Difference between revisions of "Torrential Flood Lake"
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|author= [[Bri911]] | |author= [[Bri911]] | ||
|version= v2.0 | |version= v2.0 | ||
− | |date of release= 2021-01- | + | |date of release= 2021-01-16 |
− | |editors used= [[BrawlBox]], [[BrawlCrate]], [[CTools]], [[ | + | |editors used= [[BrawlBox]], [[BrawlCrate]], [[CTools]], [[KMP Cloud]], [[KMP3D]], [[Lorenzi's KMP Editor]], [[MagicY]], [[Post-Effect Editor]], [[SketchUp]], [[Wiimms SZS Tools]] |
|wbz-id= 4409 | |wbz-id= 4409 | ||
|download= https://drive.google.com/uc?export=download&id=1kI7ot8rJJZeCr7HR6JmX_4C4QpqJfIj_ | |download= https://drive.google.com/uc?export=download&id=1kI7ot8rJJZeCr7HR6JmX_4C4QpqJfIj_ | ||
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'''Torrential Flood Lake''' is [[Bri911]]'s first [[custom track]]. It features a {{obj-ref|0x4|rising water level}} that eventually covers one-third of the track. The racers start in a lower area that will eventually be fully submerged by the water. After some time, they will be forced to make their way onto a bridge to avoid the dangerous water hazard. The race will typically end on the bridge right beside the lower area. | '''Torrential Flood Lake''' is [[Bri911]]'s first [[custom track]]. It features a {{obj-ref|0x4|rising water level}} that eventually covers one-third of the track. The racers start in a lower area that will eventually be fully submerged by the water. After some time, they will be forced to make their way onto a bridge to avoid the dangerous water hazard. The race will typically end on the bridge right beside the lower area. | ||
− | + | In January of 2021, the author released a complete remake of this track from scratch. The biggest new feature is the changing water behavior between playthroughs thanks to eight random scenarios. A total of 53 objects in the [[KMP]] file use [[extended presence flags]]. A "readme" file in v2.0 details specific information about the usage of these objects. | |
− | In January of 2021, | ||
=== Credits === | === Credits === | ||
− | * [https:// | + | * [https://models-resource.com/submitter/lemurboy12 lemurboy12], for [https://models-resource.com/gamecube/marioparty5/model/15223 providing the model] of [https://mariowiki.com/Toady Toady] from ''[https://mariowiki.com/Mario_Party_5 Mario Party 5]''. |
== Media == | == Media == | ||
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| 2018-07-12 | | 2018-07-12 | ||
| | | | ||
− | * Fixed | + | * Fixed intro camera freeze. |
− | * Updated | + | * Updated KMP. |
|- | |- | ||
| [https://drive.google.com/uc?export=download&id=1NqkcxviUfgj4EXHp5sKFf2j70vahjAez v1.2] | | [https://drive.google.com/uc?export=download&id=1NqkcxviUfgj4EXHp5sKFf2j70vahjAez v1.2] | ||
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| [https://drive.google.com/uc?export=download&id=1kI7ot8rJJZeCr7HR6JmX_4C4QpqJfIj_ v2.0] | | [https://drive.google.com/uc?export=download&id=1kI7ot8rJJZeCr7HR6JmX_4C4QpqJfIj_ v2.0] | ||
| 2021-01-16 | | 2021-01-16 | ||
− | | | + | | Remade from scratch. |
|} | |} | ||
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{{User-Bri911-Link}} | {{User-Bri911-Link}} | ||
[[Category:Track/Custom]] | [[Category:Track/Custom]] | ||
+ | [[Category:Track/LE-CODE]] |
Revision as of 04:44, 16 January 2021
Author: | Bri911 |
---|---|
Version: | v2.0 |
Date of latest version: | 2021-01-16 |
Editors used: | BrawlBox, BrawlCrate, CTools, KMP Cloud, KMP3D, Lorenzi's KMP Editor, MagicY, Post-Effect Editor, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
Torrential Flood Lake is Bri911's first custom track. It features a rising water level that eventually covers one-third of the track. The racers start in a lower area that will eventually be fully submerged by the water. After some time, they will be forced to make their way onto a bridge to avoid the dangerous water hazard. The race will typically end on the bridge right beside the lower area.
In January of 2021, the author released a complete remake of this track from scratch. The biggest new feature is the changing water behavior between playthroughs thanks to eight random scenarios. A total of 53 objects in the KMP file use extended presence flags. A "readme" file in v2.0 details specific information about the usage of these objects.
Credits
- lemurboy12, for providing the model of Toady from Mario Party 5.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2018-06-30 | First release |
v1.1 | 2018-07-12 |
|
v1.2 | 2018-07-22 |
|
v1.3 | 2018-08-19 |
|
v1.3b | 2018-08-25 |
|
v1.4 | 2018-11-17 |
|
v1.4b | 2018-11-17 |
|
v2.0 | 2021-01-16 | Remade from scratch. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Dutch: | Hevig Overstromingsmeer |
---|---|
French: | Lac d'Inondation Torrentielle |
German: | Sintflutartige Flutsee |
Italian: | Lago dell’Inondazione Torrenziale |
Japanese: | どしゃぶりみずうみ |
Korean: | - |
Portuguese: | - |
Russian: | Наводненное озеро |
Spanish: | Lago de Inundación Torrencial |
Greek: | Λίμνη Καταρρακτώδης Πλημμύρας |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Torrential Flood Lake –
Conveyor Conundrum (R) –
Drift Brake Circuit (Edit) –
Gloomy Castle –
Blowy Breezeway –
Wacky Waterworks –
Basement Library –
Cogwheel Chasm
Custom Arenas:
Twisted Towers –
Rotation Station –
Waterfall Kerfuffle –
Lava Battle –
Cistern Channel Garden
Custom 2-in-1 Courses:
Escalator Action –
Canyon Arena
Ported Arenas:
SM64 Bob-omb Battlefield –
BAR! Ice Flows –
BAR! Rooftops –
BAR! Woods –
BAR! Castle –
BAR! Parkade –
BAR! Airport –
BAR! Dunes –
BAR! Volcano –
BAR! Stadium –
BAR! MULT 10
DKR Smokey Castle –
DKR Icicle Pyramid –
DK64 Arena 1 –
DK64 Arena 2 –
BK Click Clock Wood Hub