Difference between revisions of "The Plain of Atlantis"
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|ja=アトランティスへいや | |ja=アトランティスへいや | ||
|ko={{no|-}} | |ko={{no|-}} |
Revision as of 12:20, 20 November 2018
Author: | Jiyuu |
---|---|
Version: | v1.0 |
Date of latest version: | 2018-11-19 |
Editors used: | BrawlBox, Cinema4D, KMP Cloud, Photoshop CC, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
The Plain of Atlantis is Jiyuu's seventh custom track. The author wanted to create another fantasist track. It was insipired by the old myth of Atlantis. The track consists in two big parts (on the water and under the water), each divided in multiple sections. The first section consists in a garden on a lake. The player starts their race in front of a bluiding, reminiscent of the greek architecture. Then the player has to drive along a building that lies on the top of a giant waterfall. From here, a cannon awaits the player who will be brought under the water. The second part of the track is under the water. Once the player exists the cannon, they have to drive in narrow streets with many hanged lights. Then they enters in a big valley with a flooded city in its end. As they follow the road, a spiral drives the player into the rocks. The inner part of the rock consists in a long path in an icy cave. Inside it, the player will encounter many crystals, torches and a special rotating crystal in the middle of a big room. To exit the area, the player has to take a cannon that will bring them back to the surface. However, the races isn't complete yet. The next section consists in a road on the top of the water. The player will encounter here flowers, fountains, islands with trees, many houses and mysterious towers. The final important section of the track is the beach. After that, the player will finally take a last turn with many boosts before finishing their race.
Special thanks
- Riidefi, for his various advice on optimization and debugging.
- Sniki, for his wonderful explanations about custom mipmaps.
- Tock, for his help about the opening cameras.
Media
Version History
Version | Date of release | Information |
---|---|---|
2018-09-22 | Concept done, start of development. | |
Preview 4 | 2018-10-?? | Private release for testing graphics and performances. |
v0.99-beta | 2018-11-11 | Private release for testing and debugging. |
v1.0 | 2018-11-19 | First public release. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- none
Names in Other Languages
Dutch: | - |
---|---|
French: | La Plaine de l'Atlantide |
German: | - |
Italian: | Piana di Atlantide |
Japanese: | アトランティスへいや |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | - |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Trivia
- The author implemented many secrets inside the track and implied many questionings and challenges the players to find them all.
Custom Tracks:
Jiyuu's Test Track –
Icy Surroundings –
Evening Harbor –
Dawn Township –
Lava Rocks –
Unfinished Mario Circuit –
The Plain of Atlantis –
Alternative N64 Bowser's Castle –
Jiyuu Village
Garden of Dreams
Remakes:
Christmas Wish
Battle Arenas:
Dawn Arena
Characters:
Princess Zelda