Difference between revisions of "Talk:Nostalgic Bowser's Castle"

From Custom Mario Kart
Jump to navigation Jump to search
Line 57: Line 57:
 
== Nice Ya ==
 
== Nice Ya ==
  
http://prntscr.com/4n4qqr :-) --[[User:Mkwjason|Mkwjason]] ([[User talk:Mkwjason|talk]]) 18:31, 15 September 2014 (UTC)
+
1. http://prntscr.com/4n4qqr :-) --[[User:Mkwjason|Mkwjason]] ([[User talk:Mkwjason|talk]]) 18:31, 15 September 2014 (UTC)
  
:That's not fair and not cool. That's bullying in my eyes.
+
2. http://prntscr.com/4ojg4q :-) --[[User:Mkwjason|Mkwjason]] ([[User talk:Mkwjason|talk]]) 10:24, 20 September 2014 (UTC)
 
 
:Und noch einmal in der Muttersprache. Die Art und Weise wie du das rüberbringst find ich uncool und unfair gegenüber dem Author. Für mich geht dass schon in Richtung Schadensfreude. --Snake 19:17, 15 September 2014 (UTC)
 
 
 
:::Reel it back a few steps. First of all, would you please keep it to English on this wiki, as it's a language shared by the majority of its users. Secondly, I don't think any offense was intended by that image, so calm down. I don't know what ignited such an aggressive exchange, and frankly I don't much care, but if we could keep the hostilities to a minimum and let this community stay a nice place to be I think that would be best for everyone. Also, please remember to sign all posts on talk pages with four ~ symbols, since that last comment is anonymous. Thanks. -- [[User:WorldsBoss|WorldsBoss]] ([[User talk:WorldsBoss|talk]]) 15:44, 18 September 2014 (UTC)
 
 
 
::::- @ Worldsboss. I understand you. Sorry. I am really sorry. My english is bad, i know. I try it now in english. Look please. My name is Obiwan. I am a white good men from germany. The picture is one thing. Thats right. But if anyone have no respect, so i have  no respect too. I can`t accept that. And i forget this today. I wish you and all a good time. Thank you. --Snake 16:11, 18 September 2014 (UTC)
 
 
 
:::::As WorldsBoss said, please speak English, mi capiresti se ti scrivessi in Italiano, for example? Maybe no.<br>Second, for Mkwjason, what's the problem about the picture? You fell in a solid fall zone, so you should have been respawned. Moreover you should'n see those back faces, becase are in a NOT drivable area. I can't resolve this problem. A nice day to both. --[[User:Omonimo747|&#9;Omonimo747]] ([[User talk:Omonimo747|talk]]) 19:48, 18 September 2014 (UTC)
 
 
 
::::::You have understand one thing wrong. Not the respect about the picture, but the respect about a person. About me. That was my problem. But it`s over now. Have a good time. --Snake 07:51, 19 September 2014 (UTC)
 
 
 
:::::::I understand perfectly, he mustn't be disrespectful, and I'm sorry for this situation, so I propose to close this story. Have a good day. --[[User:Omonimo747|&#9;Omonimo747]] ([[User talk:Omonimo747|talk]]) 12:27, 19 September 2014 (UTC)
 
 
 
- I agree with you. I think too its the best you can do. Thank you. And don`t worry about the situation. It`s my fould too. --Snake 13:39, 19 September 2014 (UTC)
 

Revision as of 10:24, 20 September 2014

Flickering Thwomps

The thwomps are flickering on a real Wii because there's no color node assigned to the model

Here's a fixed version of it: http://puu.sh/aSjuy.brres
--maczkopeti (talk) 16:45, 14 August 2014 (UTC)

I can't download it
-- Omonimo747 (talk) 11:21, 16 August 2014 (UTC)
Try Right Clicking and "Save as..."
--maczkopeti (talk) 11:33, 16 August 2014 (UTC)
It worked, thank you so much! Just out of curiosity, could you show me a picture of how Thwomps appear in a Wii? When I imported them with BrawlBox I had to darken the textures because in Dolphin they appeared too much bright.
-- Omonimo747 (talk) 11:50, 16 August 2014 (UTC)
Instead of darkening the textures you should go to the first stage of the shader and set "ColorScale" from "MultiplyBy4" to "MultiplyBy1"
--maczkopeti (talk) 12:33, 16 August 2014 (UTC)
It worked, thank you so much again. Have a nice day!
-- Omonimo747 (talk) 13:14, 16 August 2014 (UTC)

Flickering Model and Shadowmap

I'm working for the v2.0 and for a better texture mapping I exported the model as OBJ from Sketchup, I imported it in 3ds max and I re-exported it as DAE, then I imported it in Brawlbox (I made the same thing with N64 Thwomps). I tested it on Dolphin and it was great, but on Wii there is a flickering green color (the course appears like if there is a flickering yellow/green filter). How can I fix it?

At last, the track needs a shadowmap. How can I create it? -- Omonimo747 (talk) 15:17, 2 September 2014 (UTC)

It's the same problem as it was with the thwomps, there's no color node assigned to the model.
If you're importing a model without vertex coloring then you should check "Add color nodes, if none" then after you've imported it set the only color node to "R: 255 B: 255 G: 255 A: 254"
--maczkopeti (talk) 17:27, 2 September 2014 (UTC)
It worked, thank you, you helped me once again :D I'll write this note on the creation tutorial.
For the shadowmap what could be done? -- Omonimo747 (talk) 19:17, 2 September 2014 (UTC)
I'm trying to do shadow maps too. Maybe this topic I opened in mariokartwii.com helps. --NewSuperMoiWii (talk) 13:46, 11 September 2014 (UTC)

Other Slots?

I understand that this track was made for N64 Bowser's Castle with Slot 8.4, but could it be possible to use this track on other slots? Like Wii Bowser's Castle? --Luigiman0640 (talk) 22:17, 11 September 2014 (UTC)

No. It has the Bowser Howl, which is triggered by a Sound Trigger KCL. It only works on Slot 8.4.. --Quajeek99 (a.k.a. ezioma3) (talk) 11:20, 12 September 2014 (UTC)
Well, is there a way someone could edit the flag to work for at least Wii Bowser's Castle? --Luigiman0640 (talk) 19:12, 14 September 2014 (UTC)
If your problem is only the background theme you can replace the original using the folder "Channel Music" on CTGP, I think -- Omonimo747 (talk) 20:43, 14 September 2014 (UTC)
It's the MyStuff Folder. -Dswii3ds (talk) 13:43, 15 September 2014 (UTC)
No, I mean set up the KCL Sound Trigger to work for different slots, like Slot 4.3 --Luigiman0640 (talk) 04:54, 20 September 2014 (UTC)

About the Track V 2.0

I think i was the first one CT Fan who is say: The Track is really fantastic. I like it very much. Do continue so ct`s in future. Well done.--Snake 11:31, 13 September 2014 (UTC)

Thank you so much! :D -- Omonimo747 (talk) 13:37, 13 September 2014 (UTC)

Nice Ya

1. http://prntscr.com/4n4qqr :-) --Mkwjason (talk) 18:31, 15 September 2014 (UTC)

2. http://prntscr.com/4ojg4q :-) --Mkwjason (talk) 10:24, 20 September 2014 (UTC)