Difference between revisions of "Talk:GCN Luigi's Mansion (Yosh)"

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(Created page with "== Bugs in v1 == Today we tested v1 online and found 2 bugs: * The coins doesn't respawn; they stay at the positions where they were lost. The reason may be, that setting 2 o...")
 
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* The shadows of the vehicles are sometimes hidden. Try the stony parts in the middle + upper floors. The reason is most likely, that the visual model is higher then the KCL road. So the shadow is displayed below the road.
 
* The shadows of the vehicles are sometimes hidden. Try the stony parts in the middle + upper floors. The reason is most likely, that the visual model is higher then the KCL road. So the shadow is displayed below the road.
 
-- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 22:20, 12 June 2019 (UTC)
 
-- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 22:20, 12 June 2019 (UTC)
 +
::: but i put many coins with setting 2 FFFF, are they not respawn coin ? They respawned in offline.
 +
::: I also have to move the kcl how many units above the road ?
 +
::: I will also fix intro, i didn't know that zoom 0 is actually the maximal zoom in
 +
:::--[[User:Yosh|Yosh]] ([[User talk:Yosh|talk]]) 08:37, 13 June 2019 (UTC)

Revision as of 08:37, 13 June 2019

Bugs in v1

Today we tested v1 online and found 2 bugs:

  • The coins doesn't respawn; they stay at the positions where they were lost. The reason may be, that setting 2 of the start positions are not numbered (all are 0, but should be 0,1,2,3,4...),
  • The shadows of the vehicles are sometimes hidden. Try the stony parts in the middle + upper floors. The reason is most likely, that the visual model is higher then the KCL road. So the shadow is displayed below the road.

-- Wiimm (talk) 22:20, 12 June 2019 (UTC)

but i put many coins with setting 2 FFFF, are they not respawn coin ? They respawned in offline.
I also have to move the kcl how many units above the road ?
I will also fix intro, i didn't know that zoom 0 is actually the maximal zoom in
--Yosh (talk) 08:37, 13 June 2019 (UTC)