Difference between revisions of "Unnamed Valley (Scye)"

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(→‎Names in other languages: Fixed Russian name.)
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|ko=이름없는 계곡
 
|ko=이름없는 계곡
 
|pt=Vale Sem Nome
 
|pt=Vale Sem Nome
|ru=Неназванная долина
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|ru=Безымянная долина
 
|es=Valle Sin Nombre (NTSC)<br>Valle Desconocido (PAL)
 
|es=Valle Sin Nombre (NTSC)<br>Valle Desconocido (PAL)
 
|el=Ανώνυμη Κοιλάδα
 
|el=Ανώνυμη Κοιλάδα

Revision as of 05:09, 26 May 2019

Unnamed Valley (Scye)
Author: Scye
Version: v1.3
Date of latest version: 2013-11-24
Editors used:
WBZ files: ct.wiimm.de
Download: Sync
Unnamed Valley (Scye)
Creator: Sucht93a
Designer: Scye, Sucht93a
Version: v2.1
Date of latest version: 2018-07-25
Editors used: 3ds Max, BrawlBox, GIMP, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Unnamed Valley is a custom track made by Scye that was intended to teach herself about custom mapping. She thought that the track was not a highlight, but it is very popular in the German community around Wiimm. To improve the racing quality, AndyK and later Wiimm modified the track. It has one off-road shortcut, but not only is it faster to take this without an speed-increasing item, it is also much more difficult to take due to the regular route being as it is on such a sharp turn.

Sucht93a's Remake

In 2018, Sucht93a decided to to remake the whole track and gave it kind of a spooky mystery design. It uses a lot of vertex colors and models from Tales of Symphonia.

Credits

  • Riidefi, for helping with fixing the vertex alpha of the model.

Media

v2.0 VS Race
v1.2 Presentation

Version History

Version Date of release Information
v1.0 2011-03-11 First release
v1.1 2011-07-02 Update by AndyK:
  • Fixed texture mapping.
  • Fixed Bean corners.
v1.2 2011-12-23 Update by Wiimm:
  • Improved check points.
  • Improved item and enemy routes.
  • New setup of respawn points.
  • Fixed cameras.
  • Removed unneeded objects, cameras, areas, and routes.
v1.3 2013-11-24 Update by Wiimm:
  • Remade respawn and check points.
  • Optimized item and enemy routes.
  • Moved start line.
  • Removed the low roof to avoid a Blue Shell crash.
  • Added boost ramps to allow a higher jump over the abyss.
  • Inserted special ramps for Green/Red Shells to jump over the abyss.
  • Upscaled minimap.
v2.0 2018-07-07 Remake by Sucht93a.
v2.1 2018-07-25
  • Fixed vertex alpha.
  • Lowered walls.
  • Added wall collision on arrows and improved item road.
  • Improved Red Shell behavior.
  • Altered skull-wall collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Naamloze Vallei
French: Vallée Innommée
German: Unbenanntes Tal
Italian: Valle anonima
Japanese: アンネームバレー
Korean: 이름없는 계곡
Portuguese: Vale Sem Nome
Russian: Безымянная долина
Spanish: Valle Sin Nombre (NTSC)
Valle Desconocido (PAL)
Greek: Ανώνυμη Κοιλάδα
Polish: Anonimowa Dolina
Finnish: Nimetön laakso
Swedish: Namnlösa Dalen
Czech: Nepojmenované Údolí
Danish: Navnløse Dalen