Talk:DS Tick-Tock Clock (Tock)

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Revision as of 11:11, 21 October 2020 by Wiimm (talk | contribs)
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Questions

  • It seems, that KE-Code is PAL only?
  • Where can I find RI-Code?

-- Wiimm (talk) 08:21, 21 April 2020 (UTC)

I just ported the Epropeller code to the other regions (untested). I'd be interested in the minimap color code as well. -- Leseratte (talk) 09:51, 21 April 2020 (UTC)

Misc

Did the track work on a PAL Wii? And which slot? The track must get in the next distribution. Itsso cool and fantastic with all moving objects.--Snake (talk) 17:02, 26 April 2020 (UTC)

According to Wiimm's CT Archive, TF slot recommended for the track. -- Rz (talk) 22:42, 26 April 2020 (UTC)
And I took the info from the filename factory_course.szs provided by Tock -- Wiimm (talk) 23:05, 26 April 2020 (UTC)

Crash

When added to the CTGP My Stuff folder, the typical CTGP crash message shows up. Is that normal? 2x2Master (talk) 11:21, 21 October 2020 (UTC)

Yes, it is normal for now, the track requires to be tested with LE-CODE build 20 or later, and CTGP hasn't got LE-CODE support just yet. I say this is why the track causes a blackscreen when played on CTGP. Octanevinny (talk) 10:34, 21 October 2020 (UTC)
Have you tested it with the e-propeller cheat? -- Wiimm (talk) 11:11, 21 October 2020 (UTC)