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Custom Competitions Issues

So I just tried to apply the patch to allow my Wii to access custom competitions, firstly using the initial homebrew application, then the most recent one. As it stands right now, my Wii seems desperate to make me play the reverse Mushroom Gorge competition and won't let me access the most up-to-date Wiimmfi ones. Running the homebrew application, it does its thing and then says something like "Success! You can now receive custom competitions via Wiimmfi" but no matter where I go (MKW Channel, my Wiimmfi-patched MKWii ISO, or the vanilla version of the game), it just keeps on giving me the backwards Mushroom Gorge one. Can anybody offer an opinion of what is going on here? Could it be a problem with the savegame itself? Perhaps I need to delete it entirely for MKWii to start looking for new stuff rather than assuming it already has the most recent one. Any help would be appreciated. -- WorldsBoss (talk) 08:16, 17 May 2016 (UTC)

The Wii only checks for new competitions every 6 hours. Put it in standby (yellow LED), wait 6 hours, and you should be able to play the actual competition. Leseratte (talk) 09:45, 17 May 2016 (UTC)
Aaah, that's the problem then. After WiiConnect24 got shut down, I disabled standby mode using Priiloader so my Wii always sits in the off state. Thanks for letting me know! -- WorldsBoss (talk) 09:48, 17 May 2016 (UTC)

Source code

I want to make a new server and don't want to use the AltWFC source code because its too slow and this has better compatibility. Can I have a Link to it? Jax53000VR (talk) 20:24, 8 August 2016 (UTC)

Short answer? no. Long answer? No, because that'd be dumb to give the sourcecode containing all the ban code and such out. PokeAcer (talk) 21:00, 8 August 2016 (UTC)
I don't need the ban code. I just want to make a server Jax53000VR (talk) 21:06, 8 August 2016 (UTC)
Last not least the correct answer: I see it as private project for different reasons. And so it is not open source.
-- Wiimm (talk) 23:31, 8 August 2016 (UTC)