Difference between revisions of "Talk:Spassraum"
Jump to navigation
Jump to search
(→Misc) |
|||
Line 15: | Line 15: | ||
From v1.2 to v1.2.1 you added a mandatory checkpoint. I'm sure that this will not fix any freeze bug. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 20:52, 31 March 2020 (UTC) | From v1.2 to v1.2.1 you added a mandatory checkpoint. I'm sure that this will not fix any freeze bug. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 20:52, 31 March 2020 (UTC) | ||
+ | : Key checkpoint 7 went directly to 9. If the KMP does not detect key checkpoint 8, is it a reason for the game to freeze? -- Have a nice day from [[User:JBA800|JBA800]] ([[User talk:JBA800|talk]]) 09:58, 1 April 2020 (UTC) |
Revision as of 09:58, 1 April 2020
About the name
I think, it should be the german word "Spaßraum". Am I right? If yes, the english translation Fun Room is a good english name -- Wiimm (talk) 12:24, 29 February 2020 (UTC)
About layout
You didn't used template {{subst:Custom-Track}}. -- Wiimm (talk) 12:24, 29 February 2020 (UTC)
Bugs in Beta
Lap not count bug if jumping over the wall. -- Wiimm (talk) 22:40, 29 February 2020 (UTC)
- I didn't think you could jump over the wall to get a shortcut that's why I added a fall boundary zone. -- JBA800 (talk) 09:52, 1 April 2020 (UTC)
Misc
From v1.2 to v1.2.1 you added a mandatory checkpoint. I'm sure that this will not fix any freeze bug. -- Wiimm (talk) 20:52, 31 March 2020 (UTC)