Difference between revisions of "Talk:GCN Luigi's Mansion (Yosh)"
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(Created page with "== Bugs in v1 == Today we tested v1 online and found 2 bugs: * The coins doesn't respawn; they stay at the positions where they were lost. The reason may be, that setting 2 o...") |
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* The shadows of the vehicles are sometimes hidden. Try the stony parts in the middle + upper floors. The reason is most likely, that the visual model is higher then the KCL road. So the shadow is displayed below the road. | * The shadows of the vehicles are sometimes hidden. Try the stony parts in the middle + upper floors. The reason is most likely, that the visual model is higher then the KCL road. So the shadow is displayed below the road. | ||
-- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 22:20, 12 June 2019 (UTC) | -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 22:20, 12 June 2019 (UTC) | ||
+ | ::: but i put many coins with setting 2 FFFF, are they not respawn coin ? They respawned in offline. | ||
+ | ::: I also have to move the kcl how many units above the road ? | ||
+ | ::: I will also fix intro, i didn't know that zoom 0 is actually the maximal zoom in | ||
+ | :::--[[User:Yosh|Yosh]] ([[User talk:Yosh|talk]]) 08:37, 13 June 2019 (UTC) |
Revision as of 08:37, 13 June 2019
Bugs in v1
Today we tested v1 online and found 2 bugs:
- The coins doesn't respawn; they stay at the positions where they were lost. The reason may be, that setting 2 of the start positions are not numbered (all are 0, but should be 0,1,2,3,4...),
- The shadows of the vehicles are sometimes hidden. Try the stony parts in the middle + upper floors. The reason is most likely, that the visual model is higher then the KCL road. So the shadow is displayed below the road.