Difference between revisions of "Talk:Sahara Hideout"
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== v1.6 bugs == | == v1.6 bugs == | ||
+ | [[File:Sahara Hideout Bugs.png|250px|right]] | ||
While testing offline with cpu controlled enemies, I found a temporary position bug and a lap not count bug (enemies). Both happens in the very first U-turn in the very north. For the lap not count bug: Drive behind all enemies and watch you position. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 15:46, 1 January 2019 (UTC) | While testing offline with cpu controlled enemies, I found a temporary position bug and a lap not count bug (enemies). Both happens in the very first U-turn in the very north. For the lap not count bug: Drive behind all enemies and watch you position. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 15:46, 1 January 2019 (UTC) | ||
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+ | : There are at least 3 invalid [[Check Point]] Quadrilaterals (see yellow circles at image). One of them is a mandatory check point, and all are used for respawning. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 18:11, 1 January 2019 (UTC) |
Revision as of 18:11, 1 January 2019
v1.6 bugs
While testing offline with cpu controlled enemies, I found a temporary position bug and a lap not count bug (enemies). Both happens in the very first U-turn in the very north. For the lap not count bug: Drive behind all enemies and watch you position. -- Wiimm (talk) 15:46, 1 January 2019 (UTC)
- There are at least 3 invalid Check Point Quadrilaterals (see yellow circles at image). One of them is a mandatory check point, and all are used for respawning. -- Wiimm (talk) 18:11, 1 January 2019 (UTC)