User:. .
What makes a bad Custom Track
- The BKT on a simple track is longer than 2 miuntes?
- BKT over 2:30?
- The BKT would be about 1:25? Let's make it 5 laps!
- There is no Anti-Gravity in Mkwii!!!
- laaagg
- Bad Respawns
- This straight away is so boring...
- Let's make it trickable!!!
- Bean corners
- Bumpy
- Wooow Boost Panels look soooo beautiful!
- Short cannons
- Too lazy to add OOB so it takes forever to fall off
- I hope you know that you move slower in the air than on land
- Faaaaaaaaaaaaaaaaaaaaaaaaaaaalling
- Blind Turns
- Mach-only Track
- Oh I didnt trick so I fell off
- Oh I did trick so I fell off
- Oh I was small so I fell off
- Oh I'm Prowler so I fell off
- Oh I'm Quacker so I fell off
- This track goes over slot 4.4, 3.2 or 1.3
- DARKNESS
What makes a good Custom Track
- Fun Layout
- Turns possible with non-Mach vehicles
- 2-6 shroomless cuts
- 1-3 shroom cuts
- Good visuals
- OMG you can actually see where you are going
- Don't know the track? Doesnt matter
- Variety
Facts about me
- New to the community
- German so my english is pretty bad
- Bad at the game
- Bad at modding
- Dont want to tell you more lol
My favorites
Favorite Non-CTGP Tracks
- Glacier Mine
- Wii U Dolphin Shoals (MrFluffy)
Favorite CTGP Tracks
- Big Nature City
- Glimmer Express Trains
- Camp Kartigan
- Desert Fort
- Wuhu Mountain
- New Moon Manor
- Garden of Dreams
- Boshi Skatepark
- Crystal Plains
- Sky High Island
- Marble Towers
- Lunar Lights
Favorite Wii Tracks(in order)
- DK Summit
- Coconut Mall
- GCN Waluigi Stadium
- GCN DK Mountain
- Toads Factory
- Koopa Cape
- Maple Treeway
- DS Delfino Square
- Dry Dry Ruins
- Mushroom Gorge