Difference between revisions of "Unnamed Town"

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== Overview ==
 
== Overview ==
'''Unnamed Town''' is [[Bladestorm227]]'s first [[custom track]]. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there. In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from [[Quattro]] for concept art. It was done in Blender; this is the author's first track to use this program. Development of v1.0 can be found [https://www.youtube.com/watch?v=qqmcVxN5hC4&list=PL04XFPcN6ycnnJLtI4HLr6uQ_fZPNKEuL&index=2&t=0s here.]
+
'''Unnamed Town''' is [[Bladestorm227]]'s first [[custom track]]. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there.
 +
 
 +
In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from [[Quattro]] for concept art. It was done in [[Blender]]; this is the author's first track to use this program. Development of v1.0 can be found [https://youtube.com/watch?v=qqmcVxN5hC4&list=PL04XFPcN6ycnnJLtI4HLr6uQ_fZPNKEuL&index=2&t=0s here].
  
 
=== Slot Information ===
 
=== Slot Information ===
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=== Credits ===
 
=== Credits ===
* [[Sucht93a]], for teaching the author how to use Wiimms SZS Tools.
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* [[Sucht93a]], for teaching the author how to use [[Wiimms SZS Tools]].
 
* [[Atlas]], for fixing the wall collision glitch in the Alpha version.
 
* [[Atlas]], for fixing the wall collision glitch in the Alpha version.
 
* Quattro, for coming up with concept art for v1.0.
 
* Quattro, for coming up with concept art for v1.0.
 
* [[Bear]]. for textures from [[SNES Donut Plains 3 (Bear & ZPL Gaming)|<small>SNES</small> Donut Plains 3]].
 
* [[Bear]]. for textures from [[SNES Donut Plains 3 (Bear & ZPL Gaming)|<small>SNES</small> Donut Plains 3]].
 
* [[TacoJosh]], for trees from <small>SNES</small> Donut Plains 3 in v1.0.
 
* [[TacoJosh]], for trees from <small>SNES</small> Donut Plains 3 in v1.0.
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* [[Caron]], for [[List of Custom Objects|his trees]] in v1.5.
  
 
== Media ==
 
== Media ==
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|-
 
|-
 
| [https://cdn.discordapp.com/attachments/518796218743128075/741300714135093288/ridgehighway_course.szs v1.5]
 
| [https://cdn.discordapp.com/attachments/518796218743128075/741300714135093288/ridgehighway_course.szs v1.5]
| 2020-08-08
+
| 2020-08-07
 
|
 
|
*Improved Visuals
+
* Improved visuals.
*Redone KCL
+
* Remade [[KCL]].
*Improved Item Routes
+
* Improved item routes.
*Added 2 Respawn Points
+
* Added two respawn points.
*Add and removed various Objects
+
* Added and removed various objects.
*Replace DP3 Trees with Caron's Big Tree
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* Replaced trees.
*Added Boost Panels to highway
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* Added boost panels to the highway.
*Made cars, truck and bomb cars speed consistent
+
* Made car, truck and {{obj-ref|0xde|bomb car}} speed consistent.
*Added Easter Egg
+
* Added Easter egg.
 +
* Edited minimap.
 
|}
 
|}
  

Revision as of 16:38, 7 August 2020

Unnamed Town
Author: Bladestorm227
Version: v1.5
Date of latest version: 2020-08-07
Editors used: Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Unnamed Town is Bladestorm227's first custom track. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there.

In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from Quattro for concept art. It was done in Blender; this is the author's first track to use this program. Development of v1.0 can be found here.

Slot Information

It is recommended to put this on slot 4.2 for v1.0 and onward to allow for invincibility frames from the cars and trucks. It also allows their wheels to be animated.

Credits

Media

v1.5 VS Race
v1.0 VS Race
Alpha VS Race

Version History

Version Date of release Information
Alpha 2016-07-20 First release
v1.0 2020-07-10 Remade from scratch.
v1.1 2020-07-12
  • Fixed height for an item box set.
  • Moved an item box set.
  • Removed an inaccessible item box set.
  • Removed some trees (Mdush).
v1.5 2020-08-07
  • Improved visuals.
  • Remade KCL.
  • Improved item routes.
  • Added two respawn points.
  • Added and removed various objects.
  • Replaced trees.
  • Added boost panels to the highway.
  • Made car, truck and bomb car speed consistent.
  • Added Easter egg.
  • Edited minimap.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Naamloze Stad
French: Ville sans Nom
German: Namenlose Stadt
Italian: Città senza Nome
Japanese: アンネームタウン
Korean: -
Portuguese: -
Russian: -
Spanish: Aldea sin Nombre
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Bladestorm227

Custom Tracks:
Unnamed TownTideshift Town

Retro Tracks:
3DS Rainbow Road

Remakes:
Dry CoastAncient RuinsFishdom Island

Track Edits
Spike CircuitN64 Mario Raceway R

Distributions:
ZPL Kart Wii BetaVariety Pack

Planned Tracks/Remakes:
Mushroom CreekDry CoastAncient Ruins