Template:KMP CAME header
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Offset | Type | Description | Box name in SZS Modifier |
Names in Wiimms Tools |
Column name in KMP Modifier |
---|---|---|---|---|---|
0x00 | byte | Camera type. | Settings (box 1, first 2 digits) |
type | Type |
0x01 | byte | Next camera entry index. Value -1 (0xff) means: no next camera. | Settings (box 1, second 2 digits) |
next | Camera |
0x02 | byte | Camshake Exact meanings unknown (always 0) | Settings (box 1, third 2 digits) |
unknown | Shake |
0x03 | byte | Route used by the camera. This is index link into the POTI section. The value 0xff (-1) means "no route". | Settings (box 1, last 2 digits) |
route | Route |
0x04 | short | Velocity of the camara point in units per 100/60 sec (=distance/1.67 sec) | Settings (box 2, first 4 digits) |
v(came) | V(Cam) |
0x06 | short | Velocity of zooming in units per 100/60 sec (=units/1.67 sec) (tested with camera type 5). | Settings (box 2, last 4 digits) |
v(zoom) | V(Zoom) |
0x08 | short | Velocity of the view point in distance per 100/60 sec (=distance/1.67 sec) (tested with camera type 5). | Settings (box 3, first 4 digits) |
v(v.pt) | V(View) |
0x0a | byte | Start flag Exact meanings unknown | Settings (box 3, third 2 digits) |
unknown | Flag (First 2 digits) |
0x0b | byte | Movie flag Exact meanings unknown | Settings (box 3, last 2 digits) |
unknown | Flag (Second 2 digits) |
0x0C | vector | A 3D position vector of the camera. | X, Y and Z | position (x,y,z) | X, Y and Z |
0x18 | vector | A rotation 3D vector. Almost always 0,0,0. | X2, Y2 and Z2 | rotation (x,y,z) | Roll, Yaw and Pitch |
0x24 | float | Zoom start. It seems to be an angle of view (field of view). Angles >180 creates curios effects. | X3 | zoom beg | Zoom |
0x28 | float | Zoom end. The camera changes the zoom to this value. Offset 0x06 (Velocity) controls the speed of zooming. | Y3 | zoom end | Zoom2 |
0x2C | vector | Start vector of the view point (05) or the relative camera position (03) | Z3, X4 and Y4 | view point beg (x,y,z) | View(x), View(y) and View(z) |
0x38 | vector | (Destination) vector of the view point | Z4, X5 and Y5 | view point end (x,y,z) | View2(x), View2(y) and View2(z) |
0x44 | float | The time how long this Camera is active. (in units of 1/60 seconds) | Z5 | sec*60 | Secs |