Difference between revisions of "Unnamed Town"
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== Overview == | == Overview == | ||
− | '''Unnamed Town''' is [[Bladestorm227]]'s first [[custom track]]. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there. In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from [[Quattro]] for concept art. It was done in Blender; this is the author's first track to use this program. Development of v1.0 can be found [https:// | + | '''Unnamed Town''' is [[Bladestorm227]]'s first [[custom track]]. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there. |
+ | |||
+ | In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from [[Quattro]] for concept art. It was done in [[Blender]]; this is the author's first track to use this program. Development of v1.0 can be found [https://youtube.com/watch?v=qqmcVxN5hC4&list=PL04XFPcN6ycnnJLtI4HLr6uQ_fZPNKEuL&index=2&t=0s here]. | ||
=== Slot Information === | === Slot Information === | ||
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=== Credits === | === Credits === | ||
− | * [[Sucht93a]], for teaching the author how to use Wiimms SZS Tools. | + | * [[Sucht93a]], for teaching the author how to use [[Wiimms SZS Tools]]. |
* [[Atlas]], for fixing the wall collision glitch in the Alpha version. | * [[Atlas]], for fixing the wall collision glitch in the Alpha version. | ||
* Quattro, for coming up with concept art for v1.0. | * Quattro, for coming up with concept art for v1.0. | ||
* [[Bear]]. for textures from [[SNES Donut Plains 3 (Bear & ZPL Gaming)|<small>SNES</small> Donut Plains 3]]. | * [[Bear]]. for textures from [[SNES Donut Plains 3 (Bear & ZPL Gaming)|<small>SNES</small> Donut Plains 3]]. | ||
* [[TacoJosh]], for trees from <small>SNES</small> Donut Plains 3 in v1.0. | * [[TacoJosh]], for trees from <small>SNES</small> Donut Plains 3 in v1.0. | ||
+ | * [[Caron]], for [[List of Custom Objects|his trees]] in v1.5. | ||
== Media == | == Media == | ||
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|- | |- | ||
| [https://cdn.discordapp.com/attachments/518796218743128075/741300714135093288/ridgehighway_course.szs v1.5] | | [https://cdn.discordapp.com/attachments/518796218743128075/741300714135093288/ridgehighway_course.szs v1.5] | ||
− | | 2020-08- | + | | 2020-08-07 |
| | | | ||
− | *Improved | + | * Improved visuals. |
− | * | + | * Remade [[KCL]]. |
− | *Improved | + | * Improved item routes. |
− | *Added | + | * Added two respawn points. |
− | * | + | * Added and removed various objects. |
− | * | + | * Replaced trees. |
− | *Added | + | * Added boost panels to the highway. |
− | *Made | + | * Made car, truck and {{obj-ref|0xde|bomb car}} speed consistent. |
− | *Added Easter | + | * Added Easter egg. |
+ | * Edited minimap. | ||
|} | |} | ||
Revision as of 16:38, 7 August 2020
Author: | Bladestorm227 |
---|---|
Version: | v1.5 |
Date of latest version: | 2020-08-07 |
Editors used: | Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Unnamed Town is Bladestorm227's first custom track. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there.
In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from Quattro for concept art. It was done in Blender; this is the author's first track to use this program. Development of v1.0 can be found here.
Slot Information
It is recommended to put this on slot 4.2 for v1.0 and onward to allow for invincibility frames from the cars and trucks. It also allows their wheels to be animated.
Credits
- Sucht93a, for teaching the author how to use Wiimms SZS Tools.
- Atlas, for fixing the wall collision glitch in the Alpha version.
- Quattro, for coming up with concept art for v1.0.
- Bear. for textures from SNES Donut Plains 3.
- TacoJosh, for trees from SNES Donut Plains 3 in v1.0.
- Caron, for his trees in v1.5.
Media
Version History
Version | Date of release | Information |
---|---|---|
Alpha | 2016-07-20 | First release |
v1.0 | 2020-07-10 | Remade from scratch. |
v1.1 | 2020-07-12 | |
v1.5 | 2020-08-07 |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Mario Kart Cris 3.500 CT (v1.1)
Names in Other Languages
Dutch: | Naamloze Stad |
---|---|
French: | Ville sans Nom |
German: | Namenlose Stadt |
Italian: | Città senza Nome |
Japanese: | アンネームタウン |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Aldea sin Nombre |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Unnamed Town – Tideshift Town
Retro Tracks:
3DS Rainbow Road
Remakes:
Dry Coast –
Ancient Ruins –
Fishdom Island
Track Edits
Spike Circuit –
N64 Mario Raceway R
Distributions:
ZPL Kart Wii Beta –
Variety Pack
Planned Tracks/Remakes:
Mushroom Creek –
Dry Coast –
Ancient Ruins