Talk:Mini Parkway

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Revision as of 11:22, 13 February 2012 by HackSizer (talk | contribs)
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Suggestions

  • Finish one of your tracks properly. Please. This one looks a bit better than some of your previous ones, but still needs lots of work. Pick one of them and stick with it till it's done.
  • Use some nicer textures. Looks like you're using some of the default sketchup textures. They cause some very noticeable moire effect.
  • Follow the Creating a Minimap tutorial. I have yet to see a working minimap on any of your tracks. This one is especially distracting, with the characters in the center of the screen.
  • The track itself is quite large, unnecessarily so. Scale it down by about half.
  • Too many cannons. Even with cannons, laps still take too long. Don't use cannons as a cop out for a poor design.
  • The name is very inaccurate. It's not a "Mini" track by any means, and if it were a "Parkway" you'd expect to see some trees and a paved road.
  • Add more items boxes and objects to make things interesting.
  • The roof of that skyscraper is just weird. Hills on the track itself would have the same type of gameplay, but would look far less out of place. Skyscrapers generally have flat roofs.
  • Make the edges of the track better defined, and add some signs and arrows indicating where to go next.
  • Add cameras once it's done. --Jefe 00:04, 13 February 2012 (CET)


I am so bad...
--HackSizer 12:22, 13 February 2012 (CET)