Difference between revisions of "Unnamed Town"
(31 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
{{Misc-Info | {{Misc-Info | ||
|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
− | | | + | |author= [[Bladestorm227]] |
− | + | |version= v1.0 | |
− | + | |date of release= 2020-07-10 | |
− | |version= | + | |editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] |
− | |date of release= | + | |wbz-id= 2646 |
− | |editors used= [[CTools]], [[KMP Cloud]], [[SZS Modifier]], [[Wiimms SZS Tools]] | + | |download= https://cdn.discordapp.com/attachments/518796218743128075/731240906828546238/ridgehighway_course.szs |
− | | | ||
− | |download | ||
}} | }} | ||
− | ==Overview== | + | == Overview == |
− | + | '''Unnamed Town''' is [[Bladestorm227]]'s first [[custom track]]. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there. In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from [[Quattro]] for concept art. It was done in Blender; this is the author's first track to use this program. | |
− | == | + | === Slot Information === |
− | {{ | + | It is recommended to put this on [[slot]] [[Slot#4.2|4.2]] for v1.0 to allow for invincibility frames from the {{obj-ref|0x209|cars}} and {{obj-ref|0x208|trucks}}. It also allows their wheels to be animated. |
− | ==Version History== | + | === Credits === |
+ | * [[Sucht93a]], for teaching the author how to use Wiimms SZS Tools. | ||
+ | * [[Atlas]], for fixing the wall collision glitch in the Alpha version. | ||
+ | * Quattro, for coming up with concept art for v1.0. | ||
+ | * [[Bear]]. for textures from [[SNES Donut Plains 3 (Bear & ZPL Gaming)|<small>SNES</small> Donut Plains 3]]. | ||
+ | * [[TacoJosh]], for trees from <small>SNES</small> Donut Plains 3. | ||
+ | |||
+ | == Media == | ||
+ | {{youtube-box||qUW-hcnHmMc|v1.0 VS Race}} | ||
+ | {{youtube-box|tutorial|qqmcVxN5hC4|v1.0 Development Series}} | ||
+ | {{youtube-box||ZzJ6vphddT0|Alpha VS Race}} | ||
+ | |||
+ | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | ! Version | ||
+ | ! Date of release | ||
+ | ! Information | ||
|- | |- | ||
− | + | | [https://icedrive.net/0/64VBvJDYoT Alpha] | |
− | |||
− | |||
− | |||
− | | Alpha | ||
| 2016-07-20 | | 2016-07-20 | ||
− | | | + | | First release |
|- | |- | ||
− | | | + | | [https://cdn.discordapp.com/attachments/518796218743128075/731240906828546238/ridgehighway_course.szs v1.0] |
− | | | + | | 2020-07-10 |
− | | | + | | Remade from scratch. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | ==Custom Track Distributions== | + | == Custom Track Distributions == |
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
* (none) | * (none) | ||
+ | == Names in Other Languages == | ||
+ | {{Language-Info | ||
+ | |nl=Naamloze Stad | ||
+ | |fr=Ville sans Nom | ||
+ | |de={{no|-}} | ||
+ | |it=Città senza Nome | ||
+ | |ja=アンネームタウン | ||
+ | |ko={{no|-}} | ||
+ | |es=Aldea sin Nombre | ||
+ | |el={{no|-}} | ||
+ | |pt={{no|-}} | ||
+ | |ru={{no|-}} | ||
+ | |pl={{no|-}} | ||
+ | |fi={{no|-}} | ||
+ | |sv={{no|-}} | ||
+ | |cs={{no|-}} | ||
+ | |da={{no|-}} | ||
+ | }} | ||
+ | |||
+ | {{User-Bladestorm227-Link}} | ||
[[Category:Track/Custom]] | [[Category:Track/Custom]] |
Revision as of 08:35, 11 July 2020
Author: | Bladestorm227 |
---|---|
Version: | v1.0 |
Date of latest version: | 2020-07-10 |
Editors used: | Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Unnamed Town is Bladestorm227's first custom track. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there. In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from Quattro for concept art. It was done in Blender; this is the author's first track to use this program.
Slot Information
It is recommended to put this on slot 4.2 for v1.0 to allow for invincibility frames from the cars and trucks. It also allows their wheels to be animated.
Credits
- Sucht93a, for teaching the author how to use Wiimms SZS Tools.
- Atlas, for fixing the wall collision glitch in the Alpha version.
- Quattro, for coming up with concept art for v1.0.
- Bear. for textures from SNES Donut Plains 3.
- TacoJosh, for trees from SNES Donut Plains 3.
Media
Version History
Version | Date of release | Information |
---|---|---|
Alpha | 2016-07-20 | First release |
v1.0 | 2020-07-10 | Remade from scratch. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Names in Other Languages
Dutch: | Naamloze Stad |
---|---|
French: | Ville sans Nom |
German: | - |
Italian: | Città senza Nome |
Japanese: | アンネームタウン |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Aldea sin Nombre |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Unnamed Town – Tideshift Town
Retro Tracks:
3DS Rainbow Road
Remakes:
Dry Coast –
Ancient Ruins –
Fishdom Island
Track Edits
Spike Circuit –
N64 Mario Raceway R
Distributions:
ZPL Kart Wii Beta –
Variety Pack
Planned Tracks/Remakes:
Mushroom Creek –
Dry Coast –
Ancient Ruins