Talk:Sky Beach

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Scale

Have you considered reducing the scale of Sky Beach? The track is slightly too wide at the moment for many people. Also there are concerns that adding more custom objects could result in laggy load times like with Subspace Factory. I hope you choose to reduce the scale anyway :) -- WorldsBoss (talk) 16:06, 15 March 2013 (UTC)

My Wii-Console are hanging when i started the track on gcn peach beach. --9Horsti12 (talk) 14:33, 23 March 2013 (UTC)

It won't run at Peach Beach cuz it has Cruisers. You'll need to put it in the Daisy Circuit slot. -- FunkyDude15 (talk) 16:01, 23 March 2013 (UTC)

why the youtube thumbnail has gcn peach beach on it?? --9Horsti12 (talk) 16:04, 23 March 2013 (UTC)

Cannons in RC5

7 cannons at track end are 7 cannons to much:

  1. There is no need for at least one cannon.
  2. Last minute attacks of most items doesn't work.

Wiimm (talk) 20:41, 26 March 2013 (UTC)

Yes, Wiimm is right. No Cannons! The Track is so beautiful but there are to many Cannons. MkwHackerLol (talk) 13:29, 7 April 2013 (UTC)

Freeze on Wii

Just tried to play the new v1 update and was presented with a freeze on Wii. Miles5x5 (talk) 01:56, 11 October 2017 (UTC)

What track did you replace with Sky Beach v1.0? I tried playing it with replacing Daisy Circuit, but my Wii didn't freeze. 9Paran (talk) 09:33, 11 October 2017 (UTC)
Ah... I put it over GCN Peach Beach, guess it was slot specific and silly me forgot to scan with Wiimm's Tools :P Miles5x5 (talk) 01:42, 12 October 2017 (UTC)