Difference between revisions of "Talk:Wexos's Toolbox"
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Can you export BCO files for Double Dash? If so, how do I do it?<br>--[[User:Retrostyle12|Retrostyle12]] ([[User talk:Retrostyle12|talk]]) 20:43, 3 September 2017 (UTC) | Can you export BCO files for Double Dash? If so, how do I do it?<br>--[[User:Retrostyle12|Retrostyle12]] ([[User talk:Retrostyle12|talk]]) 20:43, 3 September 2017 (UTC) | ||
: Click on "Edit" on the menu and then "Export".<br>--[[User:Wexos|Wexos]] ([[User Talk:Wexos|Talk]] | [[Special:Contributions/Wexos|Contribs]]) – [[Help:Contents|<span style="color:red;background:black;border-style:double">CT/MK8 Wiki Admin</span>]] 20:50, 3 September 2017 (UTC) | : Click on "Edit" on the menu and then "Export".<br>--[[User:Wexos|Wexos]] ([[User Talk:Wexos|Talk]] | [[Special:Contributions/Wexos|Contribs]]) – [[Help:Contents|<span style="color:red;background:black;border-style:double">CT/MK8 Wiki Admin</span>]] 20:50, 3 September 2017 (UTC) | ||
+ | Can I set collision flags for the BCO file? --[[User:Retrostyle12|Retrostyle12]] ([[User talk:Retrostyle12|talk]]) 02:32, 4 September 2017 (UTC) |
Revision as of 02:32, 4 September 2017
Mario Kart 8 Issues
Filetype .obj is limited to Groups (g ExampleName) Any file using obj as object (o ExampleName) leads to an error.
Bfres materials lack shadier value modifying. And single(float) arrays are unviewable. --Unsigned comment by Smb123w64gb (talk).
- Yes, it is because objects are used to separate groups. The second I know about and I don't know what you mean by the third.
--Wexos (Talk | Contribs) – CT/MK8 Wiki Admin 04:18, 11 July 2017 (UTC)
- When I try to make a kcl file for MK8, it gives me an unhandled exception error message. The kcl creator supports wavefront obj files. Why is this? Retrostyle12(Talk)
- I need to know the whole exception message and also when and what you did.
--Wexos (Talk | Contribs) – CT/MK8 Wiki Admin 20:20, 23 July 2017 (UTC)
- I need to know the whole exception message and also when and what you did.
Textures?
So I'm testing a model and I can't find a place to import them. Can somebody please tell me where this is? --Wg93589 (talk) 17:40, 13 July 2017 (UTC)
- Do you mean for BFRES? There's no FTEX image encoder yet, Wexos is working on one. For now, you'll need to go with Abood's texture tool, the old texture injecting method (https://www.youtube.com/watch?v=z0rqPsNyjsE) or using the NW4F_SDK plugins. —Atlas (talk) – CT/MK8 Wiki Admin 22:58, 13 July 2017 (UTC)
BCO
Can you export BCO files for Double Dash? If so, how do I do it?
--Retrostyle12 (talk) 20:43, 3 September 2017 (UTC)
- Click on "Edit" on the menu and then "Export".
--Wexos (Talk | Contribs) – CT/MK8 Wiki Admin 20:50, 3 September 2017 (UTC)
Can I set collision flags for the BCO file? --Retrostyle12 (talk) 02:32, 4 September 2017 (UTC)