Difference between revisions of "Talk:Pinstripe Potoroo"
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(Created page with "==Shader Issues== This model has the same problem as your previous character, this means it has a really high lighting effect on some courses like Moonview Highway. If you wan...") |
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==Shader Issues== | ==Shader Issues== | ||
This model has the same problem as your previous character, this means it has a really high lighting effect on some courses like Moonview Highway. If you want to fix this, please correct the model size output in BrawlBox from 3ds Max, preventing the 0'3937x scale bug. If you can't, I could try fixing it. —[[User:Atlas|Atlas]] ([[User talk:Atlas|talk]]) 00:12, 8 July 2016 (UTC) | This model has the same problem as your previous character, this means it has a really high lighting effect on some courses like Moonview Highway. If you want to fix this, please correct the model size output in BrawlBox from 3ds Max, preventing the 0'3937x scale bug. If you can't, I could try fixing it. —[[User:Atlas|Atlas]] ([[User talk:Atlas|talk]]) 00:12, 8 July 2016 (UTC) | ||
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+ | I made sure to import in centimeters and export in inches as you suggested, and under the unit section when importing/exporting it had the scale factor as 1.0 so I'm not sure what's causing the shader issue. --[[User:Slawter|Slawter]] ([[User talk:Slawter|talk]]) 00:37, 8 July 2016 (UTC) |
Revision as of 00:37, 8 July 2016
Shader Issues
This model has the same problem as your previous character, this means it has a really high lighting effect on some courses like Moonview Highway. If you want to fix this, please correct the model size output in BrawlBox from 3ds Max, preventing the 0'3937x scale bug. If you can't, I could try fixing it. —Atlas (talk) 00:12, 8 July 2016 (UTC)
I made sure to import in centimeters and export in inches as you suggested, and under the unit section when importing/exporting it had the scale factor as 1.0 so I'm not sure what's causing the shader issue. --Slawter (talk) 00:37, 8 July 2016 (UTC)