Difference between revisions of "Talk:LE-CODE"

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Shut than mean , in future there comes a distrubtion with 300 or 400 tracks? That`s crazy. ;)))--[[User:Snake|Snake]] ([[User talk:Snake|talk]]) 11:34, 24 March 2019 (UTC)
 
Shut than mean , in future there comes a distrubtion with 300 or 400 tracks? That`s crazy. ;)))--[[User:Snake|Snake]] ([[User talk:Snake|talk]]) 11:34, 24 March 2019 (UTC)
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: Read this for details: [[LE-CODE Test Distribution]]s -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 13:07, 24 March 2019 (UTC)

Revision as of 13:07, 24 March 2019

How open will this be?

You've mentioned creating our own distributions with this somewhere down the line, but would that be using a set of pre-made editing tools or are we going to get access to full-on modding of StaticR.rel with C? If so, that would be great for some more unique mods. Seeky (talk) 19:07, 23 February 2019 (UTC)

As I said in the article, I currently don't plan to release the source code for the modifications or the build system, that means, modding the LE-CODE will be limited to configuration of the LE-CODE with Wiimms tools. Modding the game with C is in theory possible for everyone though - you can write C code and compile it to cheatcode form, as seen in this example: https://save-nintendo-wifi.com/wii-nossl.html - and if anyone makes cool mods that I think are useful, I might add them to the LE-CODE. -- Leseratte (talk) 19:27, 24 February 2019 (UTC)
Didn't know about cheat code compiling, thanks. Seeky (talk) 19:29, 24 February 2019 (UTC)

More than 200 tracks?

Shut than mean , in future there comes a distrubtion with 300 or 400 tracks? That`s crazy. ;)))--Snake (talk) 11:34, 24 March 2019 (UTC)

Read this for details: LE-CODE Test Distributions -- Wiimm (talk) 13:07, 24 March 2019 (UTC)