Talk:Sahara Hideout

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Revision as of 18:13, 1 January 2019 by Wiimm (talk | contribs)
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v1.6 bugs

Sahara Hideout Bugs.png

While testing offline with cpu controlled enemies, I found a temporary position bug and a lap not count bug (enemies). Both happens in the very first U-turn in the very north. For the lap not count bug: Drive behind all enemies and watch you position. -- Wiimm (talk) 15:46, 1 January 2019 (UTC)

There are at least 3 invalid Check Point Quadrilaterals (see yellow circles at image). One of them is a mandatory check point, and all are used for respawning. -- Wiimm (talk) 18:11, 1 January 2019 (UTC)
There are mor invalid check points:
         + WARNING: Check points #4 and #5 do not form a convex quadrilateral (pos bug?).
         + WARNING: Check points #7 and #8 do not form a convex quadrilateral (pos bug?).
         + WARNING: Check points #16 and #17 do not form a convex quadrilateral (pos bug?).
         + WARNING: Check points #21 and #22 do not form a convex quadrilateral (pos bug?).
         + WARNING: Check points #32 and #33 do not form a convex quadrilateral (pos bug?).
         + WARNING: Check points #47 and #48 do not form a convex quadrilateral (pos bug?).
-- Wiimm (talk) 18:13, 1 January 2019 (UTC)