Difference between revisions of "Torrential Flood Lake"

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In January of 2021, the author released a complete remake of this track from scratch. The biggest new feature is the changing water behavior between playthroughs thanks to eight random scenarios. A total of 53 objects in the [[KMP]] file use [[extended presence flags]]. A "readme" file in v2.0 details specific information about the usage of these objects.
 
In January of 2021, the author released a complete remake of this track from scratch. The biggest new feature is the changing water behavior between playthroughs thanks to eight random scenarios. A total of 53 objects in the [[KMP]] file use [[extended presence flags]]. A "readme" file in v2.0 details specific information about the usage of these objects.
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=== Slot Information ===
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This track uses sound objects intended for slot [[slot#5.1|5.1]].
  
 
=== Credits ===
 
=== Credits ===

Revision as of 06:03, 16 January 2021

Torrential Flood Lake
Author: Bri911
Version: v2.0
Date of latest version: 2021-01-16
Editors used: BrawlBox, BrawlCrate, CTools, KMP Cloud, KMP3D, Lorenzi's KMP Editor, MagicY, Post-Effect Editor, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Torrential Flood Lake is Bri911's first custom track. It features a rising water level that eventually covers one-third of the track. The racers start in a lower area that will eventually be fully submerged by the water. After some time, they will be forced to make their way onto a bridge to avoid the dangerous water hazard. The race will typically end on the bridge right beside the lower area.

In January of 2021, the author released a complete remake of this track from scratch. The biggest new feature is the changing water behavior between playthroughs thanks to eight random scenarios. A total of 53 objects in the KMP file use extended presence flags. A "readme" file in v2.0 details specific information about the usage of these objects.

Slot Information

This track uses sound objects intended for slot 5.1.

Credits

Media

A preview of a developmental version of v2.0 in NoClip. Both of the finish lines can be seen by each other
v1.3 VS Race (Dolphin)
v1.0 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0 2018-06-30 First release
v1.1 2018-07-12
  • Fixed intro camera freeze.
  • Updated KMP.
v1.2 2018-07-22
  • Removed the first wall.
  • Remade KCL.
  • Updated KMP.
  • Added an intro camera.
  • Other minor gameplay improvements.
v1.3 2018-08-19
  • Remade course model.
  • Completely remade the cave shortcut.
  • Fixed some textures.
  • Updated KMP.
  • Improved item routes.
  • Other minor gameplay improvements.
v1.3b 2018-08-25
  • Very minor KMP edits.
  • Edited the water to be suitable for five laps.
v1.4 2018-11-17
  • Made changes to the cave shortcut in the course model.
  • Removed slippery road.
  • Remade enemy and item routes.
  • Improved checkpoints and respawn points.
  • Slight camera tweaks.
  • Many other minor KMP tweaks and additions.
  • Other minor gameplay edits.
v1.4b 2018-11-17
  • Very minor KMP edits.
  • Edited the water to be suitable for five laps.
v2.0 2021-01-16 Remade from scratch.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Hevig Overstromingsmeer
French: Lac d'Inondation Torrentielle
German: Sintflutartige Flutsee
Italian: Lago dell’Inondazione Torrenziale
Japanese: どしゃぶりみずうみ
Korean: -
Portuguese: -
Russian: Наводненное озеро
Spanish: Lago de Inundación Torrencial
Greek: Λίμνη Καταρρακτώδης Πλημμύρας
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -