Difference between revisions of "Talk:Sky Beach"

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--[[User:9Horsti12|9Horsti12]] ([[User talk:9Horsti12|talk]]) 16:04, 23 March 2013 (UTC)
 
--[[User:9Horsti12|9Horsti12]] ([[User talk:9Horsti12|talk]]) 16:04, 23 March 2013 (UTC)
  
== Cannons ==
+
== Cannons in RC5 ==
  
 
7 cannons at track end are 7 cannons to much:
 
7 cannons at track end are 7 cannons to much:

Revision as of 20:41, 26 March 2013

Scale

Have you considered reducing the scale of Sky Beach? The track is slightly too wide at the moment for many people. Also there are concerns that adding more custom objects could result in laggy load times like with Subspace Factory. I hope you choose to reduce the scale anyway :) -- WorldsBoss (talk) 16:06, 15 March 2013 (UTC)

My Wii-Console are hanging when i started the track on gcn peach beach. --9Horsti12 (talk) 14:33, 23 March 2013 (UTC)

It won't run at Peach Beach cuz it has Cruisers. You'll need to put it in the Daisy Circuit slot. -- FunkyDude15 (talk) 16:01, 23 March 2013 (UTC)

why the youtube thumbnail has gcn peach beach on it?? --9Horsti12 (talk) 16:04, 23 March 2013 (UTC)

Cannons in RC5

7 cannons at track end are 7 cannons to much:

  1. There is no need for at least one cannon.
  2. Last minute attacks of most items doesn't work.

Wiimm (talk) 20:41, 26 March 2013 (UTC)