Difference between revisions of "Talk:Slot"
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:::: I converted Luigi Circuit (no pocha) for slot 6.2 and it run without problems (only the usual camera issue because track is to low). | :::: I converted Luigi Circuit (no pocha) for slot 6.2 and it run without problems (only the usual camera issue because track is to low). | ||
:::: -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 21:50, 26 August 2015 (UTC) | :::: -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 21:50, 26 August 2015 (UTC) | ||
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+ | :::::I also did a test alternating the presences of ''pocha'', ''Psea'' and ''water fall flag'': you are right, slot 6.2 don't need ''pocha'' or the fall flag, but ''Psea'' yes; I'll add it to the object's page.<br>Nevertheless I ignore causes of my freezes shown above. Have a nice day. --[[User:Omonimo747|	Omonimo747]] ([[User talk:Omonimo747|talk]]) 20:17, 27 August 2015 (UTC) |
Revision as of 20:17, 27 August 2015
Why do you removed GBA HeyHo Beach. It's a modified and renamed version of GBA Cheep Cheep Island and was part of the Teknik distribution (may 2010?).
Wiimm 19:05, 27 March 2011 (CEST)
- Let's put these modifications inside the normal track's articles
- Igorseabra4 01:09, 28 March 2011 (CEST)
Slot 6.4
@Wiimm, can you tell what tracks do NOT work on this, as every track I tried worked on this slot, so it looks a normal slot for me (exept the applause than). --Vulcanus2 13:54, 12 May 2011 (CEST)
- I can't remember the track. But I know that I have problems with this slot when I tried to create my MKW Fun 2010-10 and/or 2010-12. And these tracks works fine on different other slots. Perhaps these war old (and buggy) tracks and we can remove the info.
- Wiimm 16:27, 12 May 2011 (CEST)
Explain?...
Hello, there's just something that's confused me. For what reason do certain items work on certain tracks? Like CruiserR.brres will only work on Daisy Circuit's slot? Or why cones only work on Daisy Circuit's slot & DS Desert Hills slot? DS DH doesn't even use cones... Can somebody please explain what causes this to happen? -SuperMario64DS, 23:32, 28 October 2011 (CEST)
Slot 4.4 (Rainbow Road)
- Didn't had this slot a special fall (fall approaching the Earth)?
- I think other slots cannot have the fall of RR (fall approaching the Earth)
- 08Juan80 22:57, 18 May 2012 (UTC)
Effects
In track slots, can you remove/add certain effects of certain slots? (ex. remove snow from DK Summit; adding Bowser howl to GBA Shy Guy Beach) --Michael (talk) 05:51, 31 August 2014 (UTC)
- No, you can not. All the slot effects can't be changed, you have to choose which available slot fits best for each track. -- Leseratte (talk) 05:55, 31 August 2014 (UTC)
Removing the Track Reference?
Shall we remove "Recommended tracks:" and "Known tracks with glitches on other Slots:". I think YES for 2 reasons:
- The lists are incomplete and cover only a small part of all custom tracks. Recommended slots should be part of the track description.
- Command wszst slots *.szs creates a fast overview about possible slots.
-- Wiimm (talk) 19:11, 25 August 2015 (UTC)
- I also think it should be removed for the reasons you listed.
- --maczkopeti (talk) 20:02, 25 August 2015 (UTC)
- For 6.2 I can dissent: my track (still in development) should have use only Psea (and obviously HeyhoShipGBA), so I didn't add pocha and on Dolphin it worked; on Wii though it didn't load, so I deleted Psea to see if this object was the problem, but it freezed again.
So I examinated other CT working on slot 6.2 and all used pocha, so I added too and I defined a water fall boundary flag; after that my track worked and worked also with the presence of Psea. -- Omonimo747 (talk) 23:00, 25 August 2015 (UTC)
- For 6.2 I can dissent: my track (still in development) should have use only Psea (and obviously HeyhoShipGBA), so I didn't add pocha and on Dolphin it worked; on Wii though it didn't load, so I deleted Psea to see if this object was the problem, but it freezed again.
- I also did a test alternating the presences of pocha, Psea and water fall flag: you are right, slot 6.2 don't need pocha or the fall flag, but Psea yes; I'll add it to the object's page.
Nevertheless I ignore causes of my freezes shown above. Have a nice day. -- Omonimo747 (talk) 20:17, 27 August 2015 (UTC)
- I also did a test alternating the presences of pocha, Psea and water fall flag: you are right, slot 6.2 don't need pocha or the fall flag, but Psea yes; I'll add it to the object's page.