tracks.
+
Hello, I'm ANoob, and I make custom tracks and play Mario Kart Wii. Feedback on my tracks is encouraged. If you are going to update my tracks it would be nice to ask first. If you are looking for help on something feel free to ask!
  
== Custom Tracks ==
+
== ANoob's Brres Material Tool ==
 +
 
 +
This is a python tool for importing, exporting, and modifying Mario Kart Wii models. It features regex pattern matching and custom file commands that can be re-run on demand. For more information visit the [https://github.com/Robert-N7/abmatt repository] on Github.
 +
 
 +
== My Custom Tracks ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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! align=left| Information
 
! align=left| Information
 
|-
 
|-
|[[Bowser's Lava Lair]]||V1.0 ||Enemy Routes could be better.
+
|[[Arctic Mines]]||V1.1||A simple ice track.
 +
|-
 +
|[[Beginner Level]]||Beta||A simple track created while testing [[ANoob's BRRES Material Tool]].
 +
|-
 +
|[[Bowser's Lava Lair]]||V1.2||A competitive Bowser's castle track.
 +
|-
 +
|[[Dinner Dash]]||V1.0||First released track. Remake at some future time.
 +
|-
 +
|[[Candy Bay]]||Beta-Hotfix1||Collaboration modeled by [[Yoshi74]] and made playable by [[User:ChisSilver64|ChisSilver64]] and myself.
 +
|-
 +
|[[Crazy Cannon Chaos]]||v1.0.0||A wonky track with cannons and multiple routes. This was a collaborative work with Kitty Katt.
 +
|-
 +
|[[Fiery Path]]||Beta||Track based on Pokemon R/S/E.
 +
|-
 +
|Haunted Farmyard||Alpha||Not Released.
 +
|-
 +
|[[Mini Arena]]||V1.0||A collaborative work, modeled by [[Yoshi74]] and made playable by [[User:ChisSilver64|ChisSilver64]] and myself.
 
|-
 
|-
|[[Dinner Dash]]||V1.0||Working on v2.0 which will be a complete remake.
+
|Old Glory Park||Alpha||Not Released.
 
|-
 
|-
|[[One Super Race]]||Beta||Texture mapping improvements in the future.
+
|[[One Super Race]]||Beta 3|| A challenge to make a "raceway-style" track from Super64
 
|-
 
|-
|[[Rainbow Galaxy]]||V1.2||
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|[[Pac-Track]]||Beta||Track based on Pac-Man.
 +
|-
 +
|[[Paradise Gardens]]||V1.1||A collaborative work, modeled and designed by [[Aidan190903]] and made playable by myself.
 +
|-
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|[[Rainbow Galaxy]]||V1.3||Track inspired by multiple rainbow road tracks.
 +
|-
 +
|[[Rainbow Runway]]||Beta 2||A collaborative work, modeled and designed by [[Aidan190903]] and made playable by myself.
 +
|-
 +
|[[SMS Delfino Plaza (ChisSilver64 & ANoob)]]||Alpha||Collaboration modeled by [[Yoshi74]] and made playable by [[User:ChisSilver64|ChisSilver64]] and myself.
 +
|-
 +
|[[Snake Way]]||Beta||Based off of Snake Way from ''Dragon Ball Z''.
 +
|-
 +
|[[Spooky Circuit]]||Beta 3||A spooky track that goes back on itself.
 +
|-
 +
|[[The Elfin]]||V2.0||Pirate ship with very short laps.
 +
|-
 +
|[[Toad Town (ANoob)|Toad Town]]||V1.1||Remade to better match Toad Town from ''Paper Mario''.
 +
|-
 +
|[[Toy Story]]||Beta|| The track is based off of Andy's room in ''Toy Story''. Credit to Kitty Katt for the idea and collaboration.
 +
|-
 +
|[[Yellow Brick Road]]||v2.3||Based off of the movie ''The Wizard of Oz''. Credit to Kitty Katt for the idea and collaboration.
 +
|-
 +
|[[Yoshi's Woolly Raceway]]||v1.1.1||A collaborative work with [[Aidan190903]] based on Yoshi's Woolly World.
 
|}
 
|}
  
In progress (Not Yet Released):
+
== Updated Tracks ==
* Snake Way
+
{| class="wikitable"
* Spooky Circuit
+
|-
 +
! align=left| Name
 +
! align=left| Update Information
 +
|-
 +
|[[Athletic Raceway]]||Various improvements.
 +
|-
 +
|[[Bowser Land]]||Scaled track down and removed mushrooms. Large improvements to game play as well as a new background model.
 +
|-
 +
|[[Bowser's Lava Base]]||Respawn and other minor fixes.
 +
|-
 +
|[[GBA_Bowser_Castle_2_(Odie5776)]]||Collision fixes and various game play improvements.
 +
|-
 +
|[[Halfmoon Island]]||Minor checkpoint fixes.
 +
|-
 +
|[[Orange_Loop_(SpartaYoshi)]]||KCL Fixes.
 +
|-
 +
|[[Toad's Golf]]||Large amount of fixes to KCL and KMP, including checkpoint glitches.
 +
|-
 +
|[[Toxic Labs]]||Checkpoint and respawn Fixes.
 +
|-
 +
|[[Toxic Moon]]||Large improvements to the visuals such as crystals and acid vortex. Remade various sections.
 +
|-
 +
|[[Underground Ruins]]||Fixed a freeze by changing truck wagon settings.
 +
|}
  
 
{{User-ANoob-Link}}
 
{{User-ANoob-Link}}
[[Category:People]]
 

Revision as of 05:49, 12 January 2021

ANoob
Discord: ANoob#1659
Avatar: auto
YouTube: YouTube
Twitch: Twitch

Overview

Hello, I'm ANoob, and I make custom tracks and play Mario Kart Wii. Feedback on my tracks is encouraged. If you are going to update my tracks it would be nice to ask first. If you are looking for help on something feel free to ask!

ANoob's Brres Material Tool

This is a python tool for importing, exporting, and modifying Mario Kart Wii models. It features regex pattern matching and custom file commands that can be re-run on demand. For more information visit the repository on Github.

My Custom Tracks

Name Version Information
Arctic Mines V1.1 A simple ice track.
Beginner Level Beta A simple track created while testing ANoob's BRRES Material Tool.
Bowser's Lava Lair V1.2 A competitive Bowser's castle track.
Dinner Dash V1.0 First released track. Remake at some future time.
Candy Bay Beta-Hotfix1 Collaboration modeled by Yoshi74 and made playable by ChisSilver64 and myself.
Crazy Cannon Chaos v1.0.0 A wonky track with cannons and multiple routes. This was a collaborative work with Kitty Katt.
Fiery Path Beta Track based on Pokemon R/S/E.
Haunted Farmyard Alpha Not Released.
Mini Arena V1.0 A collaborative work, modeled by Yoshi74 and made playable by ChisSilver64 and myself.
Old Glory Park Alpha Not Released.
One Super Race Beta 3 A challenge to make a "raceway-style" track from Super64
Pac-Track Beta Track based on Pac-Man.
Paradise Gardens V1.1 A collaborative work, modeled and designed by Aidan190903 and made playable by myself.
Rainbow Galaxy V1.3 Track inspired by multiple rainbow road tracks.
Rainbow Runway Beta 2 A collaborative work, modeled and designed by Aidan190903 and made playable by myself.
SMS Delfino Plaza (ChisSilver64 & ANoob) Alpha Collaboration modeled by Yoshi74 and made playable by ChisSilver64 and myself.
Snake Way Beta Based off of Snake Way from Dragon Ball Z.
Spooky Circuit Beta 3 A spooky track that goes back on itself.
The Elfin V2.0 Pirate ship with very short laps.
Toad Town V1.1 Remade to better match Toad Town from Paper Mario.
Toy Story Beta The track is based off of Andy's room in Toy Story. Credit to Kitty Katt for the idea and collaboration.
Yellow Brick Road v2.3 Based off of the movie The Wizard of Oz. Credit to Kitty Katt for the idea and collaboration.
Yoshi's Woolly Raceway v1.1.1 A collaborative work with Aidan190903 based on Yoshi's Woolly World.

Updated Tracks

Name Update Information
Athletic Raceway Various improvements.
Bowser Land Scaled track down and removed mushrooms. Large improvements to game play as well as a new background model.
Bowser's Lava Base Respawn and other minor fixes.
GBA_Bowser_Castle_2_(Odie5776) Collision fixes and various game play improvements.
Halfmoon Island Minor checkpoint fixes.
Orange_Loop_(SpartaYoshi) KCL Fixes.
Toad's Golf Large amount of fixes to KCL and KMP, including checkpoint glitches.
Toxic Labs Checkpoint and respawn Fixes.
Toxic Moon Large improvements to the visuals such as crystals and acid vortex. Remade various sections.
Underground Ruins Fixed a freeze by changing truck wagon settings.