Difference between revisions of "Toad Town (Suigetsu)"

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(Undo revision 53647 by BulletMKW (talk))
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===User found glitches that need to be fixed===
 
===User found glitches that need to be fixed===
  
*None yet
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*Ultra Shourcut
  
 
== Media ==
 
== Media ==
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{{youtube-box||dgqYQpP-Lx4|RC1 VS Race}}
 
{{youtube-box||dgqYQpP-Lx4|RC1 VS Race}}
 
{{youtube-box||M9lsl7H9Gic|BETA VS Race}}
 
{{youtube-box||M9lsl7H9Gic|BETA VS Race}}
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== Glitches ==
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{{youtube-box||1cMmj06goew|Ultra Shourcut}}
  
 
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Revision as of 19:47, 28 November 2013

Toad Town (Suigetsu)
Creator: Shadow
Designer: Nintendo, Shadow
Version: RC2
Date of latest version: 2013-11-27
Editors used: Sketchup, 3DS Max 2011, BrawlBox, Wiimm's SZS Tools, CTools, RiiFS, Microsoft Visual C# 2010, SZS Modifier, KMP Cloud
Download: Dropbox

Overview

The creator of this track had the idea of making a track based off of the town, Toad Town from Paper Mario. The track is still is in development, however.

Credits

Things to do until next release

  • Modify Animations
  • Change ground textures

User found glitches that need to be fixed

  • Ultra Shourcut

Media

RC2 Bugs, Ideas, and other things
RC1 VS Race
BETA VS Race

Glitches

Ultra Shourcut


Version History

Version Date of release Information
BETA 2013-11-24 Initial Release
RC1 2013-11-25
  • Updated textures
  • Fixed Respawn Points
  • Modified Cameras
  • Added objects
  • Modified KCL
  • Added Cannon(Mdush)
  • Added Boost Animations
  • Modified Water Animations
RC2 2013-11-27

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Template:User-Shadow-link