Difference between revisions of "Talk:Darkness Temple"
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* There is an extremely generous respawn at the start of the track. Before you go up the steep hill, jump off the cliff into the water and you will be respawned on the other side of the track, allowing you to skip the entire circular path and save you many seconds. It's even faster than taking the offroad shortcut for goodness sake. How this was never caught is beyond me but until it's fixed, feel free to watch as people spam the track on CTWW I guess. --[[User:Torran|Torran]] 01:35, 2 October 2012 (UTC) | * There is an extremely generous respawn at the start of the track. Before you go up the steep hill, jump off the cliff into the water and you will be respawned on the other side of the track, allowing you to skip the entire circular path and save you many seconds. It's even faster than taking the offroad shortcut for goodness sake. How this was never caught is beyond me but until it's fixed, feel free to watch as people spam the track on CTWW I guess. --[[User:Torran|Torran]] 01:35, 2 October 2012 (UTC) | ||
+ | * Also there is the [[Harry Potter Effect]] in the first temple where there are the weeds (you can see what's below the track. The enemy routes should also be fixed. There is a modelling error at the end of the circular path : if you go to the left before the slope you end in a hole. I found another glitch at the end : when there is the curved slope if you throw yourself into the water to the right you get respawned after the finish line and the lap counts when you respawn. This can be a 3rd lap glitch because save a bit of time. Sorry for the long comment but i'm bored of CTWW glitchers.--[[User:Dswii3ds|Dswii3ds]] ([[User talk:Dswii3ds|talk]]) 11:54, 28 December 2013 (UTC) | ||
== Intro == | == Intro == | ||
You should fix the Track Intro. | You should fix the Track Intro. |
Latest revision as of 11:54, 28 December 2013
Bug Reports
- There is an extremely generous respawn at the start of the track. Before you go up the steep hill, jump off the cliff into the water and you will be respawned on the other side of the track, allowing you to skip the entire circular path and save you many seconds. It's even faster than taking the offroad shortcut for goodness sake. How this was never caught is beyond me but until it's fixed, feel free to watch as people spam the track on CTWW I guess. --Torran 01:35, 2 October 2012 (UTC)
- Also there is the Harry Potter Effect in the first temple where there are the weeds (you can see what's below the track. The enemy routes should also be fixed. There is a modelling error at the end of the circular path : if you go to the left before the slope you end in a hole. I found another glitch at the end : when there is the curved slope if you throw yourself into the water to the right you get respawned after the finish line and the lap counts when you respawn. This can be a 3rd lap glitch because save a bit of time. Sorry for the long comment but i'm bored of CTWW glitchers.--Dswii3ds (talk) 11:54, 28 December 2013 (UTC)
Intro
You should fix the Track Intro.