Difference between revisions of "Unnamed Town"

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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}  
 
|name= {{PAGENAME}}  
|creator= [[User:Bladestorm227|Bladestorm227]]
+
|author= [[Bladestorm227]]
|designer=
+
|version= v1.0
|type= Town, Island
+
|date of release= 2020-07-10
|version= Beta
+
|editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|date of release= 2016-07-28
+
|wbz-id= 2646
|editors used= [[CTools]], [[KMP Cloud]], [[Sketchup]], [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|download= https://cdn.discordapp.com/attachments/518796218743128075/731240906828546238/ridgehighway_course.szs
|difficulty=
 
|download 1= https://www.mediafire.com/?t2770tklaak3bcr
 
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This is [[User:Bladestorm227|Bladestorm227]]'s first [[custom track]]. It is based on an island in the middle of the ocean with a ghost town that has been abandoned, it is unknown what the name of this town was and what people had lived there.  
+
'''Unnamed Town''' is [[Bladestorm227]]'s first [[custom track]]. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there. In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from [[Quattro]] for concept art. It was done in Blender; this is the author's first track to use this program.
== Credits ==
+
 
*[[User:Sucht93a|Sucht93a]]: For teaching [[User:Bladestorm227|Bladestorm227]] how to use [[Wiimms SZS Tools]]
+
=== Slot Information ===
*[[User:ALPHAMARIOX|ALPHAMARIOX]]: For making animations
+
It is recommended to put this on [[slot]] [[Slot#4.2|4.2]] for v1.0 to allow for invincibility frames from the {{obj-ref|0x209|cars}} and {{obj-ref|0x208|trucks}}. It also allows their wheels to be animated.
*[[User:Atlas|Atlas]]: For fixing the wall KCL glitch
+
 
*[[User:PC Freak|PC Freak]]: For his wonderful custom track making tutorial
+
=== Credits ===
 +
* [[Sucht93a]], for teaching the author how to use Wiimms SZS Tools.
 +
* [[Atlas]], for fixing the wall collision glitch in the Alpha version.
 +
* Quattro, for coming up with concept art for v1.0.
 +
* [[Bear]]. for textures from [[SNES Donut Plains 3 (Bear & ZPL Gaming)|<small>SNES</small> Donut Plains 3]].
 +
* [[TacoJosh]], for trees from <small>SNES</small> Donut Plains 3.
  
 
== Media ==
 
== Media ==
{{youtube-box||ZzJ6vphddT0|Beta (VS)}}
+
{{youtube-box||qUW-hcnHmMc|v1.0 VS Race}}
 +
{{youtube-box|tutorial|qqmcVxN5hC4|v1.0 Development Series}}
 +
{{youtube-box||ZzJ6vphddT0|Alpha VS Race}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://icedrive.net/0/64VBvJDYoT Alpha]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| Alpha
 
 
| 2016-07-20
 
| 2016-07-20
| Early stage of the track and public testing
+
| First release
|-
 
| [https://www.mediafire.com/?t2770tklaak3bcr Beta]
 
| 2016-07-28
 
|
 
* Updated model
 
* Fixed glitches
 
* Fixed skydome
 
* Added speed mod
 
* Added lap count modifier
 
* Added objects
 
 
|-
 
|-
| v1.0
+
| [https://cdn.discordapp.com/attachments/518796218743128075/731240906828546238/ridgehighway_course.szs v1.0]
| TBA
+
| 2020-07-10
| Full release and model update
+
| Remade from scratch.
 
|}
 
|}
  
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* (none)
 
* (none)
  
 +
== Names in Other Languages ==
 +
{{Language-Info
 +
|nl=Naamloze Stad
 +
|fr=Ville sans Nom
 +
|de={{no|-}}
 +
|it=Città senza Nome
 +
|ja=アンネームタウン
 +
|ko={{no|-}}
 +
|es=Aldea sin Nombre
 +
|el={{no|-}}
 +
|pt={{no|-}}
 +
|ru={{no|-}}
 +
|pl={{no|-}}
 +
|fi={{no|-}}
 +
|sv={{no|-}}
 +
|cs={{no|-}}
 +
|da={{no|-}}
 +
}}
 +
 +
{{User-Bladestorm227-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Revision as of 08:35, 11 July 2020

Unnamed Town
Author: Bladestorm227
Version: v1.0
Date of latest version: 2020-07-10
Editors used: Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Unnamed Town is Bladestorm227's first custom track. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there. In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from Quattro for concept art. It was done in Blender; this is the author's first track to use this program.

Slot Information

It is recommended to put this on slot 4.2 for v1.0 to allow for invincibility frames from the cars and trucks. It also allows their wheels to be animated.

Credits

  • Sucht93a, for teaching the author how to use Wiimms SZS Tools.
  • Atlas, for fixing the wall collision glitch in the Alpha version.
  • Quattro, for coming up with concept art for v1.0.
  • Bear. for textures from SNES Donut Plains 3.
  • TacoJosh, for trees from SNES Donut Plains 3.

Media

v1.0 VS Race
v1.0 Development Series
Alpha VS Race

Version History

Version Date of release Information
Alpha 2016-07-20 First release
v1.0 2020-07-10 Remade from scratch.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: Naamloze Stad
French: Ville sans Nom
German: -
Italian: Città senza Nome
Japanese: アンネームタウン
Korean: -
Portuguese: -
Russian: -
Spanish: Aldea sin Nombre
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Bladestorm227

Custom Tracks:
Unnamed TownTideshift Town

Retro Tracks:
3DS Rainbow Road

Remakes:
Dry CoastAncient RuinsFishdom Island

Track Edits
Spike CircuitN64 Mario Raceway R

Distributions:
ZPL Kart Wii BetaVariety Pack

Planned Tracks/Remakes:
Mushroom CreekDry CoastAncient Ruins