Talk:Pipe Underworld

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Revision as of 12:10, 22 August 2015 by ChaosShadow23 (Talk | contribs)

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V 2.2

Why the players fall through to the grid after boost jump on Lap 2 on the left way near the finish line ? --Snake (talk) 11:40, 22 August 2015 (UTC)

It was a mistake, the ramp falls after lap 1, but when I modeled the bridge as a custom object, I forgot to remove it from the course model, and when I updated from 2.1 to 2.2, it was still there. Will be fixed soon. --User:ChaosShadow23 (talk) 13:09, 22 August 2015 (UTC)