Difference between revisions of "Toad Town (Suigetsu)"

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(→‎Things to do until next release: -- release almost finished)
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== Things to do until next release ==
 
== Things to do until next release ==
*Modify KMP
+
*Modify KMP
 
*Fix [[Talk:Toad Town|fix concave quadrilateral position bug ✔]]
 
*Fix [[Talk:Toad Town|fix concave quadrilateral position bug ✔]]
 
*Fix the respawn points✔
 
*Fix the respawn points✔
*Add new objects
+
*Add new objects
 
*Modify KCL ✔
 
*Modify KCL ✔
*Perfect animations for boost pad
+
*Perfect animations for boost pad
 
*Change Textures ✔
 
*Change Textures ✔
*Add Cannon for getting over the river (MDush)
+
*Add Cannon for getting over the river (MDush)
 +
 
 +
== User found glitches that need to be fixed ==
 +
 
 +
*None yet
  
 
== Media ==
 
== Media ==

Revision as of 22:42, 25 November 2013

Toad Town (Suigetsu)
Creator: Shadow
Designer: Nintendo, Shadow
Version: BETA
Date of latest version: 2013-11-24
Editors used: Sketchup, 3DS Max 2011, BrawlBox, Wiimm's SZS Tools, CTools, RiiFS, Microsoft Visual C# 2010, SZS Modifier, KMP Cloud
Download: Dropbox

Overview

The creator of this track had the idea of making a track based off of the town, Toad Town from Paper Mario. The track is still is in development, however, there is a BETA of the track up for download.

Credits


Things to do until next release

  • Modify KMP ✔
  • Fix fix concave quadrilateral position bug ✔
  • Fix the respawn points✔
  • Add new objects ✔
  • Modify KCL ✔
  • Perfect animations for boost pad ✔
  • Change Textures ✔
  • Add Cannon for getting over the river (MDush) ✔

User found glitches that need to be fixed

  • None yet

Media

Beta VS Race
File:Toad Town BETA Development Image.jpg
A development picture/image of Toad Town.


Version History

Version Date of release Information
BETA 2013-11-24 Initial Release
RC1 ? Still in development


Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

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