Difference between revisions of "Torrential Flood Lake"
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|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|author= [[Bri911]] | |author= [[Bri911]] | ||
− | |version= | + | |version= v2.0 |
− | |date of release= | + | |date of release= 2021-01-15 |
− | |editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[MagicY]], [[SketchUp]], [[Wiimms SZS Tools]] | + | |editors used= [[BrawlBox]], [[BrawlCrate]], [[CTools]], [[KMP3D]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[MagicY]], [[Post-Effect Editor]], [[SketchUp]], [[Wiimms SZS Tools]] |
|wbz-id= 4409 | |wbz-id= 4409 | ||
− | |download= https://drive.google.com/uc?export=download&id= | + | |download= https://drive.google.com/uc?export=download&id=1kI7ot8rJJZeCr7HR6JmX_4C4QpqJfIj_ |
}} | }} | ||
== Overview == | == Overview == | ||
− | '''Torrential Flood Lake''' is [[Bri911]]'s first [[custom track]]. It features a {{obj-ref|0x4|rising water level}} that eventually covers one-third of the track. The racers start in a lower area that will eventually be fully submerged by the water. | + | '''Torrential Flood Lake''' is [[Bri911]]'s first [[custom track]]. It features a {{obj-ref|0x4|rising water level}} that eventually covers one-third of the track. The racers start in a lower area that will eventually be fully submerged by the water. After some time, they will be forced to make their way onto a bridge to avoid the dangerous water hazard. The race will typically end on the bridge right beside the lower area. |
+ | |||
+ | === Remake === | ||
+ | In January of 2021, Bri911 released a complete remake of this track from scratch. The biggest new feature is the changing water behavior between playthroughs thanks to eight random scenarios. A total of 53 objects in the KMP use [[extended presence flags]]. A readme file is included with the download of v2.0, detailing specific information about the usage of these objects. | ||
+ | |||
+ | === Credits === | ||
+ | * [https://www.models-resource.com/| The Models Resource] for the model of a [https://www.mariowiki.com/Toady| Toady] from [https://en.wikipedia.org/wiki/Mario_Party_5| Mario Party 5]. | ||
== Media == | == Media == | ||
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* Edited the water to be suitable for five laps. | * Edited the water to be suitable for five laps. | ||
|- | |- | ||
− | | v2.0 | + | | [https://drive.google.com/uc?export=download&id=1kI7ot8rJJZeCr7HR6JmX_4C4QpqJfIj_ v2.0] |
− | | 2021- | + | | 2021-01-16 |
− | | Remake from scratch. | + | | Remake from scratch, now with [[extended presence flags]]. |
|} | |} | ||
Revision as of 02:55, 16 January 2021
Author: | Bri911 |
---|---|
Version: | v2.0 |
Date of latest version: | 2021-01-15 |
Editors used: | BrawlBox, BrawlCrate, CTools, KMP3D, KMP Cloud, Lorenzi's KMP Editor, MagicY, Post-Effect Editor, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
Torrential Flood Lake is Bri911's first custom track. It features a rising water level that eventually covers one-third of the track. The racers start in a lower area that will eventually be fully submerged by the water. After some time, they will be forced to make their way onto a bridge to avoid the dangerous water hazard. The race will typically end on the bridge right beside the lower area.
Remake
In January of 2021, Bri911 released a complete remake of this track from scratch. The biggest new feature is the changing water behavior between playthroughs thanks to eight random scenarios. A total of 53 objects in the KMP use extended presence flags. A readme file is included with the download of v2.0, detailing specific information about the usage of these objects.
Credits
- The Models Resource for the model of a Toady from Mario Party 5.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2018-06-30 | First release |
v1.1 | 2018-07-12 |
|
v1.2 | 2018-07-22 |
|
v1.3 | 2018-08-19 |
|
v1.3b | 2018-08-25 |
|
v1.4 | 2018-11-17 |
|
v1.4b | 2018-11-17 |
|
v2.0 | 2021-01-16 | Remake from scratch, now with extended presence flags. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Dutch: | Hevig Overstromingsmeer |
---|---|
French: | Lac d'Inondation Torrentielle |
German: | Sintflutartige Flutsee |
Italian: | Lago dell’Inondazione Torrenziale |
Japanese: | どしゃぶりみずうみ |
Korean: | - |
Portuguese: | - |
Russian: | Наводненное озеро |
Spanish: | Lago de Inundación Torrencial |
Greek: | Λίμνη Καταρρακτώδης Πλημμύρας |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Torrential Flood Lake –
Conveyor Conundrum (R) –
Drift Brake Circuit (Edit) –
Gloomy Castle –
Blowy Breezeway –
Wacky Waterworks –
Basement Library –
Cogwheel Chasm
Custom Arenas:
Twisted Towers –
Rotation Station –
Waterfall Kerfuffle –
Lava Battle –
Cistern Channel Garden
Custom 2-in-1 Courses:
Escalator Action –
Canyon Arena
Ported Arenas:
SM64 Bob-omb Battlefield –
BAR! Ice Flows –
BAR! Rooftops –
BAR! Woods –
BAR! Castle –
BAR! Parkade –
BAR! Airport –
BAR! Dunes –
BAR! Volcano –
BAR! Stadium –
BAR! MULT 10
DKR Smokey Castle –
DKR Icicle Pyramid –
DK64 Arena 1 –
DK64 Arena 2 –
BK Click Clock Wood Hub