Difference between revisions of "The Plain of Atlantis"

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| 2018-09-22
 
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| Concept done, start of development.
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| Start of development
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| Preview 4
 
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| Private release for testing graphics and performances.
 
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| v0.99-beta
 
| 2018-11-11
 
| Private release for testing and debugging.
 
 
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| v1.0
 
| v1.0
 
| 2018-11-19
 
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| First public release
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| First release
 
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== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* [[Mario Kart Madness]] (v1.0)
 
* [[Mario Kart Universe]] (v1.0)
 
* [[Mario Kart Universe]] (v1.0)
* [[Mario Kart Madness]] (v1.0)
 
 
* [[MKW Hack Pack]] (v1.0)
 
* [[MKW Hack Pack]] (v1.0)
  
 
== Trivia ==
 
== Trivia ==
* The author implemented many secrets inside the track and implied many questionings and challenges the players to find them all.
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* The author implemented many secrets and questions inside the track, and challenges the players to find them all.
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==

Revision as of 18:23, 3 March 2019

The Plain of Atlantis
Author: Jiyuu
Version: v1.0
Date of latest version: 2018-11-19
Editors used: BrawlBox, Cinema4D, KMP Cloud, Photoshop CC, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

The Plain of Atlantis is Jiyuu's seventh custom track. The author wanted to create another fantasist track, inspired by the old myth of Atlantis. The track consists of two big parts (on the water and under the water), each divided in multiple sections. The first section consists of a garden on a lake. The player starts their race in front of a building, reminiscent of the Greek architecture. Then, the player has to drive along a building that lies on the top of a giant waterfall. From here, a cannon awaits the player who will be brought under the water. The second part of the track is under the water. Once the player exits the cannon, they have to drive on narrow streets with many hanged lights. Then, they enter in a big valley with a flooded city in its end. As they follow the road, a spiral drives the player into the rocks. The inner part of the rock consists of a long path in an icy cave. Inside it, the player will encounter many crystals, torches and a special rotating crystal in the middle of a big room. To exit the area, the player has to take a cannon that will bring them back to the surface. However, the race isn't complete yet, as the next section consists of a road on the top of the water. The player will encounter flowers, fountains, islands with trees, many houses and mysterious towers. The final important section of the track is the beach. After that, the player will finally take a last turn with many boosts before finishing their race.

Credits

  • Riidefi, for various advice on optimization and debugging.
  • Sniki, for wonderful explanations about custom mipmaps.
  • Tock, for help on the opening cameras.

Media

v1.0 Presentation

Version History

Version Date of release Information
2018-09-22 Start of development
v1.0 2018-11-19 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

  • The author implemented many secrets and questions inside the track, and challenges the players to find them all.

Names in Other Languages

Dutch: -
French: La Plaine de l'Atlantide
German: -
Italian: Piana di Atlantide
Japanese: アトランティスへいや
Korean: -
Portuguese: -
Russian: -
Spanish: Prado de Atlantis
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -