Talk:Temple Bay (NinYoda1)

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Revision as of 11:43, 5 March 2014 by Snake (talk | contribs) (→‎RC 3.2)
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Bug Report

Temple Bay RC3.1 Freeze

--Torran (talk) 01:03, 15 September 2013 (UTC)

Not BUG for me , he had a bad choice for track , Temple bay as playable on old_mario_sfc
--NinYoda1 (talk) 09:03, 15 September 2013 (UTC)
I tested it on SNES Mario Circuit 3 and it still froze at the same point. Also you should've named the file "old_mario_sfc" instead of "CB.szs" which gives no hint to what slot it replaces. . .
-- RemyInTheSky (talk) 07:37, 15 September 2013 (UTC)
just for you then , the base of this CT is old_mario_sfc and it never freezed on this slot , for me and for all people tested on this slot...Fixed your wii , perhaps....
I have tested this track on its intended slot and it WILL freeze ON VS MODE. Please realize that you must test your track on VS MODE and not just Time Trials and Online, bonus points if you also test Offline Multiplayer. --Torran (talk) 05:16, 16 September 2013 (UTC)

I'm not stupid... this track was tested on Dolphin : VS & TT mode & on my 2 wiis on VS & TT mode ... and for me , this track work fine... why you don't make a video on old-mario-sfc ? And why my video was delete ? with 3 laps+TT mode ? work fine , no ?

--NinYoda1 (talk)

RC 3.2

Hello Again. Our Test Team found some bugs. First is bad bullet bill route. Second is positions bug. Third is ( please translate in english. Thanks. ) Aufsetzpunkt zuweit hinten.Hope that is a helpfull information for you.--Snake 10:36, 5 March 2014 (UTC)

I'm very surprise by those "bugs" , the bulletbill use same road of CPU and other items. I'll verify positions & sorry but "Aufsetzpunkt zuweit" ... what this language , my translator not found.--NinYoda1 12:26, 5 March 2014 (UTC)

Aufsetzpunkt zuweit in english - The touchdown point is to far. If a player fall down.--Snake 11:43, 5 March 2014 (UTC)