Difference between revisions of "Talk:List of Custom Tracks"

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Track Generations are based on several things, some of them are in need for discussion.
 
Track Generations are based on several things, some of them are in need for discussion.
  
1G: Made with paint, does only work in TT
+
*1G: Made with paint, does only work in TT
2G: Fully working tracks made with paint
+
*2G: Fully working tracks made with paint
3G: Fully working tracks made with a 3D model editor
+
*3G: Fully working tracks made with a 3D model editor
  
4G: Point of discussion, the technical changes in the first 3 generations really affect quality of the track,
+
*4G: Point of discussion, the technical changes in the first 3 generations really affect quality of the track,
 
The suggested: made with BRRES expander, does not need to affect quality.
 
The suggested: made with BRRES expander, does not need to affect quality.
 
I suggest: Made use of size expanding techniques (brres expander/vrcorn hack), made use of a 3D model editor, szs file having a complete unique structure (no real base track)
 
I suggest: Made use of size expanding techniques (brres expander/vrcorn hack), made use of a 3D model editor, szs file having a complete unique structure (no real base track)
  
 
[[User:Vulcanus2|Vulcanus2]] 08:45, 9 May 2011 (CEST)
 
[[User:Vulcanus2|Vulcanus2]] 08:45, 9 May 2011 (CEST)

Revision as of 06:45, 9 May 2011

Here's a list of the track~s that don't have an actual page for then yet:

  • Desert Cross‎
  • DK's Jungle Beach
  • Ghostly Path‎
  • Green Hill Zone‎
  • Hidden Land‎
  • Icy Shroom Road
  • Jungle Safari‎
  • Koopa Canyon‎
  • Koopa's Platorm
  • Lame Course
  • Lizard Maze
  • Luigi Circuit 2
  • Luigi's Island
  • Lunar Speedway
  • Majora's Castle‎
  • Meep's Mansion‎
  • Monty Mole Lake‎
  • Moo Moo Island‎
  • Mushroom Desert‎
  • Mushroom Island
  • Mushroom Land
  • Mushroom Peaks
  • Mushroom Volcano
  • Nightmare
  • Northpole Slide‎
  • Rezway
  • Road by Road
  • Rocky Roadway‎
  • Ruin Labyrinth‎
  • SixKingLabyrinth
  • Sky Heaven‎
  • Skylane‎
  • Star Slope
  • Stunny City
  • Sunset Desert‎

Now I hope people take the names out of the list when they create the pages. Nobody will, wanna see?

Igorseabra4 03:10, 28 March 2011 (CEST)


Definition of track generations:

Track Generations are based on several things, some of them are in need for discussion.

  • 1G: Made with paint, does only work in TT
  • 2G: Fully working tracks made with paint
  • 3G: Fully working tracks made with a 3D model editor
  • 4G: Point of discussion, the technical changes in the first 3 generations really affect quality of the track,

The suggested: made with BRRES expander, does not need to affect quality. I suggest: Made use of size expanding techniques (brres expander/vrcorn hack), made use of a 3D model editor, szs file having a complete unique structure (no real base track)

Vulcanus2 08:45, 9 May 2011 (CEST)