Talk:Yoshi's Magic Yarn Basket

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Revision as of 02:24, 29 March 2016 by Cloud Cotni (Talk | contribs)

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Suggestions for future update

Howdy! Just tested your track, and I freaking LOVE the yarn theme! It's very cute :3
However, while playing I did notice there are some musthaves, likes fixes and stuff, as well as just some things that in my opinion would make the track just look a bit nicer. ;)

-MUSTHAVES-
Move the respawn before the ramp jump into the pipe someplace else. AI players seem to keep respawning on the road above.
Fix blind turn after making the jump out of the pipe. It is very easy to jump too far to the right and miss the road, and can also be tacky for karters/outside-drift bikers.
Make area with holes a little bit easier to navigate.
On the area above the ramp into the pipe; Make the jump onto the green platform easier to see coming because it is very easy to be thrown off the side and miss the ramp completely.

-OPINIONS-
Change start line texture to an actual checker pattern. It is not too hard to give it a yarn filter.
Attempt adding shadows because it would make the track a whole lot prettier to look at.
Try connecting some of the holes and filling them with water. It doesn't feel all that natural just having giant holes sitting in the area.
Also, add smiling clouds to the skybox! Everyone likes those! :)

Hope this helps you! Miles5x5 (talk) 17:05, 23 March 2016 (UTC)

Thanks! Will discuss with Cloud Cotni! --Trushi (talk) 16:06, 28 March 2016 (UTC)
Already saw this long before Trushi's comment. I am keeping a todo list and am going to work on v1.1. --Cloud Cotni (talk|contribs) 02:24, 29 March 2016 (UTC)