Difference between revisions of "Talk:GCN Dino Dino Jungle (Riidefi & Tock)"
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:: Addition for 2.: The invisible wall is in the middle of the 4 itemboxes. With Mega Mushroom, you hit it every time. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 00:06, 23 June 2020 (UTC) | :: Addition for 2.: The invisible wall is in the middle of the 4 itemboxes. With Mega Mushroom, you hit it every time. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 00:06, 23 June 2020 (UTC) | ||
+ | ::: Yeah its the default collision of MarioGo64c from the Objflow.bin. There are quite a few things I know of that need fixing in an update when I have time for this track again. | ||
+ | ::: [[User:Tock|Tock]] ([[User talk:Tock|talk]]) 13:02, 23 June 2020 (UTC) |
Latest revision as of 13:02, 23 June 2020
Finally
Yes yes. Finally. Jippi.--Snake (talk) 11:17, 1 June 2020 (UTC)
Bug
I'm playing on a real WII. When playing in GP mode or time trial the tracks works fine, but if i play it in 2 player mode (split screen), there are two problems:
- the items boxes are all black instead of the question mark, which seems odd
- when you try to ride under the big dino to grab an item box, there seems to be invisible walls where you bump into. JRLS (talk) 19:01, 21 June 2020 (UTC)