Difference between revisions of "Talk:Sahara Hideout"

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(v1.6 bugs)
 
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== v1.6 bugs ==
 
== v1.6 bugs ==
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[[File:Sahara Hideout Bugs.png|250px|right]]
 
While testing offline with cpu controlled enemies, I found a temporary position bug and a lap not count bug (enemies). Both happens in the very first U-turn in the very north. For the lap not count bug: Drive behind all enemies and watch you position. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 15:46, 1 January 2019 (UTC)
 
While testing offline with cpu controlled enemies, I found a temporary position bug and a lap not count bug (enemies). Both happens in the very first U-turn in the very north. For the lap not count bug: Drive behind all enemies and watch you position. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 15:46, 1 January 2019 (UTC)
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: There are at least 3 invalid [[Check Point]] Quadrilaterals (see yellow circles at image). One of them is a mandatory check point, and all are used for respawning. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 18:11, 1 January 2019 (UTC)

Revision as of 18:11, 1 January 2019

v1.6 bugs

Sahara Hideout Bugs.png

While testing offline with cpu controlled enemies, I found a temporary position bug and a lap not count bug (enemies). Both happens in the very first U-turn in the very north. For the lap not count bug: Drive behind all enemies and watch you position. -- Wiimm (talk) 15:46, 1 January 2019 (UTC)

There are at least 3 invalid Check Point Quadrilaterals (see yellow circles at image). One of them is a mandatory check point, and all are used for respawning. -- Wiimm (talk) 18:11, 1 January 2019 (UTC)